Blazing Ingot quest dead

Yeah, screw that quest. If I wanted to play Classic, I’d play Classic.

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This one step forward, two steps back approach to the game is becoming tedious and honestly overly pathetic on the part of the devs and whoever is making these decisions.

Why after this long they suddenly change for no reason… no narrative… just “Well, let’s do this…” … it’s utterly pathetic of the Dev team to do this. You are now setting up retail WoW to have a lot of things that people can use to suddenly “some things” are first come first serve for no reason other than to just do it. There is no reason for this other than to punish people and timegate your normal routines in-game.

Please fix this Blizzard… this is a very weak and blatant attempt to be pathetic and you know it.

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Everyone: No company could ever care less about their fan base than EA!

Blizzard: hold my cosmo…

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JUst another quest people will now not do anymore, idk why they cant just make it so factions can share tags and items now.

Whoever made this decision regarding the quest items should be fired.

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From another thread:

Kaivax

676 posts

Community Manager

4m

We’re working on a hotfix for this.

Once the hotfix is live, Blazing Ingots for “Acquisition: Blazing Ingots” and Animacones for “A Dangerous Harvest” will respawn quickly after a player has looted them.

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Design decisions like this really illuminate Blizzards true intentions and really make you question why you continue to play this game in 2021.

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Jokes on them, less and less people are already doing Maw dailies.

At least for me, I have given up on the dailies. I do the weeklies, but the dailies are just more time I don’t care to give for stygia.

Dumb change though.

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My guess is the numbers people want to keep us logged in longer to hit some sort of internal goal they have. So they are making little changes like this that makes quests take longer.

:cookie:

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Gata find ways to justify a paycheck.

/10characters

I just want to know what the hell they were thinking.

Who greenlit this? That person needs to lose his next paycheck.

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Interesting.

That makes it sound like it was an unintended consequence for a change, so not a bug but not something they were looking to do, and rather than revert the change they are changing the respawn rate to make it functionally like it used to be.

If I read that blue post correctly, it still disappears. It just respawns faster?

Not surprised they’re trying to stretch that place out. The fact that gem sockets are tied to the maw to begin with smacks of them realizing they needed an excuse to get people down there at all.

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So why was the change made in the first place?

COMMUNICATE, devs.

Sheesh. No wonder people are getting cranky.

Yes, that is what it seems to say.

If it is an almost instant respawn, it may make the quest even faster, as you could conceivably stand in one spot and rapidly and repeatedly loot the same bar.

I bet they will make it so that you can only loot each spawn location once.

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yup. i got 1 character im trying to get exalted with venari. twice last week i went into the maw to do the dailies after i had done the weeklies, and didnt even finish one, just said nope, not worth it… and hearthed out. the maw is such a terrible terrible zone…

2 Likes

We’re working on a hotfix for this.

Once the hotfix is live, Blazing Ingots for “Acquisition: Blazing Ingots” and Animacones for “A Dangerous Harvest” will respawn quickly after a player has looted them. From Blue poster.

Yeah… lets fix an issue we caused rather than just reverting the stupid change…

3 Likes