Blacklisting BGs and Dungeons So EVERYONES Time Is Not Wasted

Yeah, let me just blacklist every dungeon except for the ones I actually need, it’s still random even if it’s between 3 dungeons… Oh it’s 2 now, still random a coin flip if you will.

No I’m not, I said bad…

Struggle can have meanings other than it being hard, OP struggles to do Deadmines because he doesn’t like it for example.

The gauntlet is quick and Vanessa herself is quick, you can complete a Deadmines run in like 20 minutes.

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If only ppl were smart enough to know that they wont get a reward if they que for a specific dungeon. Nice try.

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If only people understood why you get an extra reward for queing random…

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The reward is for signing up for a random dungeon and helping out others who might need something.

Selfish people want the reward for helping themselves. If you are looking for the reward, then the choice is obvious. If you don’t, you can either drop group or choose a specific dungeon. There is no blacklist and I feel pretty confident there will never be one for Cataclysm.

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I don’t understand the obsession of speed ruining everything… its supposed to be an RPG game not a loot piñata… maybe this genre of games is not for everyone… I really don’t understand what is the rush to get everything ASAP to then complain there is nothing to do…

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That’s not how Blacklisting worked. When Blacklisting existed we were allowed to Blacklist 2 BGs from the Random Que. It was still Random and we were able to remove the toxic ones that made players suffer.

Bringing back Blacklisting and expanding it too Dungeons is the solutions. It’s a Win/Win with no downside as explained. We are just enhancing the QoL and gameplay experience. Maybe just maybe more players will then Que and login.

I don’t understand the obsession with forcing people into annoying painful experiences when it can be avoided by adding a feature called Blacklisting so they can enjoy the game.

Why do you want players to be unhappy? This has nothing to do with speed running this has to do with avoiding terrible atrocious design that isn’t fun. Games are meant to be fun. Lets fix the game so players have more fun! Key word - FUN

They dont want ppl to be unhappy. They want the opposite. Some ppl want to run the dungeon that some ppl dont. If ppl can black list it, the ppl that want to run it are UNHAPPY because it takes to long to form a group. The solution is to offer a reward to players that are Unhappy to run it. Then They have a choice to make. If it makes you unhappy to run it, then dont join random. If you make the choice to que random and are still UNHAPPY, that is on you. You are chosing to be unhappy, bliz is not wanting
Players to be unhappy. The reward is obviously worth it if u r joining randoms.

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So first if a dungeon is so unpopular that given the option to not do it a group can’t be formed cross realm for it that’s a pretty good indication the dungeon is in fact utter :poop:

But if you’re saying that DM should give more rewards than other dungeons then that’s a fair point. Like if it counted for two dungeon runs in terms of VP rewards that would work.

Which is why Blacklisting was a huge success and can be used for Dungeons.

Not true if for some strange reason you want to do Deadmines you can Que specifically for that Dungeon and find a group. You also have access to your Guild, LFG chat etc to find people to run this Dungeon.

Everyone is forced to currently Que Random this has been covered countless time. The reason you are Queing Heroics is for Valor. Stop gaslighting when this has been factually pointed out.

If you can’t comprehend the problem then you really shouldn’t be trying to discuss the topic.

Again the solution is clear Blacklisting is a Win/Win for the community. It will prevent players from leaving Dungeons/BGs. It will reduce toxicity in groups. It will improve Que times because MORE PLAYERS WILL BE AVAILABLE TO QUE.

Honestly one of the only things they handled well with H+ in wrath was the daily. Quest that you get the item for from any end dungeon boss.

That would be ideal repeatable 7 imes weekly, tie the VP to that, leave the extra gold and satchels etc… for people who queuing random.

Worst battleground ever., man vs Wall maps are vile

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the amount you wait for the CD of leaving a dungeon is about the same time it takes for most of them to complete :joy:
Nothings stopping you from choosing specific dungeons?

Pro tip most people are queueing for the VP not the actual dungeon rewards.

Had 3 tanks leave doing H deadmines abit ago. First one dropped instantly. The second dropped after the goblin fight. The third quit right when the RP started for final boss. Wasn’t a bad group full of wipes either.

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pro tip, im queueing for the dungeon to do fully and not caring which one im getting unless it has the item I want :joy:

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It’s been said 100 times in this thread. Beginning to think either people can’t read or have just a low IQ. There aren’t any rewards for specific dungeons. The only reason we are Queing Heroics is for Valor.

You need to Valor cap and that is done by Random Dugeons. So everyone is forced to Que them and then leave when the wrong ones come up. Now if they want to start having ALL the Bosses drop 50 Valor when Queing specific. That would be cool.

However the amazing feature known as Blacklisting can just be utilized as well giving players agency, fun and lowering Que times.

Yea I leave at the start now as Tank. Not even going to attempt it again. Done with that place. Blizz can do better.

Blacklisting is such a simple easy feature that helps everyone. It is pure QoL. There is no argument here.

I just got up figured I’d do a Heroic enjoying my coffee before work. There was a satchel bonus for Tanking. Why not. Got Deadmines. I typed in chat Nope sorry. You guys gonna have to wait again and left. Not doing it!!! Please fix this Blizzard.

No one wants to get this dungeon. Tanks will just leave, Dps/Healers will leave. Just add Blacklisting!

Execpt for the people leveling alts and need Deadmines for their Pre-BiS but you don’t care about them do we? You only care that you join a random dungeon that’s quick and easy rather than if someone would actually need the dungeon.

Cause you’re selfish and would rather take a 30min penalty than to do a dungeon in 20min.

And for gear

By essentially creating two queues, one with X dungeon and one without that dungeon causing those that want that dungeon or even has that dungeon selected to be in queue for longer than they should be. It doesn’t matter if people don’t want to do X dungeon just suck it up and deal with it. There are dungeons that I don’t like but I’m not just gonna up and leave because I get one.

It honestly takes a special kind of entitlement to leave because of what dungeon you get especially so in a random setting. to be dissapointed and leave because of getting a dungeon you don’t want in a random dungeon.

It’s this “me me me” attitude that people have in Classic that makes people think that it’s a toxic cesspool.

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no be clear to what “you’re” doing is queueing for valor, Neither of us represent the whole of what others are doing but I can bet that casuals who are just queueing to roll on shiny gear and who havent completed the dungeons and might be also going for possible achievements could care less about your blacklisting that only benefits you till you hit valor cap and completely ignore LFG till reset :joy: