They also just hotfix nerfed Longstrider trait so now old raids take even longer even with a speed set. Eonar is once again a pain to solo on most classes. FFS they just make stupid decisicions
I solod them fine, things took a bit longer but not that much longer honestly, still lose more time to running and RP than any of the bosses.
Saw that coming too. Tuning will be left untouched though.
Its even slower than before prepatch too
Yep, getting a blistering 8% from each piece now. Thanks Blizz! Thanks for nerfing something that canât even be used in content beyond BfA lol
So they are touching everything related to the issue except the issue itself
With todays maintenance this issue is still around.
The problem isnât that we are expected to overpower content as we level and gear, it is that in each new expansion, they move the goal-posts by scaling up old content, reducing our relative power.
If they just left old content alone and restricted any scaling changes to Chromie Time, we wouldnât have this issue.
This is intentional because people doing anything other than endgame level cap content is not intended âBlizZard wayâ of playing the game.
this is one of the reasons I leave, i get tired of feeling like a low level. If you wait about 6 months come back you can do the leveling quests with better gear they give you and return to your farming ways. if your not interested in raiding the game wont be fund for a while
Yeah, it feels pretty scummy to go into old content thatâs irrelevant to endgame progression and actually make it harder. If the difficulty of BfA/SL content isnât returned to how it was in 10.2.7 thatâll be the dealbreaker that calls off me buying TWW. Iâm sure many would consider that to be a fairly petty reason, but Iâm not going to buy any expansion thatâs trying to sell back to me the power that I already had prior to its release.
Iâve done the same for several expansions now.
At this point in the gameâs life, I wonât even buy the base expansion until itâs on sale.
Maybe today will be the day we get confirmation if this was intentional and staying or if they are working on a fix
Reporting in that after todays maintenance nothing has changed as far as tuning.
Tuning isnât going to change as it is intentional.
The question is if Blizzard will make any changes to have separate âphasesâ and instances with different scaling for Chromie Time and non-Chromie Time, or implement something like the legacy buff we got in old instances back when they did the first squash - which buffed players to compensate for the loss of relative power.
But since they have now pulled this rescale old content crap the last three expansions and done absolutely nothing but gaslight us (âoh itâs due to the loss of temp power systems you are feelingâ BS) or coming straight out and saying âleveling up to cap in the new expansion will fix itâ, donât expect anything from Blizzard.
Besides, they have no incentive to âfixâ this issue as that would take money and resources while doing nothing costs nothing AND pushes players to buy and play the new expansion.
I think this is the first time weâve had an âanti squishâ though. As in, this time it wasnât us being squished while the mobs stayed the same; instead, itâs us staying the same while the mobs got buffed. Since that makes it much easier to see the impact of the balancing changes, it makes it feel so much worse than it has in the past.
I really really really do not enjoy the âJust get to the new max level!â solution. That should NEVER come in to play.
With other other squishes (and like Qaccy said, this anti squish), they always said if you could do something before, you could do something after. In this case itâs not the same tho!
Itâs belief this is clearly intentional as they âfixedâ the Remix scaling issues.
Have to say that itâs a scummy practice to hold old content âhostageâ to âencourageâ people to continue to level and gear so they may be able to do what they formerly did with little to no issues (and thatâs without commenting about how broken some actually are, like Sylvanas). Do they really have such a gripe with people spending time in their game, having fun, doing their own thing? >.>
Itâs been almost 2 weeks and we have had 0 word, or even 0 communication on the issue entirely, if the scaling in raids will be fixed.
How can they just leave a boss broken like Sylvanas (even if you WERE to assemble a raid group for mythic) in a non completable state?
This is an issue because they smoothed out the leveling experience.
1-70 is now base leveling before the expansion and the ilvls for players were smoothed out over this time, ultimately making 60-70 (at least) have much higher ilvls for players. Due to this enemies have higher ilvls which seems to be why they have more HP.
Their whole framework is busted that causes this but its very much intentional.