(BETA) Dragonflight Priest Talent Tree Feedback Thread

If we get a decoupled Void Eruption, so we have a good AOE button that also gives another option to spend our resource on… Here is my idea as a supporting talent.

What are yours?

  • Void Vulnerability
    Void Eruption afflicts the target with Void Vulnerability, causing each consecutive Void Eruption to deal 10% additional damage for 10 sec. Stacks up to 3.
1 Like

I don’t want to be forced to finish a channel that has no cooldown or cost. I’d personally much rather see sear and flay changed to cast ‘until cancelled’ instead of for 3 gcds.

6 Likes

So if lets say you are on a target dummy, you can start Mind Flay / Mind Sear and walk away and go AFK and your toon will just go on non stop?

Although I think that would be pretty funny, I wonder what kind of issues that could cause. I don’t know, I got a weird inkling that something like this will cause some degenerative situations that I would think Blizzard would not want to encourage.

Lets start with this first…

Thoughts?

Discipline Archangel Talent Idea

  • Archangel: Fate
    While under the effects of Archangel, your absorb spells are increased by 20% and reduce the damage taken by 5% while the absorb holds.
    If Archangel is known, also grant 15% healing done and instantly restores 5% mana.

Switch (Choice) Talent

  • Archangel: Valor
    While under the effects of Archangel, your Holy spells deal 20% more damage and shield the lowest health party or raid member for 50% of the damage done upon a successful critical strike that lasts for 10 sec.
    If Archangel is known, also grant 15% healing done and instantly restores 5% mana.

Discipline Dark Archangel Talent Idea

  • Dark Archangel: Shadow
    While under the effects of Dark Archangel, Your Holy Spells are consumed by Shadow, taking on the effect of shadow and grants your group and raid members 10% leech.
    If Dark Archangel is known, Increase Shadow damage by 20% and haste by 5%.

Switch (Choice) Talent

  • Dark Archangel: Covenant
    While under the effects of Dark Archangel, Instantly reset the cooldown of Shadow Covenant and Schism and granting an additional charge while increasing their effectiveness by 50%
    If Dark Archangel is known, Increase Shadow damage by 20% and haste by 5%.
  • Angelic Accord
    Upon use of Archangel or Dark Archangel, you gain the benefits of both at 50% effectiveness.
    Spells that require Archangel or Dark Archangel now accept both.

See below for 1st take on adjusting the talent tree.

I removed…

  • Atonement (would act like Shadowform for Shadow in that its just the spec passive)
  • Shining Force (Intent to move to class Tree)
  • Psychic Voice (Intent to move to class Tree)

TTM Import code…

  • 1.3.7:custom:1:Discipline Priest - Aneurysm - 01:This is the preset for the Discipline Priest.__n__You can start editing the tree/loadout now.:TTM Note__cl____n__Due to tree changes loadout has been revalidated and one or more skillset was invalidated!__n____n__:43:1;0:Atonement:Trinity__n__Power Word__cl__ Shield applies Atonement to your target for 30 sec.__n____n__Your spell damage heals all targets affected by Atonement for 50% of the damage done__n____n__Power Word__cl__ Shield__cm__ Shadow Mend__cm__ and Power Word__cl__ Radiance apply Atonement to your target for 15 sec.__n____n__Your spell damage heals all targets affected by Atonement for 50% of the damage done.:1:21:11:1:20:0:::atonement.png,default.png;1:Inner Light and Shadow:Inner Light__cl__ Healing spells cost 15% less mana.__n____n__Inner Shadow__cl__ Spell damage and Atonement healing increased by 10%.__n____n__Activate to swap from one effect to the other__cm__ incurring a 6 sec cooldown.:0:3:9:1:0:0:2:3,4:innerLightAndShadow.png,default.png;2:Penance:Launches a volley of holy light at the target__cm__ causing __n____n__Castigation__n__[(40% of Spell power) * 4]__n____n__[(40% of Spell power) * 3] Holy damage to an enemy or __n____n__Castigation__n__[(125% of Spell power) * 4]__n____n__[(125% of Spell power) * 3] healing to an ally over 2 sec. Castable while moving.:0:1:11:1:0:0::5,1,20:penance.png,default.png;3:Power Word Radiance:A burst of light heals the target and 4 injured allies within 30 yards for (105% of Spell power)__cm__ and applies Atonement for 60% of its normal duration.:0:5:7:1:0:0:1:7,12:powerWordRadiance.png,default.png;4:Shield Discipline,Power Word Solace:When your Power Word__cl__ Shield is completely absorbed__cm__ you restore 0.5% of your maximum mana.,Strikes an enemy with heavenly power__cm__ dealing (80% of Spell power) Holy damage and restoring 1% of your maximum mana.:2:5:11:1:0:0:1,20:8:shieldDiscipline.png,powerWordSolace.png;5:Castigation:Penance fires one additional bolt of holy light over its duration.:1:3:11:1:0:0:2::castigation.png,default.png;6:Power of the Dark Side:Purge the Wicked__n__Purge the Wicked__n____n__Shadow Word__cl__ Pain has a chance to empower your next Penance with Shadow__cm__ increasing its effectiveness by 50%.:1:5:15:1:0:0:20:9,10,16:powerOfTheDarkSide.png,default.png;7:Shining Radiance:Power Word__cl__ Radiance's healing is increased by 10%.,Power Word__cl__ Radiance's healing is increased by 10%.:1:7:5:2:0:0:3:11:shiningRadiance.png,default.png;8:Pain Suppression:Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.:0:7:11:1:0:0:4:14,19,23:painSuppression.png,default.png;9:Dark Indulgence:Power of the Dark Side increases the effectiveness of Penance by an additional 10%.:1:7:13:1:0:0:6::darkIndulgence.png,default.png;10:Schism:Attack the enemy's soul with a surge of Shadow energy__cm__ dealing (150% of Spell power) Shadow damage and increasing your spell damage to the target by 25% for 9 sec.:0:7:17:1:0:0:6:17:schism.png,default.png;11:Improved Power Word Radiance:Power Word__cl__ Radiance has an additional cooldown charge.:1:9:5:1:8:0:7::improvedPowerWordRadiance.png,default.png;12:Contrition:When you heal with Penance__cm__ everyone with your Atonement is healed for (14.4% of Spell power).:1:9:7:1:8:0:3:18,25,40:contrition.png,default.png;13:Shining Force:Creates a burst of light around a friendly target__cm__ knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.:0:21:9:1:20:0:::shiningForce.png,default.png;14:Protector of the Frail:Power Word__cl__ Shield reduces the cooldown of Pain Suppression by 2 sec.,Power Word__cl__ Shield reduces the cooldown of Pain Suppression by 2 sec.:1:9:9:2:8:0:8::protectorOfTheFrail.png,default.png;15:Psychic Voice:Reduces the cooldown of Psychic Scream by 30 sec.:1:21:13:1:20:0:::psychicVoice.png,default.png;16:Swift Penitence:The damage or healing of your first bolt of Penance is increased by 10%.,The damage or healing of your first bolt of Penance is increased by 10%.:1:9:15:2:8:0:6:21,28,41:swiftPenitence.png,default.png;17:Malicious Scission:The duration of Schism is increased by 50%.:1:9:17:1:8:0:10::maliciousScission.png,default.png;18:Purge the Wicked:Cleanses the target with fire__cm__ causing (22.3% of Spell power) Fire damage and an additional (124% of Spell power) Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.:0:11:5:1:8:0:12:22:purgeTheWicked.png,default.png;19:Pain Transformation:Pain Suppression also heals your target for 5% of their maximum health.,Pain Suppression also heals your target for 5% of their maximum health.:1:9:13:2:8:0:8::painTransformation.png,default.png;20:Sins of the Many:Your damage is increased by up to 12%__cm__ diminishing for each ally affected by your Atonement.:1:3:13:1:0:0:2:6,4:sinsOfTheMany.png,default.png;21:Shadow Covenant:Make a shadowy pact__cm__ healing the target and 4 other injured allies within 30 yds for (165% of Spell power). For 7 sec__cm__ your Shadow spells deal 25% increased damage and healing__cm__ but your Holy spells deal 50% decreased damage and healing.:0:11:17:1:8:0:16:24:shadowCovenant.png,default.png;22:Revel in Purity:Purge the Wicked deals 10% additional damage and spreads to 1 additional targets.,Purge the Wicked deals 10% additional damage and spreads to 1 additional targets.:1:13:5:2:8:0:18::revelInPurity.png,default.png;23:Rapture:Immediately Power Word__cl__ Shield your target__cm__ and for the next 8 sec__cm__ Power Word__cl__ Shield absorbs an additional 200% and may be cast on targets with Weakened Soul.:0:9:11:1:8:0:8:26:rapture.png,default.png;24:Embrace Shadow:Shadow Covenant lasts an additional 4 sec.:1:13:17:1:8:0:21:29:embraceShadow.png,default.png;25:Evangelism,Spirit Shell:Extends the duration of all of your active Atonements by 6 sec.,For 10 sec__cm__ Penance__cm__ Power Word__cl__ Radiance__cm__ and Atonement create absorb shields for 80% of their value__cm__ instead of healing.:2:15:7:1:20:0:12:30,31,36:evangelism.png,spiritShell.png;26:Exaltation:Spirit Shell__n__Spirit Shell's duration is increased by 1.0 sec__cm__ and its absorption is increased by 5.0%__n____n__Rapture's duration is increased by 1.0 sec__cm__ and its Power Word__cl__ Shield enhancement is increased by 7.5%.:1:11:11:1:8:0:23::exaltation.png,default.png;27:Power Word Barrier:Summons a holy barrier to protect all allies at the target location for 10 sec__cm__ reducing all damage taken by 25% and preventing damage from delaying spellcasting.:0:15:11:1:20:0::31,32,33:powerWordBarrier.png,default.png;28:Halo,Divine Star:Creates a ring of Holy energy around you that quickly expands to a 30 yd radius__cm__ healing allies for (115% of Spell power) and dealing (103% of Spell power) Holy damage to enemies. Healing reduced beyond 6 targets.,Throw a Divine Star forward 24 yds__cm__ healing allies in its path for (70% of Spell power) and dealing (56% of Spell power) Holy damage to enemies. After reaching its destination__cm__ the Divine Star returns to you__cm__ healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.:2:15:15:1:20:0:16:33,34,38:halo.png,divineStar.png;29:Twilight Corruption:While Shadow Covenant is active__cm__ Penance becomes Dark Reprimand__cm__ causing [(40% of Spell power) * (3)] Shadow damage over 2 sec. Castable while moving.:1:15:17:1:20:0:24::twilightCorruption.png,default.png;30:Evenfall:Power Word__cl__ Radiance has a 30% chance to grant Power of the Dark Side.,Power Word__cl__ Radiance has a 30% chance to grant Power of the Dark Side.:1:17:5:2:20:0:25:35:evenfall.png,default.png;31:Lesson in Humility:Smite deals 10% additional damage if you have at least 3 Atonements active.,Smite deals 10% additional damage if you have at least 3 Atonements active.:1:17:9:2:20:0:25,27:36,37:lessonInHumility.png,default.png;32:Lenience:Atonement reduces damage taken by 3%.:1:17:11:1:20:0:27::lenience.png,default.png;33:Stolen Psyche:Atonement heals for 10% more when activated by Mind Blast.,Atonement heals for 10% more when activated by Mind Blast.:1:17:13:2:20:0:27,28:37,38:stolenPsyche.png,default.png;34:Twilight Empowerment:Shadow Word__cl__ Death's damage triggers Atonement when used on targets below 20% health.:1:17:17:1:20:0:28:39:twilightEmpowerment.png,default.png;35:Harsh Discipline:When Atonement has healed a total of 100 times__cm__ your next Penance is free and fires 3 additional bolts.:1:19:5:1:20:0:30::harshDiscipline.png,default.png;36:Indemnity:Atonements granted by Power Word__cl__ Shield last an additional 2 sec.:1:19:7:1:20:0:31,25::indemnity.png,default.png;37:Light's Wrath:Invoke the Light's wrath__cm__ dealing (175% of Spell power) Radiant damage to the target__cm__ increased by 10% per ally affected by your Atonement.:0:19:11:1:20:0:33,31::lightsWrath.png,default.png;38:Solatium:Atonements granted by Shadow Mend last an additional 2 sec.:1:19:15:1:20:0:33,28::solatium.png,default.png;39:Wickedness:Divine Star and Halo now deal Shadow damage and gain an additional effect__cl____n____n__Wicked Star__cl____n__Divine Star deals an additional (120% of Spell power) Shadow damage over 6 sec to enemies in its path. Divine Star deals 10% additional damage each time it hits an enemy__cm__ up to 100%.__n____n__Wicked Halo__cl____n__Enemies damaged by Halo are dealt an additional (120% of Spell power) Shadow damage over 6 sec to enemies in its path. Each enemy hit by Halo reduces its cooldown by 3 sec__cm__ up to 15 sec.:1:19:17:1:20:0:34::wickedness.png,default.png;40:Archangel__cl__ Fate,Archangel__cl__ Valor:While under the effects of Archangel__cm__ your absorb effects are increased by 20% and reduce the damage taken by 5% while the absorb lasts.__n____n__If Archangel is known__cm__ also grant 15% healing done and instantly restores 5% mana.,While under the effects of Archangel__cm__ your Holy spells deal 20% more damage and shield the lowest health party or raid member for 50% of the damage done upon a successful critical strike that lasts for 10 sec.__n____n__If Archangel is known__cm__ also grant 15% healing done and instantly restores 5% mana.:2:11:9:1:8:0:12:42:AngelicBulwark.png,Archangel.png;41:Dark Archangel__cl__ Shadow Abyss,Dark Archangel__cl__ Covenant Pact:While under the effects of Dark Archangel__cm__ Your Holy Spells are warped by the Shadows taking on the effect of shadow and grants your group and raid members 10% leech.__n____n__If Dark Archangel is known__cm__ Increase Shadow damage by 20% and haste by 5%.__n__,While under the effects of Dark Archangel__cm__ Instantly reset the cooldown of Shadow Covenant and Schism and granting an additional charge while increasing their effectiveness by 50%__n____n__If Dark Archangel is known__cm__ Increase Shadow damage by 20% and haste by 5%.:2:11:13:1:8:0:16:42:DarkArchangel.png,ShadowPower.png;42:Angelic Accord:Upon use of Archangel or Dark Archangel__cm__ you gain the benefits of both at 50% effectiveness. __n____n__Spells that require Archangel or Dark Archangel now accept both.:1:13:11:1:8:0:40,41::DivineSpirit.png,default.png;New skillset,70,1:0:1:1:1:1:0:1:0:1:1:1:0:1:0:0:0:2:1:1:0:1:1:1:1:1:0:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:1:1;
    

That’s fair, but maybe something more like mistweaver where the channel is so long you’d never have not naturally cut it by the time it ended. Currently it’s 8 seconds but it used to be a lot more.

I thought that’s where you were going.
I can definitely agree with you on that as the constant focus on the clipping nature of Mind Flay and Mind Sear is a slight annoyance…

But if it acted like the Mistweaver channel, does that solve the issue of clipping? Or rather, what is your goal in this change being implemented?

“…from the past” in my post is obviously, in context, referring back to the prior sentence. But after having gone back and forth with you for so long, I shouldn’t be surprised that context is hard for you.

Read the rest

Oh mb. I jumped to conclusions a bit there :joy:

I am wrong in interpreting the last 1000 posts here as a round-table for 3-5 posters?

I appreciate the effort, but I would be nice not to have other perspectives drowned out by dozens of posts.

5 Likes

Do you know who the audience is for this thread?

Obviously the people who want to keep discipline the way it is are mythic raiders. So they should get all the say?

This type of out-of-the-gate bravado is what turns people off from even engaging in these forums because they know some shmuck mythic raider is going to come in and be like “well have you learned to play discipline at a high level yet? no, then I don’t think we should take your suggestions as serious until you do”

that’s the problem

1 Like

I’m honestly not clear how your post addresses mine. I’m not a mythic raider by any stretch.

We definitely want other voices in this thread. But there are a couple struggles happening in this thread. It’s literally a public forum: you can post whatever you want. No one is going to drown out your post.

What I mean by “drowning out” a post is that I have to scroll past roughly 100 posts to see a perspective from a player that doesn’t make 100 posts a day here (numbers pulled from thin air to make a point).

Again, I respect the effort, but I wish posts were condensed instead of replying like this is a personal text thread.

5 Likes

Unfortunately this isn’t exactly accurate.
I would argue that the reason why this thread is as bloated as it is, is the “attempt” to drown out thoughts/ideas/opinions that some few posters do not want to be discussed as it creates the “wrong” discussion in their view. Which then results in the bloated back and forth.

Fortunately however, some of us are unmoved by their attempts. However, its the readers that suffer the most from the tirade that inevitably ensues.

4 Likes

To be fair, our trees have been out for what? A month and a half/ 2 months?

And there hasn’t been anything done to them from blizz except very minor tweaks one week after release.

So the feedback on current trees is stagnant, as are our current trees.

So this thread has basically turned to theoricrafting/wishful thinking unfortunately…

1 Like

Power word update the update is our class tree is abysmal and we dont have a class dev currently

2 Likes

Reduce the amount of times you have to reapply mind flay / sear, and move the “Fully finishing a channel” so far away from expected gameplay that it no longer feels ‘bad’ to clip it. If you get given an 8 second channel you never expect to finish it, you recognise it’s just filler, but at 3 people feel weirder about cutting it short.

2 Likes

You know that most of disc absorb comes from rapture or spirit shell (and they are mutually exclusive on live) so a cd to improve 1 other cd :expressionless:

Not a fan of smart heals personnally. But faor enough. Our wod disc fanatic might like it.

Might be interresting to test out I guess.

Those aren’t exactly long cds though.

Again. I feel you’re just adding cda to a spec that already have a ton of buttons to press. It’s already a concern with current df tree (that doesn’t add all that much to the existing list of spells that we have…)