(BETA) Dragonflight Priest Talent Tree Feedback Thread

Ah!

So its like Power Word: Fortitude but instead of increasing Health% it increases other stats as well.

So you cast it on yourself and it acts like an Aura with range? Or cast it on any target and acts like an Aura?

Maybe it needs to have a 1 target can have the buff at a time… kind of like the old Warlocks Dark Intent or Druid symbiosis.

Precisely.

Ahh. Good question…I think Glory is only castable on yourself but is mutually exclusive with Fortitude - so either Fortitude or Glory on yourself. Yeah that makes sense.

So similar to Warriors Battle Shout vs Command Shout overriding each other if used by same warrior?

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  • Power Word: Vigor
    (Magic buff)
    Infuse a target and 2 nearby party or raid members with Vigor. Granting 20% Attack Speed and shielding the for 10% of the damage dealt.
    Last 60 min.
  • Power Word: Glory
    (Magic buff)
    Infuse yourself with Glory. Allowing you and your allies within 20 yards to cast while moving and granting an damage absorb shield for 1% of their maximum HP, refreshing every 5 sec.
    Last 60 min. Exclusive with Power Word: Fortitude

That’s how I would write them.

My personal opinion though…

  • Naming
    Vigor should be casting while moving and Glory should be the melee attack speed buff. As far at the naming of them goes.

  • Vigor
    Vigor (Melee Attacking speed increase) seems too niche… meaning its worthless in a group of all casters. So that annoys me a bit as being a Priest (Caster) we should benefit from our own spells.

  • Glory
    Glory (Cast while moving) seems really OP. An constant cast while moving buff that its only requirement is to group up close? That could cause degenerate gameplay and / or be very powerful. I can see classes of casters making specific builds around this. Thinking of Destro locks spamming Chaos Bolt as they don’t have to worry about breaking the cast to move or anything etc.

  • Almighty
    This one just seems very bland and boring to me. Nothing will enhance someone’s playstyle. Its just a raw number on screen increase and nothing more.

So that’s my say.

Wrath I can’t speak to, I was a tank at the time, not a healer. I’d speculate that at the time it was partly a matter of PW:S being the only reliable absorb and 25-mans couldn’t be blanketed as easily. Other than that I’d guess a difference in how fights were designed, where there was less consideration given to ‘healer CD’ moments.

Cata is definitely where it started to pick up, largely due to the change to DA that made PoH auto-proc it. I don’t remember a lot of specific instances (it’s been 10 years, I’d be surprised if I did) but I definitely recall rolling up DA before Alysrazor and not having to struggle much through the beginning beyond that.

Mists it was straight up broken. There were a number of fights where the combination of SS/DA and PoH spam just erased certain mechanics from existence. My go-to example is always Horridon. There was a roar on a 1-minute CD that lined up exactly with SS, and I just…completely countered it every single time. Same with iron stars and the intermissions on Garrosh, among other things.

Warlords I also can’t speak to, I swapped to Monk/Paladin for a change of pace. From what I understand, it was still doing serious work with PW:S and CoW.

Your memory was pretty good. Garrosh could be solo healed by a priest with a combo of those things and divine star proccing DA.

Yep. There was a boss fight, cant remember it, but was countered by CoW that person. But either way these things have no place and i cant find a use for them in the fast paced key world. Anything that was too useful becomes manditory and anything thats not, doesnt help. I dont mind them theorising because im confidant it wont be happening. Current Blizz devs learnt their lesson in SS, CN

Tho… with a priest dev leaving we could always get a priest dev who only raided in the hey day and brings it back haha

1 Like

In wrath, absorbs weren’t even showing up on healing meters yet. Discs were very underutilized. They still did GET utilized though for PW:S spamming (which generated mana) and PW:B.

But you are correct, mists and warlords was ridiculous, scaled insanely well with gear and could solo heal 10 mans (which were the more popular form of raiding at the time).

Another Take on the Shadow Tree I built…
Imgur
Imgur

New / Modified Abilities in a more readable format…

  • Shadow Crash
    Hurl a bolt of slow-moving Shadow energy at the destination, dealing (191.25% of Spell power) Shadow damage to all targets within 8 yards.
    Generates 15 Insanity.

  • Void Eruption
    50 Insanity
    Releases an explosive blast of pure void energy, causing Shadow damage to all enemies within 10 yds of your target. Extending the duration of Shadow Word: Pain and Vampiric Touch by 3 sec.

  • Painful Dark
    Shadow Crash cooldown is reduced by 2 seconds for each target critically struck and applies Shadow Word: Pain to each target.

  • Spectral Shift
    Gain 1 charge of Spectral Guise and you have a 20% chance to cast Spectral Guise upon getting hit with a melee attack. Cannot occur more than once every 30 sec.
    This effect does not consume a charge of Spectral Guise.

  • Binding Shadows
    Your Living Shadow and Spectral Guise replicate your next 3 single target Shadow spells on targets your currently in combat with. Spectral Guise now last 6 sec or until killed.

  • Sanguine Teachings (Choice) Switch talent with San’layn
    Vampiric Touch and Devouring Plague heals you and your group or raid for 25% of the damage dealt.

  • Dark Contagion
    While your Devouring Plague is active on a target, every target afflicted by your Shadow Word: Pain & Vampiric Touch deal an additional 50% of their damage to all targets within 5 yards.

  • Dark Archangel: Death
    While under the effects of Dark Archangel, your Shadow Word: Deaths cooldown is reduced by 50% and does 100% additional damage to targets afflicted with Shadow Word: Pain, Vampiric Touch & Devouring Plague.
    If Dark Archangel is known, also grant 20% Mind Spells damage and 5% Haste.

(Choice) Switch Talent

  • Voidform
    1.5 min cooldown
    Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 20% and granting an additional charge of Mind Blast, and refreshing Mind Blast’s cooldown.
    Last 15 sec.
    (Replaces Dark Archangel if known)
  • Unleash the Shadows
    your Shadowy Apparitions now explode for 50% additional damage within 5 yards when they hit the target.

  • Intangibility + Mental Fortitude as a (Choice) Switch talent

  • Anamnesis
    Upon death, your shadow persists for 8 sec, You cannot move, allowing you to continue fighting.
    Grants immunity to all damage and harmful effects for the duration.

  • Mind Melt
    Increases your Mind spells critically strike chance by 10%.

  • Mental Fragments
    Your Mind Blast reduces the cooldown of Dark Archangel or Voidform by 3 sec.

  • Mind Spike
    Blasts the target for Shadowfrost damage, but extinguishes your Shadow damage-over-time effects from the target in the process.
    Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.

  • Dark Archangel: Deaths Wraith
    While under the effects of Dark Archangel, your Shadow Word: Death has 1 additional charge & cleaves 2 additional nearby targets afflicting each target struck with Deaths Wraith.
    Your Shadow Word: Death causes each target with Deaths Wraith to erupt with Shadow damage causing 50% of the damage dealt to all targets witin 5 yards.

  • Void Torrent
    (Reaplces Mind Flay while in Voidform)
    Channel a torrent of void energy into the target, causing Shadow damage over 4.5 sec and reduces Voidforms cooldown by 1 sec each time it does damage. Reduces Voidform cooldown by an additional 1 sec for each of your damage over time spells afflicted on the target. This effect is doubled when it critically strikes.

(Choice) Switch talent

  • Insanity
    Casting Devouring Plague transforms your Mind Flay spell into Insanity for 5 seconds. Insanity’s damage is double that of Mind Flay.
  • Void Bolt
    Sends a bolt of pure void energy at the enemy, causing Shadow damage
    refreshing the duration of Devouring Plague on the target and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec
    Requires Voidform.
    Generates 12 Insanity.

  • Surge of Darkness
    Your Devouring Plague and Vampiric Touch have a 10% chance to make your next Mind Spike instant, deal 50% more damage, and not consume your damage-over-time effects. Up to 3 charges.

  • Clarity of Power
    Your Mind Spike, Mind Sear, and Shadow Word: Death deal 40% additional damage to targets not affected by your Shadow Word: Pain or Vampiric Touch. Also reduces the cooldown on Mind Blast by 3 sec and makes it instant cast.

  • Auspicious Spirits
    You shadowy Apparitions have an increased 20% chance to critically hit and generate 3 insanity.

  • Unstable Darkness
    Dark Archangel
    [Voidform]
    increases your critical strike chance by 30% for 15 sec, reducing by 2% every sec.

  • Idol of the Gods

    • Idol of C’Thun
      Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec.

    • Idol of Yogg-Saron
      After conjuring 50 Shadowy Apparitions, you summon a Thing from Beyond that serves you for 20 sec. The Thing from Beyond blasts enemies for Shadow damage.

    • Idol of N’Zoth
      Damage dealt by Shadow word: Pain, Vampiric Touch, and Devouring Plague has a 20% chance to apply Echoing Void. Each time Echoing Void is applied, it has a chance to collapse, dealing Shadow damage to all nearby enemies untill no stacks remain.

    • Idol of Y’Shaarj
      Shadowfiend causes you to gain a benefit based on your targets current emotional state.

  • Shadow Power
    Increases the critical damage of your Shadow spells by 10/20%.

  • Dark Alignment
    (Replaces Power Infusion)
    You and the nearest party or raid member gain Power Infusion at 60% effectiveness when you have Shadow Word: Pain, Vampiric Touch & Devouring Plague on the same target.

(Choice) Switch talent

  • Overwhelming Power
    Your Power Infusion provides 60% more power.
  • Power Overwhelming
    Devouring Plague and Void Eruption has a 10/20% chance to Activate Dark Archangel or Voidform for 6 sec. If you are currently under the effects of Dark Archangel or Voidform, then extend the duration by 6 sec.
  • 1.3.7:custom:1:Shadow Priest - Aneurysm-09 - Clean:This is the preset for the Shadow Priest.__n__You can start editing the tree/loadout now.:TTM Note__cl____n__Due to tree changes loadout has been revalidated and one or more skillset was invalidated!__n____n__:42:0;0:Mind Flay:Assaults the target's mind with Shadow energy__cm__ causing (128.4% of Spell power) Shadow damage over 4.5 sec and slowing their movement speed by 50%.:0:1:9:1:0:0::2,1,58,19,17:mindFlay.png,default.png;1:Vampiric Touch:A touch of darkness that causes 49 Shadow damage over 21 sec__cm__ and heals you for 50% of damage dealt.__n____n__Vampiric Touch__n__If Vampiric Touch is dispelled__cm__ the dispeller flees in Horror for 3 sec__n____n__Generates 5 Insanity.:0:5:7:1:0:0:0:10,6,11:vampiricTouch.png,default.png;2:Devouring Plague:Afflicts the target with a disease that instantly causes (49.036% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 50% of damage dealt.__n____n__If this effect is reapplied__cm__ any remaining damage will be added to the new Devouring Plague.:0:3:6:1:0:0:0:11:devouringPlague.png,default.png;6:Misery:Vampiric Touch also applies Shadow Word__cl__ Pain to the target.:1:7:9:1:0:0:1::misery.png,misery.png;9:Vampiric Embrace:Fills you with the embrace of Shadow energy for 15 sec__cm__ causing you to heal a nearby ally for 50% of any single-target Shadow spell damage you deal.:0:9:7:1:8:0:11:14,43,46:vampiricEmbrace.png,default.png;10:Unfurling Darkness:After casting Vampiric Touch on a target__cm__ your next Vampiric Touch within 8 sec is instant cast and deals (105.4% of Spell power) Shadow damage immediately.__n____n__This effect cannot occur more than once every 15 sec.:1:7:7:1:0:0:1::unfurlingDarkness.png,default.png;11:Vampiric Insight:Vampiric Touch periodic damage has a chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.__n____n__Mind Blast gains 1 additional charge.:1:7:5:1:0:0:2,1:24,9,39:vampiricInsight.png,default.png;13:Dispersion:Disperse into pure shadow energy__cm__ reducing all damage taken by 75% for 6 sec__cm__ but you are unable to attack or cast spells.__n____n__Dispersion__n__Increases movement speed by 50% and makes you immune to all movement impairing effects__n____n__Castable while stunned__cm__ feared__cm__ or silenced.:0:9:11:1:8:0:16:20,43,34:dispersion.png,default.png;14:San'layn,Sanguine Teachings:Reduces the cooldown of Vampiric Embrace by 45 sec and increases its healing done by 25%.,Vampiric Touch and Devouring Plague heals you and your group or raid for 25% of the damage dealt.:2:11:5:1:8:0:9:44,31:sanlayn.png,sanguineTeachings.png;16:Shadowy Apparitions:When you use Mind Blast__cm__ Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing (17% of Spell power)% Shadow damage.__n____n__Critical strikes will cause two Apparitions to be created.:1:7:13:1:0:0:58,17:13,18,47:shadowyApparitions.png,default.png;17:Void Eruption:50 Insanity__n__Releases an explosive blast of pure void energy__cm__ causing Shadow damage to all enemies within 10 yds of your target. Extending the duration of Shadow Word__cl__ Pain and Vampiric Touch by 3 sec.:0:3:12:1:0:0:0:16:voidEruption.png,default.png;18:Monomania:While channeling Mind Flay or Mind Sear__cm__ the rate of your Vampiric Touch and Shadow Word__cl__ Pain on your current target is increased by 100%.:1:9:13:1:8:0:16::monomania.png,default.png;19:Psychic Horror:Terrifies the target in place__cm__ stunning them for 4 sec.:0:5:9:1:0:0:0::psychicHorror.png,default.png;20:Intangibility,Mental Fortitude:Dispersion heals for 50% of your maximum health over its duration and has 30 sec reduced cooldown.,Healing from Vampiric Touch & Devouring Plague when you are at maximum health will shield you for the same amount. Shield cannot exceed (Total health * 4 / 100) damage absorbed.:2:11:13:1:8:0:13:36,32:intangibility.png,mentalFortitude.png;21:Psychic Link:Mind Blast deals 60% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.:1:15:9:1:20:0:44,36:27:psychicLink.png,default.png;23:Surrender to Madness,Hungering Void:Deals [(64.6% of Spell power) * 2] Shadow damage to the target and activates Voidform.__n____n__For the next 30 sec__cm__ your Insanity-generating abilities generate 100% more Insanity and you can cast while moving.__n____n__If the target does not die within 30 sec of using Surrender to Madness__cm__ you die.,Void Bolt causes the target to become vulnerable to the void__cm__ increasing their damage taken from you by 10% for 6 sec. This effect may only be active on one target at a time.__n____n__Casting Void Bolt on an enemy that is already vulnerable extends the duration of your Voidform by 1 sec__cm__ or 2 sec if Void Bolt critically strikes.:2:17:13:1:20:0:25::surrenderToMadness.png,hungeringVoid.png;24:Damnation:Instantly afflicts the target with Shadow Word__cl__ Pain__cm__ Vampiric Touch and Devouring Plague.:0:9:5:1:8:0:11::damnation.png,default.png;25:Void Bolt:Sends a bolt of pure void energy at the enemy__cm__ causing Shadow damage__n__refreshing the duration of Devouring Plague on the target and extending the duration of Shadow Word__cl__ Pain and Vampiric Touch on all nearby targets by 3 sec__n____n__Requires Voidform.__n__Generates 12 Insanity.:0:15:13:1:20:0:36:23,57:voidTouched.png,default.png;27:Unstable Darkness:Dark Archangel __n__[Voidform] __n__increases your critical strike chance by 30% for 15 sec__cm__ reducing by 2% every sec.:1:17:9:1:20:0:54,21,29:50,55,51:voidApparitions.png,default.png;29:Void Torrent,Insanity:(Reaplces Mind Flay while in Voidform)__n__Channel a torrent of void energy into the target__cm__ causing Shadow damage over 4.5 sec and reduces Voidforms cooldown by 1 sec each time it does damage. Reduces Voidform cooldown by an additional 1 sec for each of your damage over time spells afflicted on the target. This effect is doubled when it critically strikes.,Casting Devouring Plague transforms your Mind Flay spell into Insanity for 5 seconds. Insanitys damage is double that of Mind Flay.:2:15:11:1:20:0:36:27:voidTorrent.png,ShadowSoulleech.png;31:Insidious Ire:While you have Shadow Word__cl__ Pain__cm__ Devouring Plague__cm__ and Vampiric Touch active on the same target__cm__ your Mind Blast deals 40% more damage.:1:13:3:1:8:0:14::insidiousIre.png,default.png;32:Mind Devourer:Mind Blast deals 10% increased damage and has a 20% chance to make your next Devouring Plague cost no insanity.:1:13:15:1:8:0:20::mindDevourer.png,default.png;34:Unleash the Shadows:your Shadowy Apparitions now explode for 50% additional damage within 5 yards when they hit the target.:1:11:11:1:8:0:13::auspiciousSpirits.png,default.png;36:Abyssal Knowledge:Increases the critical strike chance of Shadow Word__cl__ Pain and Vampiric Touch by 10%.:1:13:11:1:8:0:20:25,21,29:abyssalKnowledge.png,default.png;39:Living Shadow:Consuming Vampiric Insight causes your shadow to animate after a moment. For 10 sec__cm__ whenever you cast a spell__cm__ your shadow will cast a similar spell.:1:9:3:1:8:0:11:49:livingShadow.png,default.png;43:Dark Archangel__cl__ Death,Voidform:While under the effects of Dark Archangel__cm__ your Shadow Word__cl__ Deaths cooldown is reduced by 50% and does 100% additional damage to targets afflicted with Shadow Word__cl__ Pain__cm__ Vampiric Touch & Devouring Plague.__n____n__If Dark Archangel is known__cm__ also grant 20% Mind Spells damage and 5% Haste.,1.5 min cooldown__n__Twists your Shadowform with the powers of the Void__cm__ increasing spell damage you deal by 20% and granting an additional charge of Mind Blast__cm__ and refreshing Mind Blast's cooldown.__n__Last 15 sec.__n____n__(Replaces Dark Archangel if known):2:11:9:1:8:0:9,13:56:DarkArchangel.png,Voidform.png;44:Mind Melt:Increases your Mind spells critically strike chance by 10%.:1:13:7:1:8:0:14:45,54,21:MindMelt.png,default.png;45:Mind Spike:Blasts the target for Shadowfrost damage__cm__ but extinguishes your Shadow damage-over-time effects from the target in the process.__n__Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Stacks up to 3 times.:0:15:5:1:20:0:44:52,53:MindSpike.png,default.png;46:Dark Contagion:While your Devouring Plague is active on a target__cm__ every target afflicted by your Shadow Word__cl__ Pain & Vampiric Touch deal an additional 50% of their damage to all targets within 5 yards.:1:11:7:1:8:0:9::misery.png,default.png;47:Spectral Shift:Gain 1 charge of Spectral Guise and you have a 20% chance to cast Spectral Guise upon getting hit with a melee attack. Cannot occur more than once every 30 sec.__n__This effect does not consume a charge of Spectral Guise.:1:9:15:1:8:0:16:48:SpectralGuise.png,default.png;48:Anamnesis:Upon death__cm__ your shadow persists for 8 sec__cm__ You cannot move__cm__ allowing you to continue fighting.__n__Grants immunity to all damage and harmful effects for the duration.:1:11:15:1:8:0:47::Shadowform.png,default.png;49:Binding Shadows:Your Living Shadow and Spectral Guise replicate your next 3 single target Shadow spells on targets your currently in combat with. Spectral Guise now last 6 sec or until killed.:1:11:3:1:8:0:39::ShadesofDarkness.png,default.png;50:Shadow Power:Increases the critical damage of your Shadow spells by 10%.,Increases the critical damage of your Shadow spells by 20%.:1:19:7:2:20:0:27::ShadowPower.png,default.png;51:Dark Alignment,Overwhelming Power:(Replaces Power Infusion)__n__You and the nearest party or raid member gain Power Infusion at 60% effectiveness when you have Shadow Word__cl__ Pain__cm__ Vampiric Touch & Devouring Plague on the same target.,Your Power Infusion provides 60% more power.:2:19:9:1:20:0:27::TwistedFaith.png,ReconstitutedPower.png;52:Clarity of Power,Auspicious Spirits:Your Mind Spike__cm__ Mind Sear__cm__ and Shadow Word__cl__ Death deal 40% additional damage to targets not affected by your Shadow Word__cl__ Pain or Vampiric Touch. Also reduces the cooldown on Mind Blast by 3 sec and makes it instant cast.,You shadowy Apparitions have an increased 20% chance to critically hit and generate 3 insanity.:2:17:5:1:20:0:45::mentalFortitude.png,auspiciousSpirits.png;53:Surge of Darkness:Your Devouring Plague and Vampiric Touch have a 10% chance to make your next Mind Spike instant__cm__ deal 50% more damage__cm__ and not consume your damage-over-time effects. Up to 3 charges.:1:17:3:1:20:0:45::SurgeofDarkness.png,default.png;54:Dark Archangel__cl__ Deaths Wraith:While under the effects of Dark Archangel__cm__ your Shadow Word__cl__ Death has 1 additional charge & cleaves 2 additional nearby targets afflicting each target struck with Deaths Wraith.__n____n__Your Shadow Word__cl__ Death causes each target with Deaths Wraith to erupt with Shadow damage causing 50% of the damage dealt to all targets witin 5 yards.:1:15:7:1:20:0:44:27:Death.png,default.png;55:Power Overwhelming:Devouring Plague and Void Eruption has a 10% chance to Activate Dark Archangel or Voidform for 6 sec. If you are currently under the effects of Dark Archangel or Voidform__cm__ then extend the duration by 6 sec.,Devouring Plague and Void Eruption has a 20% chance to Activate Dark Archangel or Voidform for 6 sec. If you are currently under the effects of Dark Archangel or Voidform__cm__ then extend the duration by 6 sec.:1:19:11:2:20:0:27::Darknaaru.png,default.png;56:Mental Fragments:Your Mind Blast reduces the cooldown of Dark Archangel or Voidform by 3 sec.:1:13:9:1:8:0:43::Mind.png,default.png;57:Idol of the Gods:Idol of C'Thun__n__Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec__cm__ generating 3 insanity every 1 sec.__n____n__Idol of Yogg-Saron__n__After conjuring 50 Shadowy Apparitions__cm__ you summon a Thing from Beyond that serves you for 20 sec. The Thing from Beyond blasts enemies for Shadow damage.__n____n__Idol of N'Zoth__n__Damage dealt by Shadow word__cl__ Pain__cm__ Vampiric Touch__cm__ and Devouring Plague has a 20% chance to apply Echoing Void. Each time Echoing Void is applied__cm__ it has a chance to collapse__cm__ dealing Shadow damage to all nearby enemies untill no stacks remain.__n____n__Idol of Y'Shaarj__n__Shadowfiend causes you to gain a benefit based on your targets current emotional state.:1:17:15:1:20:0:25::ancientMadness.png,default.png;58:Shadow Crash:Hurl a bolt of slow-moving Shadow energy at the destination__cm__ dealing (191.25% of Spell power) Shadow damage to all targets within 8 yards.__n____n__Generates 15 Insanity.:0:5:11:1:0:0:0:16,59:shadowCrash.png,default.png;59:Painful Dark:Shadow Crash cooldown is reduced by 2 seconds for each target critically struck and applies Shadow Word__cl__ Pain to each target.:1:7:11:1:0:0:58::ShadowwordPain.png,default.png;
    
5 Likes

Before Shadow has anything done to it, blizz needs to figure out what dots are and what should they be. They are clearly afraid of the spread cleave scenarios where Shadow Aff and Boomkin just obliterate everyone. If they decide that Dots are a “power entry” the way Affs dots are with Rapture than they need to figure a way to apply that to shadow beyond just the mastery.

1 Like

They need to stop being afraid to design imbalances in damage profiles and return dots to their former strength. Shadow could have no aoe but mind sear and I would be happy as long as my spread dot cleave and sustained damage are strong again.

8 Likes

I mean, the solution is right there (and already is functioning like this to a large extent) with apparitions.

Void eruption/form is optional (a talent) and thus far it’s looking like shadowform will be too!

I agree though. I love old shadow compare to void shadow.

Plenty of us aren’t lol.

And gets rudely defensive. Yup.

1 Like

Power Infusion Modifier talents…
Helps align more with the cooldown timer of our Shadow DPS cooldown and grant more power…

Class Talent…

  • Reconstituted Power
    The cooldown of Power infusion is reduced by 50% at 80% effectiveness.
    Your Mind Blast critical hits extend the duration of Power Infusion by 1 sec.

Shadow Talent…

  • Overwhelming Power
    Your Power Infusion provides 60% more power.
1 Like

No just no. Go back and loo over the varying variations of PI and use them. One is haste and damage, one is haste and mana. problem solved move on

Many peoples current annoyance with Power Infusion is the fact that it does not align with Voidform Cooldown.

This is an option to solve that issue.

How is that a problem?

Regarding the Mana version, I don’t see that as an issue for the Base Power Infusion talent to be a switch talent for Haste or Mana.

Because there are versions already there. And make PI and void form collide and your fine.
and for healers drop it down to 1.5 mins for evang.

damage for shadow, mana for the healers

What?

What versions are already there? What do you mean?
Make PI and Voidform collide? What do you mean?

Go back in time and there have been many variations of PI… im sure an esteemed and well learned player like yourself knows this

yea… I already mentioned I don’t see this as an issue.

Did you actually read what I wrote?

Here ill help…

who cares what you wrote. change the timings of mine to match evang and void form and make it as i said done. No need to dream up new fanciful versions, use what is already been done

edit. i will make it easier. one version of PI was haste and mana, the current is just haste, and older version was haste and damage from memory. adapt those change the timers done