enjoy df’s version lol
It is doing it now because that’s how it worked in Cata-WoD. But with things like Mind Melt, Shadow Orbs and Dark Ascension… its more so leaning into Cata compared to MoP or WoD because in MoP and WoD DP costed Shadow Orbs… I doesn’t appear that will be the case given its the 1st talent BEFORE orbs and it costs insanity.
DP is currently bugged, summoning an apparition per tick instead than per cast
We talking going from Legion into BFA or BFA into SL?
I point was BFA to SL.
Dark Ascension’s gameplay loop incentivising removing your dots, hereby removing a 50% damage buff in exchange for a 20% damage buff.
Hilarious! I saw someone mention that there was a bug that was causing Shadow priests to generate a huge amount of Shadowy Apparitions. Is that the case here?
Not sure, don’t have the beta :[.
But looks funny. they are just spamming devour plague.
If it is intended to work with void eruption then I can see their view. But stacking evang, losing evang, stacking evang, entering void form, summoning fiend, dot and only using spike with surge… Chaos is not warlocks style anymore.
BFA to SL was removing CoI, but SL alpha shadow was exactly same as pre COI BFA Alpha shadow. We just knew COI wasn’t coming with us and they weren’t going to add something like it.
The only reason VF ended up feeling so horrendous was they absolutely gutted it coming out of legion because they thought they needed to alongside removing Mass Hysteria. It turned out they didn’t need to gut it, and instead of re instating it they added a second mass hysteria and repeated all of the mistakes they made in legion again.
Again, that’s NOT a Mastery issue. That’s Dark Ascensions issue.
Make it like DA was in Cata and the problem is fixed. At least on single target. That would then allow Mind Flay to work in DA window without Spike removing dots… just like in Cata.
The only issue is target swapping with Mind Spike. But that imo can just be a scaling solution from base abilities to make them chunky or with Shadow Obs potentially.
This is DA in cata. Your solution seems to be tacking the dragon soul 4set bonus to it, which was attached to shadowfiend not dark ascension.
Also idk… to me it seems like a lot of major gripes with how shadow plays are deliberately caused by the spec’s mastery.
You need dots on things to do relevant damage, and dots are budgeted as debuffs as well as DoT effects, meaning they’re significantly weaker than they would be otherwise.
https://cata-twinhead.twinstar.cz/?spell=87153
Cata version…
- Dark Archangel (Dark Evangelism) - Instantly restores 5% of your total mana and increases the damage done by your Mind Flay, Mind Spike, Mind Blast and Shadow Word: Death by 4% for each stack. Lasts for 18sec. 90 sec cooldown.
DF Version (currently)
- Dark Ascension
Consumes Dark Evangelism to increase the damage of your non-periodic Shadow spells by 4% per stack consumed. Lasts 18 sec.
Spot the difference?
Yes, I forgot flay currently isn’t counted. Then that means what, you press dark ascension and do your rotation exactly as you would have done anyway?
And weave in Mind Spike Procs from Surge of Darkness if you grabbed it.
That’s the MAIN difference as we didn’t have SoD in Cata.
Then on target swapping like we did in Cata… THAT could be an issue if scaling on Mind Spike, Mind Blast and SW:D is low.
But the way I see it panning out is that Mind Blast, Mind Spike and SW:D will be chunky with the supporting talents enough for off target burst. But main target you just wont use a non SoD proc Mind Spike.
I think the problem is people seem to think you will HAVE pick up Mind Spike and you HAVE to use it during your DA window. I think the exclusion of Mind Flay during DA window is throwing everyone off. Making it a bigger deal than it really is. Bring Mind Flay back into DA window and a lot of the issues go away.
Also, if you think about it.
It focuses Mind Flay to be used during that window as outside it… how often is Mind Flay being used? You are spending more time tossing out dots and using instant cast procs imo.
So that would make Mind Flay talents ignorable if you don’t use them that often. But with DA… you will… or you should at least.
Edit:
Also to add on to the point of target swapping.
I am imagining that if you know you need to target swap, you will probably bank up your 3 changes of Instant Cast Mind Spike and let at least 2 or 3 into the target swap followed by instant cast Mind Blast and then maybe your “dots” might proc more Mind Spikes for you OR only then you will hard cast them into the target followed up by Shadow Word Death.
I would “assume” At least Mind Spike and Shadow Word: Death (maybe Mind Blast) should be the “intent” to hit HARD because of the not benefiting from mastery with no dots…
But then I ask you this… How does target swapping work now without Mind Spike? Can you even target swap and burst down? Or it it just cleave and hope for the best?
I would like to say that if your dotting up a target as a “target swap” then its not really a target swap in the true sense of it needing to die quickly, its just a new main target.
Still an issue with shadows mastery and void form design with DA not being a node with it.
For me I’d prefer to change the mastery again, so Voidform could become more optional, both playstyles could functiond dots could have their power back.
Most masteries are boring though, and I really enjoy shadow’s mastery because part of your gameplay revolves around it. You already want to have your dots on many targets as you can, playing aff is like this, but since our mastery increases so much the damage, we need to have them up.
I wouldn’t mind if shadows mastery worked as holy’s, like every damage you do echoes for mastery amount in/after x seconds.
All ima say is for you devs.
Shadoworbs MOP version with Devourplague or add somethings in there to empower DP and add more rot power into it.
We have some rot power with Mind flay and monomania, but in PVP you won’t be spamming this all the time. You will be spreading dots most of your gameplay while triggering instant cast functions like SL live with mind blast, devour plague, dark thoughts, mind devour.
plzzz shadow orbs for devour plague build.
This is only a problem when you factor in having to cast Mind Spike.
But you don’t have to pick it up for 1. You don’t have to cast it on primary target for 2 (at least DA needs to change to reflect that). You don’t have to use it on a target swap. You can either avoid getting Mind Spike outright OR save your charges for a swap… dot the target swap and lay into it.
I really think this Mind Spike ripping dots feature is throwing everyone out for a loop. It’s really not that big of a deal when you factor in the rest of the talents and there interactions… Mainly Sure of Darkness. It doesn’t help that DA doesn’t include Mind Flay (as it should) so there is that lol. But its not a mastery issue.
As mentioned by Zarii on the beta forums… I think Mind Flay: Insanity should buff both Mind Flay and Mind Sear. Here is how I think it would look like.
-
Insanity
Casting Devouring Plague transforms both your Mind Flay and Mind Sear spell into Insanity for 5 sec. Insanity deals 80% more damage.
I really like void eruption in pvp, so please keep it strong and make it 1.5 min cd again!
Whoever is telling blizz to go back to old SP please don’t listen!
And dark ascension is complete trash, you will never be picking it in pvp.
Fear the old blood.