Again, we had no alpha phase for a proper baseline setup of what the shadow should be. That doesn’t matter. The devs are now pressured to apply everything during the beta phase, and they have time to do this still.
I listed them before.
The bottom tier (20) plus talent tier is not as good as the middle tier. Interest falls when you enter the 20 tier.
Mind devourer 2 points for just increasing cast of Devour and no longer affects Mind blast. Doesn’t need to be removed, but needs to be adjusted and as well cost one point imo.
Derangement not a bad talent but the devour plague side of it is meh. I also do not think it current position is the best one to be in.
Piercing shadows – I like dmg modifier talents but this one can use a lot of works. Should be one point. They can also change it to a Flat 5% shadow dmg increase.
Dark Evangelism. I would argue the same thing I said about piercing shadows.
Whispers of the damned – I don’t think this talent is needed at all.
Unfurling darkness’ position is Horrible.
Can’t say anything about the left side until those tree talents are placed in-game.
Devouring plague needs more Focus on this tree, especially since it’s the First talent you pick up. So IMO shadow orbs should focus on Devour plague. I would also like this for a more Dot playstyle.
I find Cata’s Mindspike playstyle to be clunky in modern wow, but that’s just me. I"ll need to try to be 100 percent sure. But for now ill stay firmly with this.
Hallucinations. Just make it baseline, like plz.
And I repeat. Last-end capstones are not that amazing. Most of the tier 20 slots are meh in comparison to the middle talents. If i go onto my warlock, i can feel like the bottom talents will truly decide how i’ll play my lock. It just impacts them so much.