Ban GDKPs in SoD

Blizz has no desire to get rid of GDKP. Classic devs have praised the system. And it fuels gold buying, which they’re all about. Bots are paying customers too.

It might just bring the Token to Classic era with the same BS reason they added it to Wrath.

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That’s sad to hear, oh well. I guess I’ll just play each new season/server the same way I did classic, raiding with a guild and earning the loot through time and effort. As soon as GDKP pops up in the later phases that’ll be my sign that it’s time to move on until next time

Nah, I won’t be surprised if we have bfd gdkp at week 1.

It’s definitely possible, I guess it really depends on how long the phase is. If the sweats get 25 in a day and get their bis for the phase early that would incentivize them to start doing GDKP for sure

To be fair they did fire the Classic WoW Lead (Brian Birmingham), who was the one that praised GDKP because there’s something in the water in California (hint: it’s lead)

You’re right though, Blizzard makes serious bank off those paid character boosts which every bot without exception purchases, and Blizzard always waits a few months before banning anyone, usually immediately after the quarterly fiscal reports for some reason.

You’ll notice when they say “We banned 200k bots in October” they don’t dare mention when they became aware of those bots…

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This is generally where I land, but I do feel it’s important to recognize that even without RMT, GDKP does seem to tend promote some negative behaviour.

In its pure form, GDKP is actually a great concept. Everybody has reason to stick around to the end of the run whether you still need loot or get what you want. If you want your cut of the pot, you need to stick around. This is very advantageous for PuGs over traditional loot systems where people sometimes quit when they get the item they want and the run is then compromised.

Unfortunately, as soon as money gets involved, raw human greed seems to take over. Those same behaviours we see now, such as separate cuts for organizers, separate cuts for carriers, and no cuts for buyers, start to emerge. It’s not about playing the game and progressing your character anymore, it’s about how much gold you can make.

I think no RMT might mitigate this because players won’t have infinite sources of money to throw around, but ultimately it still has the same potential to turn into the cesspool of human greed it currently is. It’s pure capitalism, and there’s no regulation to ensure it stays fair.

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I’ll give you an answer that has nothing to do with bots, gold buying etc. Every game has a “feel”. Vanilla has one. TBC has one. Wrath has one. To some degree it’s unquantifiable. As we get closer to Retail, the social aspect becomes less and less. The world becomes smaller. Guilds become less important. Vanilla being the most socially intertwined version, the actions of the individual becomes extremely important because it affects the feel.

You can say “how does it impact you, just don’t do it” about practically every feature introduced. Don’t like flying? Don’t use it. Don’t like LFR? Don’t use it. Don’t like LFD don’t use it. Don’t like Mythic+? It doesn’t impact you any. Don’t like Dailies? Don’t do them. And so forth. But for every feature introduced or taken away, it takes away or adds to the overall “feel” for the game.

The popularity of boosting adds a different “feel” as does GDKP as guilds no longer are as important. People care, because it intangibly changes the game.

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On the PVE cluster in classic era, there are some people that run GDKPs and others that raid with their guilds and/or pugs. I always have a ton of respect for the players that ran consistent pug raids. The only pug raid that I’d see an issue with is AQ40 not being able to find both lock tanks (we’d often be able to find one, just the 2nd could be a challenge and only clear up to princess that week).

I got the tear trinket in a BWL pug winning my HR roll against a couple others. While that is a big gold cost if I ran with a BWL gdkp lol.

Making gold isn’t hard for consumes, repair, epic mount, etc. if you’re just raiding normally with a guild and/or pug groups. You can farm felcloth, essence of water, air, A. crystals from mining, fishing, etc. and a lot of end game herbs sell well in stacks too.

People that want to run GDKPs enjoy, I can get all my BIS gear, full tier set with a guild/pug just fine. Oh and thanks for buying my consume mats on the AH :slight_smile:

Botting and RMT aren’t going away, you are correct, but gdkps single handedly boost the value of gold tenfold. Without gdkp there isn’t a single reason a player would need 10k gold on a vanilla server and be able to spend that 10k gold within one raid, then go and purchase another 10k from a gold seller right after and again be able to spend that 10k almost instantaneously.

Take away gdkp and the bots lose 90% of their buyers. There will still be gold sellers, bots, and buyers, but there will be a hell of a lot less bots because they simply won’t be able to move the astronomical amounts of gold they do with gdkp and thus it’s a waste of their time and resources to run as many bots as they do. Maybe they’ll run 5 bots instead of 30. That’s still 25 bots removed from the game.

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While I’m not sure about your numbers, I don’t think this is a meaningful statement anyway. As you say,

So sure, you can remove (or attempt to remove) a loot distribution system that apparently a lot of the playerbase enjoys (GDKP) and hope that what? At best, it deflates the value of gold? And what’s the trade-off? Less fun for people involved, and less agency over how they play? PuGs that disband if/when items they want don’t drop, etc. etc.?

What does it matter if the bots are solo running instanced content anyway? Are you saying that removing a part of the game that people actually enjoy is worth reducing bots?

Maybe it is! I don’t personally think so, but that’s just my opinion. For example, I absolutely hate the changes they made to mobs and level disparity in low-level instances. I think it simply removes fun from playing with friends, and does almost nothing to impact botting/RMT.

So, my opinion is that better measures for dealing with botting/RMT would be welcome, but not at the expense of legitimate play, and that I suspect that a lot of people, even those who complain about botting/RMT are hypocritical in that they play with people they know are buying gold, and they don’t say anything or opt out of playing with those people.

Anyway, just my two cents.

Well yeah, we don’t know any numbers because we aren’t provided any. But when your biggest expense in vanilla is an epic mount is 1k gold and then you might spend 1k gold on consumables and enchants for the next few months on a fresh server without a destroyed economy and you can spend 5-10k gold on a single item in 1 week and then buy the same amount, I find it ridiculous that people like you deny that Botting isn’t contributing massively to the RMT trade. It’s disingenuous tbh.

Spending 2-3k in the first few months of a server without gdkp vs spending 30k gold with gdkp to buy items and then saying that gdkp isn’t massively boosting gold sellers power is pretty funny.

I never said anything about denying people from instance farming. I’m talking about bots running 30 bots because they can sell these huge quantities of gold because of gdkp, vs them only running 5 because they simply don’t have anywhere near the demand for gold because gdkp isn’t allowed. If you’re seriously denying that gdkp isn’t hugely boosting the RMT market then you’re simply blinded by the gold cuts you’re receiving each week and don’t want to admit that you’re actively participating in a loot system that makes Botting and RMT so profitable.

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Horrible take. GDKPs are a catalyst for RMT and Botting and just as bad. Regular, legit players that don’t RMT suffer.

Why else would anyone buy 50k gold other than for GDKP? Consumes? Epic mount? C’mon dude. There’s gold checks on invite to see who the whales are so they can launder the optimal amount of botted gold and not feel guilty about it. Oh, let me guess, they legitimately farmed all that gold so it’s all good? And you earned that gold with your 99 parse!

You’re part of the problem and enabling mass RMT and bots to thrive even more than they already do.

Either way it’ll always exist. Blizz could be doing more by hiring literally 1 GM but ultimately it’s the communities fault for this transactional mindset and turning everything into a business/service. It’ll just move to discord PayPal transactions anyway if it was banned. Looking forward to those BFD GDKPs.

RMT in ANY form needs to be instantly banned, including GDKPs. They have access to every trade ever made, as would any database, they just choose not to do anything because it’s a pointless battle with this playerbase.

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Happy thanksgiving ya weirdos,

I’m fine with the gold buying, it is doing a good job of destroying the gear = skill myth, which should help out with the wealth = virtue myth.

Best at getting it doesn’t mean best at having it, and the people are pretty vocal and defensive in both directions, doesn’t look like fun but is fun to look at haha

What did I state that you felt this sort of accusatory statement is appropriate?

What is disingenuous that I’ve stated? Please go ahead and quote it, because from my perspective, it seems like you’re making a false narrative and pretending to argue against something “bad” that I didn’t say, but at the same time pointing the finger at me. What’s up with that?

Look at what I am saying, rather than pointing to something I’m not stating, and complaining about that.

GDKP is a legitimate loot distribution system, and removing it would be removing all of its benefits. The benefits of GDKP are numerous, and include making it easier to retain participants in PuGs, attracting players who don’t need items/gear that can still help people who do, and giving agency to players to join whichever groups they would like, whenever they like without losing their DKP, while also being able to bid on any gear, regardless of their spec, etc. It rewards all participants equally (or sometimes some more than others, depending on the GDKP ruleset).

The trade-off of deflating gold in the economy doesn’t seem like a reasonable one for losing such a great loot distribution system that has been well received and well adopted, while also does not prevent other loot distribution systems from being used, and you can still readily find SR > MS > OS runs, loot council, etc.

Also, an interesting thing about WoW economy is that it doesn’t function the same way that a real world economy functions, in that there are many static prices (cost of mounts, vendor items, repairs, respecs, etc.) and that as inflation increases (there’s more gold in circulation, and its value is relatively less than it was), new players can easily earn more gold for talents, mounts, etc. from vendoring gathering materials and leveling items, and even at max-level you can earn more gold doing the same things you would the value of gold was higher (i.e. prices were lower).

You seem to be pointing to “Bots are bad. Get rid of bots.” and then trying to make it sound as though

Even though what I am saying is that I do not hold the perspective that destroying GDKPs would have an overall positive impact on the game. I would welcome better anti botting/RMT measures, but as I’ve stated, not at the expense of legitimate gameplay, since I do not believe that removing legitimate gameplay from the game has a long-term impact on botting/RMT, but it does impact legitimate gameplay.

GDKPs affect everyone regardless because they provide demand to RMT and botting, thus inflating the economy. Another issue is many other systems in the game are not inflated and following the economy, only traded goods in the AH. Vendor prices don’t adjust, quest rewards don’t either. Retail has a similar issue with RMT of tokens and its inflation not keeping up with the rest of the game like quest rewards.

It’s not an obsession about controlling how others play. Game devs design the game to control how players play no matter what. If they want to be as free and sandbox-like as possible, that’s fine but it has potential positives and negatives. In many cases devs want to create certain types of gameplay and discourage others. Players just think designing the game to change gameplay is needed. Changing gameplay to disrupt GDKPs, RMT and botting will help bring the social aspect back to WoW’s pug and guild raiding content. I’d even say we could make 25 man or 40 man raids locked to guilds only at least incentivize guilds forming by giving extra incentives such as challenge weeks only accessible to guilds, like I mentioned above.

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The largest benefit of gdkp is to the Botting and gold selling community. If you think that’s a negative then cool. You act like people will quit pugging altogether if gdkp isnt a thing. They’ll just run stronger sr or ms/is groups. I’m sure people will survive knowing they aren’t going to get a shiny reward every single week they step into a raid. Just like the players who don’t run gdkps. I don’t need to be rewarded for every second of my playtime, especially if I knew my reward was contributing to propping up the gold selling community.

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No, I don’t. It’s nice that you think it’s fine to just make stuff up and lie in conversations as if you’re arguing.

In any case, good luck with your endeavors. I’ve stated my opinion above for you or anyone else who is interested.

You can always start a non-GDKP group. Since GDKP is community driven Blizzard will not ban it.

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Much like you just ignore the fact that gdkp boosts the gold selling trade massively. I can be disingenuous just like you.

You have failed to show anywhere that I have been disingenuous, yet you double down on your accusatory statements.

I have not done this is the slightest. Are you even reading what I’ve stated? Are you intending to respond to me?

Listen, I get it; you don’t like GDKP, and for some reason you only see GDKP as botting/RMT related. I’m not pretending that people don’t RMT for gold to use in GDKPs, but I am stating that GDKP is a legitimate loot distribution system that would most likely continue to exist and thrive, even if Blizzard was able to completely remove botting and RMT. I am also stating that I do not believe that botting/RMT would disappear if GDKP was removed from the game.

Anyway, it’s pretty clear that I’ve stated an opinion, and you’re just looking to make things up and argue. Again…