They should immediately move to personal loot for Cata classic and SoD. It is the way forward. It eliminates this toxic gold farmer mentality.
My listening is fine, you people just donât actually form arguments⌠the entirety of the pro gdkp arguments have been complete bad faith takes trying to deflect to botting, while completely ignoring that GDKPS is literally the primary driver for the demand behind botting/gold buying.
Zero rebuttals on how GDKPS destroy the profession market by making running gdkps -=by far=- the best gold income/time investment
Zero rebuttals on the social negatives of gdkps (such as the commoditization of players, and increased âmercenaryâ attitude towards grouping vs longer lasting guild social structures.)
You âpeopleâ are the only ones not listening hereâŚ
Sadly, personal loot causes many problems of its own. One of the most notable being that guild run GDKPs ALREADY effectively act as âcarry runsâ with a small number of whales present to spend gold, and a personal loot Carry run would basically be the exact same thing as we have now in that regard.
Do you play the same game? If there is personal loot there is nothing to bid on. People would pay for a clear and they get what they get. At least we donât have to suffer through non-stop GDKP spam. It would 100% cut back on the problem. Most people arenât going to pay for carry runs. People do one time just so they can link the ahead of the curve achievements.
In fact on my server there are almost no carry GDKPs. Its all well balanced runs.
Retail has proven that wrong since personal loot was implemented⌠(though admittedly in retailâs case it wasnât just about loot, it was selling AOTC titles that people would be required to present to get into future groups)
Retail is not a fresh server. Retail is bloated. Retail is broken.
For SoD it would nip the problem in the bud. You are comparing 2 different things.
I feel like the overall price to be carried would be significantly lower, since youâd just get those rarer BiS items rather than bidding on them (especially when Gold Selling Companies always have dedicated counter-bidders to drive Gold Buyers up.)
Personal loot would obliterate the bot population and stop server inflation (aka mandatory gold buying even for non-gdkp runners) in itâs tracks.
Human nature is the same between both⌠Given the option between putting in the effort to meet people, form groups, and clear content⌠people will just swipe and buy clears.
The path of least resistance is paved in RMT
All truth. Root Cause Analysis - snipe the issue before it begins. The guy comparing to retail is crazy as if retail isnât broken with 100âs of millions of gold just floating around.
If itâs personal loot system (which has problems) versus GDKP (which creates more problems) Iâd choose personal loot.
One of the advantages of GDKP is you can target particular loot items and thus not have to run particular end game raids again and again for particular drops. You could have the personal loot system reward more drops increasing the chances of getting what you wanted. This matches with a limited time season.
That is actually a pretty solid point⌠+1
It would kill the prices on the uber rare items for sure, which could drive down demand generally speakingâŚ
Perhaps something along the lines of âAny raid not comprised of 100% same guild is forced into personal loot only?â That leaves raid guilds with the opportunity to more efficiently disperse loot as a perk for forming guilds⌠and can mitigate the negatives from what has historically been a pretty unpopular loot system generally speaking, if players are willing to just be social.
TBH I may have bias in wanting personal loot, if only because losing nearly every leather drop to plate wearers all classic-era long really rubbed me wrong.
I feel like Personal Loot is a good counter-balance to not yet having the eventual mechanic where classes would miss out on (iirc?) 10% stats passive if they werenât all wearing plate-only, leather-only, and cloth-only.
Itâs just a happy coincidence that Personal Loot would cure economy inflation, devastate the botting population, and make the drivethru lines at fast food restaurants run faster as botters were forced to go back to their real jobs.
You havenât played retail, have you? You had personal loot system in the past, and the current is need or greed, aka roll, system. In pug raids, people change from raidwide auction house to personal auction house. Carry guild raids are practically era gdkp carry raids.
Gdkp is how people want to play. Personally, Iâll quit era if there is no gdkp nor gdkp alternatives, I only like raiding and pvp, I donât want to do chores to pay for consumables. I want log in, raid/pvp then log out, thatâs it.
Haha right? We live in a world where Valve has AI bots that can tell if youâre cheating in a FPS game, Iâm pretty sure Blizzard apply the same technology to money transfer between players to identify patterns of âbelow boardâ behaviours.
I think they just donât want to. Given the amount of players happily swipping for gold, I donât think players want this either, tbh. I just donât see it changing⌠plus Blizzard is literally making millions right now off bot account subscriptions. Their motivations are pretty low.
Honestly, I want to believe theyâre a company that would do the right thing but I suppose it doesnât matter who you are, itâs hard to give up that kind of money. Mind you, theyâve certainly done stranger things. I did not see the multiboxing ban coming after 15 years of not doing anything.
Honestly, as someone whoâs never participated in the GDKP scene, nor do I ever want to, I think theyâd be fine IF people didnât actively take part in RMT, eventually blowing the economy out of proportion.
Instead of outright banning GDKP or even bots, go the EverQuest II route. You want to break ToS or cheat? Fine, but your account is getting locked to a âprisonâ server and all your characters are getting moved there. Screw that server up all you want because itâs no longer affecting the other players.
Bots that get caught could be dropped in there, too. Blizz could potentially even get more money from it as the botters might not realize they got caught before they get charged for the subs. Remove any ability to purchase tokens with gold, as well.
Now itâs a win for everyone! RMT folks can get into an arms race on swipes so they can afford their consumes, bots get to run rampant and unchecked everywhere, and exploits and anarchy all reign on these prison servers.
Everyone else gets to play on the other servers without that crap. GDKP can stay so long as bought gold isnât brought into the mix.
Will never happen because Blizz employees run GDKP runs during their private game time.
GDKP is gross dude.
Give us LFR (but without changing difficulty), boss specific loot locks instead of raid ID and a DF style group loot rolling system as an alternative option to pugging and let the GDKP people do what they will. Maybe their way will be more popular, maybe accessible group loot pugs will be more popular. Let the players decide by having more easily accessible alternative options. I think thatâs better than trying to âbanâ GDKPs. Just give those of us who donât want to do GDKPs better pugging options and let people do what they prefer. Guild groups are unaffected either way (though theyâd also benefit from boss-specific locking potentially instead of raidID).
If itâs not already possible, also allow any size raid up to the raids max queue together so you could also make a pre-made or partial pre-made if you want to be a bit pickier about classes/gear in your pug and then queue together instead of going in and doing master loot/gdkp.
inb4 LFR is satan comments
I want personal loot, itâs one of the few things I like from retail.
Agreed. Itâs sad to see the current state of ERA. When I quit it was right after naxx, finally got to kill KT. At the time guilds were still going strong with raids, even running old stuff on off days for alts. I just resubbed for SOD and hopped on ERA, itâs just non stop GDKP spam with tens of thousands of gold being bought and sold. It just makes wow feel like some garbage pay to win mobile game. Getting rid of GDKP will force players to stay in guilds and clear content as a team, using other methods of loot distribution that doesnât involve spending real money
Loot that lacks drama and swiping is the best kind of loot for Blizzardâs ToS and Social Contract. Hopefully theyâll come to their senses before launch.