It would be ‘fine’, but 80% of raids would die overnight and only fresh servers would really give it breath.
Which isn’t a problem if you are happy just leveling and playing alts. But anyone who wants to raid at odd hours and not commit to guild is basically pushed away.
The same points are getting made again and again, so let’s look at it another way.
Assume you’re a Classic WoW developer going into your boss’s office for an end of year performance review.
Assume the boss looks at your file and says “I see your biggest decision this year was to get rid of GDKP on Classic Era. How did that work out?”
How would you like to tell him “well, formerly busy servers like Whitemane have seen their player base plummet, and we lost a ton of paying subscribers. But don’t worry, the integrity of 20-year old raids has been secured!”
The funniest part, is there’s no integrity secured in micromanaging players - it just means they got convinced by the psyops of people running bots.
Players simply don’t need to buy gold with GDKPs and that cuts into the profits to those running bots, and manipulating-wow-playing-redditors into hating gdkps turned out to be hilariously easy.
Here is the thing, almost everyone that likes and runs GKDPs also doesn’t buy gold or RMT. The reason is again it’s super easy to make gold in wow, I mean seriously easy. Even most anti-GDKPers know their hatred has nothing really to do with RMT outside of their jealously making them think everyone with something they want is a cheater.
You could see this in SOD, as soon as GDKP was banned were they happy? No, since they still didn’t get people jumping to carry them as they feel they are entitled, so the next thing they went after was parsing, because again it was the next evil thing in their minds that was gate keeping them from the free epics they deserve, which is the real reason most of them hate GDKP.
Lul. Psyop to say RMT-DKP is indeed RMT after you got done seething about players who refuse to dump RMT gold into your enormous tusk-flanked gullet.
Blizzard knows exactly what GDKP is. They are testing to see if they make more money by retaining players versus more money from all of the bots selling gold to GDKPers.
Im sorry I guess one of us is confused on what a fact is because all I see there is a couple of personal anecdotes and some vague, general commentary on human nature that in no way proves your point, or fact, as you so claimed.
Some people will leave, maybe. Not all of them. Not everyone GDKPs. People leaving because GDKP got tossed out (which I must assume because its being heavily exploited), even if it was most of the population, wouldn’t be losing anything of value.
Its all a moot point anyway because GDKP is fine and not going anywhere in Era because Era is old now, it’s permanent and its population is too niche.
As long as its just 80% of raids and not 80% of players Im not really seeing the big deal.
People who want to raid will find each other and work it out over a period of time to make up some of that ground.
Yeah yeah its always the same with you X. GDKP is a miracle drug that cures cancer with zero side effects and not a mildly slick scheme masquerading as a loot system that entices with everyones favorite vices - gold and epics.
I heard the same thing about RDF. I dont know why people who play at 3am and wont commit to a guild would feel so entitled but thank you for opening my eyes about who the poor, innocent victims of No GDKP would be.
We could just all admit its easier and more convenient kind of service and that’s why it exists and has a following or we could parrot the GDKP party propaganda about how it helps people.
how long does this hold true in your mind? 12 seconds? 12 days? 12 weeks?
use your big brain to extrapolate out how long it will take for people to stop playing the game as it gets harder and harder to form groups for content you wish to do?
It held true for approximately 6 years after 2004 while the game gained 2 million players per year before p2w slowly took over. It held true for years on every private server for classic.
Era is the only version of vanilla with GDKP and it has lost more players than any other version of classic by far.
Era is the only version of vanilla with GDKP and it has lost more players than any other version of classic by far. (inb4 unplayable expansions)
You will always claim it makes no sense, because you know you can’t sell it for cash. Please know I only reiterate for anyone else who happens to read the thread. I am absolutely never interested in speaking to you (as I imagine must be the case with anyone you know).
It’s a currency just like gold, but you can’t trade it to other players and the bids are facilitated by the game, not the raid leader. You can one-way convert it to gold, and therefore buy consumes, boosts, w/e you want. It can be account bound, character bound, or credit card bound - I don’t care. The points can either be generated by killing bosses, or even generated just like gold and looted from mobs that you kill. But, the more the system is like DKP and the less like GOLD the better it ultimately is.
Blizzard already used to put a much more limited version of soulbound DKP in raids. “Badge of X”. Idk when they started, but Sunwell had them. You could buy epics and crafting mats with them. They were not tradable for obvious reasons (to everyone but GDKP shills).
Doesn’t matter one bit. Classic Era stays online even if the population is 5 or 50,000. You can bet anyone willing to play an MMO with only 12 other people isn’t worried about the lack of population or 40 man raiding at 2am with no raid guild. The people who don’t play Era probably (or wouldnt without GDKP) aren’t worried about Era pops either so you got nothing to barter with. Population is not an issue.
GDKP isn’t keeping Era afloat population wise and can’t claim otherwise. Just be happy you got it and can play how you want.
You didn’t have this world buff meta, where people had to schedule their lives around getting world buffs for every raid
Guilds just showed up and did the raids at their scheduled times (and if they had world buffs, great - but not required)
GDKP alone is far more hardcore than the original game ever was… and that’s not even getting into the expectation of full world buffs, which currently accompanies GDKP.
This thread is looping so hard. Just repeating the same incorrect argument against GDKP while apparently being incapable of internalizing the arguments for GDKP.
GDKP has kept Era alive up to this point. Fact.
How do I know this is fact? Very easy comparison to what happened to every single Heroic+ version in wrath classic. A few weeks of high participation from everyone including people who don’t need loot from the dungeons themselves, followed by an absolute crash in group quality and participation beyond daily quest completions as the sweats pick up their raid trinkets they never got with the currency from H+.
That happened 3 times. It’s happening on SoD (albeit at a delayed rate due to new content releases coming out every few months since they’re out of ideas I guess). The heroic cycle is happening literally right now on Cataclysm with the elemental protocol thing. Sweats fill out their Sinestra pieces and in a few weeks the only people still queuing will be the people that need to be carried to clear.
In fact, it even happened and saw forum complaints about it happening to regular Heroics on Cata. All the sweats geared up in the first 2 weeks after release and the group quality dropped. Fresh characters hit the ilvl requirement to queue heroic and then couldn’t clear.
The only way you keep “old” content relevant is to incentivize players to return to it even if they don’t need items from it. GDKP is literally that. Except players implemented it.
Everything above is factual. There’s no universe you think a Naxx geared character who needs 1-2 items for BiS is going to join MC/ZG/AQ20 out of the goodness of their heart. Once someone no longer needs items from whatever raid you want to name, they will stop going unless they can go to a GDKP and get something for going.
I am very against RDF, but GDKPs are the only reason I raid on era.
Would be strange for me to support another point of view.
I understand a lot of people may not like them, and nobody is forced to participate, but I do know a ton of people that only raid (or even play Era) because of the flexibility and good time that GDKPs enable.
Its not a personal beef with you Xdrain, you’ve never disguised your bias so I’m not holding it against you but its just too easy to say stuff like “GDKP does this” and “Era dies with no GDKP”.
Im sure GDKP gets a few extra people “to raid” if that’s what you want to call it but I doubt you can guarantee me an AQ40 spot at 4am next Wednesday morning so its not a realistic selling point.
I dunno, its not anyone’s fault but GDKP discussions are getting old really fast. One side thinks GDKP is totally irredeemable and destructive force of the purest evil and is now 100% of the raid scene everywhere at all times and needs to be banned ASAP and the other says if it gets taken away people will get sad and quit which would be a shame because of all the miracles it performs and takes everyone with it when it leaves.
The simple truth of the matter is its an option for you and no one can do anything about so everyone should move on already. GDKP is not that big a deal on Era. You got people who love it and people who hate it, that’s it.
So where is your raiding population when all the people who have gear stop showing up to MC/ZG/AQ20 to gear up the people who are doing dungeons for prebis?
Since you think you could remove GDKP and nothing would change.