Can’t. Chatting with Bobby about the shipment of BL that he missed this afternoon.
No it wouldn’t, at this point the people who would be able to win AV for alliance no longer have any incentive to do so. You can make the balance as good as you want alliance pugs will still be nothing but alts, leechers, afks, memespecs, and pve specs so the PvPers wont q.
The only thing that fixes ANY of this is if we convince enough horde PvPers to shed their perceived racial advantages and switch to alliance.
And your ignoring that the alliance choke point that is having it’s backdoor fixed is vastly better than the hordes, base backdoor being fixed?
That bridge offers a huge funnel for aoe, has multiple Archer towers able to pelt it, and offers much more distance to choke because of the length of the bridge vs the path to horde base.
Let’s ignore the hugely superior choke point of alliance bridge compared to horde path…
Did I mention that falling off the bridge results in a much longer return time to get back to the bridge (and fall damage) compared to if alliance chose to jump off the horde path?
You like to point out advantages that horde have on AV and upplay them, and downplay your own map advantages.
We HAD to kick them to win. You don’t seem to understand how entitled these alliance pugs are. If there are any more than 10 on your team you will lose by default due to the slight horde map advantages. We have to have epic mounts with 3/3 speed to meet you in the middle of the map at the beginning of the game. Anyone who does not is stuck getting slaughtered on defense and is subsequently worthless since we have instant qs and have no incentive to defend.
bridge also has spawnpoint in two GYs at opposite sides of the map when the one right by it is contested.
cavespawning as alliance is what kills the bridge being viable.
The backdoor of the horde base that you lot claimed was never used, and not even comparable to the alliance base backdoor that one could merely “ride up” on their mounts?
How was I ignoring it? Does the concept of plural words confuse you?
I literally wrote, and was quoted as writing:
Understood, I’ll send the mafia signal out to hunt him down.
While we are at it I’ll send out the greenjesus signal to make epics drop off dungeon bosses for horde only players… Lol
Done explained before that racials are not why you’re losing AV. You actually listed a bunch of other reasons yourself, but those are the end effect of the map imbalance, not the cause of it.
Do you trinket bro?
I NEVER SAID IT WAS RACIALS. I said it was faction POPULATION balance (ie there are WAY more PvPers on horde than on alliance). The only thing I said about racials was that there is a PERCIEVED racial advantage. PERCIEVED as in it’s not actually that way but everyone thinks it is.
Hey man, I feel ya… but what I’m reading here aren’t the words of someone who doesn’t care, they’re the words of someone who does care! You just sound like you’re frustrated because there’s things you want to do, but you feel you can’t 'cause they’re boring or not fun.
PvP does kind of suck in Classic… but I do think a more balanced AV would help. WSG and AB are kind of hard to PuG, but AV is great for that. It’s just not good right now because it’s pretty one sided. Whatever reason you wanna attribute to it’s one-sidedness, it is.
Is it fixable? Probably… but will do it? Seems unlikely, but I’m thrown off by the peripheral changes they’re making. They’re doing… stuff… but it’s not super effective.
You HAD to kick <L60s and those without epic mounts to win? Seriously, that is what you are going to go with?
Do you even own a trinket? Are you seriously going to pretend that horde has the advantage when it has foes attacking them from both sides, one across the best choke in the game, the other literally dropping down from a spawn point above?
well, it worked didn’t it? they were winning.
Yes and I went on the explain it in great detail. Now can you please stop cherry picking sentences that fit your narrative and respond CONSTRUCTIVELY. You know, like when I told you the exact reason why the changes you would implement wouldn’t work. Then went on to explain the changes that would work. Which you so conveniently ignored because they also do not fit your narrative.
This is what I mean when I say you’re clinging to your ignorance. You refuse to address anything that doesn’t line up with your bias.
So, being able to have alliance fighting horde that are trying to cross the bridge and spawning behind them with the option to
- Go back to your base with trinket and continue the fight on that side
Or - Flank the horde and kill the healers(back line) /soft cap the GY they are using to prevent respawns for a short time or until it gets hard capped after alliance use that softcap to make a push.
Your saying having these options when defending the bridge (even when horde have soft capped your main bases GY) is a disadvantage…
Do you even know what strategy is, how a war scale PvP BG is supposed to be played??!??
Oh wait, your to busy turning your pve rep farm simulator in…
Yes and I went on the explain it in great detail. Now can you please stop cherry picking sentences that fit your narrative and respond CONSTRUCTIVELY. You know, like when I told you the exact reason why the changes you would implement wouldn’t work. Then went on to explain the changes that would work. Which you so conveniently ignored because they also do not fit your narrative.
This is what I mean when I say you’re clinging to your ignorance. You refuse to address anything that doesn’t line up with your bias.
You went on to write some garbage that they would be left behind to be slaughtered on defense. I presume you are talking about SH, where there is NO reason that alliance should lose a head to head battle for.
THEN you went on to state that there was no incentive to defend because of instant queues. Which you use mental gymnastics to blame racials causing faction imbalance.
The magical magic wand waving solution is to travel back in time and force blizzard to enable faction ratio login queues, and to NOT HAVE CROSS REALM BGS.
WE HAVE NO INCENTIVE TO TAKE A HEAD TO HEAD BATTLE. It doesn’t matter that I would LOVE to ROLL YOU OVER in the middle of the map repeatedly but the fact of the matter is I would be hurting my fellow alliance players who are ranking by doing so.
That is why some premades were kicking even the low levels. The game has to be done in under 10 minutes for it to be worth it for an alliance who is ranking and if they q into 20 leeching alts they might as well be in WSG.
Listen I didn’t like that meta either, but you can’t sit here and blame the alliance for playing the hand they’re dealt and then get mad when someone points out where you are to blame.
We have to have cross realm BGs. You’re putting words in my mouth. The solutions I suggested:
Free faction transfers for horde rank 8 and above (until q times and thus pvp populations are roughly even) coupled with either
- Faction specific server qs
- BG q priority based on server faction balance (ie if your server is 100% horde you basically cannot participate in BGs)
And your ignoring that the alliance choke point that is having it’s backdoor fixed is vastly better than the hordes, base backdoor being fixed?
Funny that for the last half year, the Horde was adamant that since both sides had a backdoor they were equal- suddenly now that both sides have lost those backdoors it’s to the Alliance’s advantage.
Funny how whenever we’ve pointed out that the backdoor allows Horde to ignore the bridge choke point the response from Horde was always ‘but no Horde use it’.
You like to point out advantages that horde have on AV and upplay them, and downplay your own map advantages.
Considering it hasn’t been an advantage for the last half year, but Horde have been treating the bridge like it was one despite the backdoor that’s rich.
It also doesn’t change that it’s an advantage that comes at the end of the game, if an Alliance team has nothing at that point the bridge won’t change the tide of a battle.
Once we see horde queues reach 4+ hours, I’m pretty sure Blizzard is going to have to change something.
That could take at least a year after the 4 hour queues become the norm. 1st Blizz must acknowledge that there’s a problem.
Then they have to campaign for funding cause CEO’S you think you do comment.
Then they have to brainstorm the solution.
Then they have to code the solution.
Then they have to test the solution.
Then they have to deploy the solution.
But to save time they’ll probably skip the testing step and deploy a broken solution.