And you lot insisted it was equal because both sides had backdoors. Well, now it is equal, because neither side has a backdoor, not sure why being balanced on that thing has you throwing such a hissy fit.
Test what? That having no backdoor to our base will do absolutely nothing to change the imbalances that give Horde the FoS and make IBGY so hard to take? Doesn’t really need a test.
Why is there never any option beyond taking and holding IBGY? If you soft cap IB, then run to FW and take the EASIEST capped GY in the game, you have literally split the forces that are cave respawning.
There is a serious lack of strategic thought on the alliance side. The horde are not some one-minded borg working in lockstep. It is comically easy to throw us off our game. All it takes is for alliance to STOP doing the same rush to SH and stand there strategy.
Taking any southern grave yard ends up with the same issue, horde soft cap SHGY while that is happening then any alliance south can slowly be picked off and are now stuck north.
Taking any northern grave yard ends up with the same issue, alliance soft cap IBGY while that is happening then any horde north can slowly be picked off and are now stuck south.
1.7 had fixes while retaining the strength and numbers of the NPCs and mobs, and retaining all of the content/quests/etc. 1.7 was the high point of the BG.
Oceanic (we have like 4? realms in our ‘battlegroup’), sorry battlegroup is probably old vanilla terminology, but because Oceanic only has a handful of realms to PvP with, I call it a battlegroup.
It’s an active now, and would probably be better in vanilla as a passive honestly. Perception is a strong stealth effect, but it’s short on a relatively long cooldown, making it mostly useful to people who happen to be psychics in real life. The active component is much stronger in TBC Arenas (where you pretty much always use it at the start) than in vanilla pvp.