AV is now going to die within the next few days

But were players the same as they were 15 years ago? No, they aren’t. They’re older and smarter, and can take advantage of broken systems, such as the factually obscenely broken horde racials. Quite the troll, aren’t you? That or just VERY self indulged.

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Ah yes, there it is again, the belief that horde can just “send” X number of players to places on the map, like a precision fighting force.

Keep pretending racials are the issue. If they made modifications to racials to appease you, you would simply walk it right back to the next excuse.

:roll_eyes:

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Dude, I have tried to get that through to them ad nauseum. They refuse to acknowledge that doing so throws the bulk of the horde into confusion about where to go.

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Such sour grapes.
Herod queues have been sub 2 hours and steady for quite a while.

I would rather get 1 AV a day against alliance who want to actually do more than rep farm, than multiple per day of garbage tier play from folks like yourself, who cannot hack it without a rep exploit, premade exploit, 5-mage MBers, etc. Or refuse to fight in AV because it will cause a longer game, harming your HPH.

I noticed a huge lack of posting from the alliance about the back door being removed. Funny how you lot only focus on your exploits being removed, while actual fixes go unnoticed.

Queue times are unchanged since the patch.

They did nothing of the sort. Fixing alliance exploits is not “nerfing”.

Here’s the thing: with those who were only there to farm druid rep out of the picture, there will be a higher ratio of alliance in the BG who actually want to play the BG as intended. Possibly/Likely leading to higher quality play. In the AVs I have done since the patch, there is a stark improvement in alliance play. The druid farmers are apparently not missed.

Oh here we go again, with the dramatic name for what amounts to horde playing the game as intended, capturing objectives that the rep farmers have no desire to defend, much less try to capture for themselves. This just in: the horde are only reacting to the lack of will displayed by the alliance in general, not some cool new meta.

There is ZERO reason why alliance should lose that first contact at SH. NONE. After first contact, the cave being closer to SH means NOTHING.

Maybe right now, but it takes Time for this to have an effect. Expect it in a few days

Wow so many people who dont understand IBGY…

Alliance trying does not matter unless Alliance can take IBGY the best choke on the map where Horde can reinforce 3x as fast if they dont soft cap SH, if they do that its even better odds for Horde. Not a single Horde map denier has ever been able to come up with a strategy to counter a Horde playing defense at IBGY, they all just ignore it because it proves there denial of reality.

And now they have moved on to denial of history of classic AV cause denial of map imbalance wasn’t enough…
There were 3 types of Alliance premades, the pvp rankers which was invite only all 40 on coms epic mount+spurs+riding+carrot required with a balanced comp these talking to guildies who were in these they had about a 90% winrate.

Then you had the organized groups who just had a couple experienced leaders in comms with no gear requirements, from other players and myself when I joined them they were about 70% winrate.

Then you had the public premades these were essentially a pug on comms and were lucky to get a 50% winrate.

All 3 groups had winrates get lower over time as horde got longer queues and started playing def, but these winrates were only possible while the horde played essentially no def for a rush meta which benefits both sides because if games end in 7 mins and you have short queues win or lose you get more rep and honor that way.

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Aren’t you already not playing AV because of this change? What part takes a few days to appear? Hell, there might very well be an equal number of alliance players RETURNING to AV since the druid farmers were curtailed and they won’t have to put up with their garbage tier play any more.

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a lot of those player that are still there dont know or are bots. sure some may come back, but not enough to save it. its why it takes a few days because the bots will eventually learn they arent getting rep or honor

So these “bots” you speak of, you are saying THEY will leave? How is that a bad thing again?

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Go necro an old thread people. This topic has been covered again and again and again and again and again and again and again and again. Its amusing watching it come full circle and to the same conclusion as before

if I had a dollar for every time I heard av will die over the last 15 years I could own Amazon.

Look AV is broken in its current state but considering the alliance push once die and then all but stop to try to push i cant have much sympathy

What is so bad about the druid turn in thing uneducated on this subject.

Either way alliance I am sure will still play av. I mean I’ve seen up to 10 avs during the day happening.

10 is not alot thats like 400 each side playing it. the other day i saw 4

I know its not alot but alliance insta que for the others. I would assume those 400 are in there to get a mark for turning in greater honor quest and this was during the middle of the day in the evening ive seen over 20 and in the morning usually only 3

ill go to a BM and check what it is at 6 pm server time. if its less than ten then… uk whats going to happen then.

No, because that doesn’t work.

We camp at SHGY and hope the Horde actually go to turn SFGY, then once they do it is a race to see which side can wipe the other at SHGY. If Alliance can wipe the Horde, then there is a very slim window in which Horde are forced to rez at SFGY, giving Alliance a chance to push right past to IB and onward. If at any point the Alliance fracture here, Horde can turtle right back to SHGY again and since Alliance aren’t there in a concentrated mass, can do the usual slow march to Vann and win.

If the wipe at SHGY favors Horde, then the slow march to Vann begins and that’s that.

Alliance have to execute a much tighter strategy that also relies on the Horde being silly enough to take SFGY very early to grant Alliance the opening. Horde just need to wrecking ball forward mindlessly because they get to start so far forward on the offensive and are protected against bad pushes by the location of their cave spawn.

As a result, people don’t bother fighting it to push a <1% win rate up to maybe a ~10% win rate, especially since the near-misses are always insanely long. Better to get your scrap of rep in 30min and move on than stay in a 2 hour match getting the same scrap of rep.

This is why the map is later rebalanced and Horde is pushed waaaaaaay back to match Alliance.

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There’s also the ZG ring set, BoA, Dragonslayers Band from a guaranteed drop, and the Agi band from BWL. All of which are side-grades or upgrades and currently available.

None of the AV rewards are really worth the slog to get the rep

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Except even if all this happens the horde can just soft cap SHGY then turn around and throw themselves at IBGY where they rez 20 at a time and right next to the GY as opposed to all the alliance who rez all the way up at SPGY… so the alliance then have to hold that defense against constant reinforcements for 5 mins with basically no reinforcements. Then when they take IBGY back and finish cleaning up the alliance they now get to take another amazing choke because the alliance GYs are designed to be choke points for people going south not north.

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So you’re saying horde managed to take both iceblood and sf from alliance?

I don’t disagree that the cave spawn is a problem, but it’s one of many. Changing that will not fix AV. The horde cave has to be pushed back.

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Pushing horde cave back without removing it’s Rez will just make FWGY the new IBGY.

No one on these forums in their right mind horde or alliance can argue how MASSIVE the cave Rez is for the horde.

If people on here are denying this they are just trolling. How can a team who if they lose their first GRAVEYARD and they lose the game be expected to not only hold that graveyard but also attack their first objective which is IBGY and then hold it off from the horde, when the cave Rez is LITERALLY 20 seconds away, and they Rez 20 at a time and best case scenario alliance still control SHGY, which would mean for alliance to reinforce IBGY during a soft cap they need to run 50 seconds away and they Rez 10 at a time, and hold this for 5 minutes.

20 Rez at a time and are 20 seconds away.

10 Rez at a time and are 50 seconds away.

Who’s going to out reinforce that objective ALWAYS?

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FTFY