You said that.
Instead of unprecedented changes, how about just replacing this mess with an earlier (better) version?
You said that.
Instead of unprecedented changes, how about just replacing this mess with an earlier (better) version?
It’s definitely a regional thing. A lot of factors go into how a region does in BGs. Winning and losing become a feedback loop sometimes where people just stop trying and the losses snowball. There are other factors, of course. Time of day, day of week, other events going on in game, current metas of gameplay, faction balance, and more.
The issue is that once people start losing they tend to start losing more and more. It’s not balanced and it’s difficult to get back into balance.
I have been saying it a lot, but its almost like the determining factor is player perception and behavior. People go in expecting to lose (for legitimate reasons or otherwise) and don’t put in any effort, creating a self-fulfilling prophecy. And hey, they just lost again, may as well not try next round either…and the cycle continues.
It is really, really hard to judge other things like map balance when a very significant part of the team is not actually playing.
Horde usually ignore snowfall…what?
Wow dude, it’s just a game. Balance would be good for the whole community.
then there is no futher need to carry on with excuses you already klnow what started the we cant win problem
It certainly is a big factor. Not the only one, there are others that can either touch off a tendency to win or lose. But once despair sets in it can be very difficult to turn around.
I do believe that map, racial abilities, classes, PVP proclivity between the factions, and faction balance all contribute to this but more subtly and in different amounts.
Basically, I think that small changes to these other factors can help so that the disparity in wins/losses doesn’t get too far. However, once it starts snowballing you have to make very strong changes to turn things around. The time to act would have been before phase 2, Blizzard had the numbers and should have seen it coming.
Even in phase 2 they could have made some smaller changes that would have kept the stronger abuses in-check and kept things decently balanced. With the release of BGs the situation got even more polarizing and it’s been rolling downhill ever since.
Now? I think they need a full break. Really mix up AV with a couple of days of a game turned upside down. Maybe a weekend of 1.5 AV, maybe one with the reinforcement AV, maybe an AV without any PVE at all, or even one where the factions change sides of the map. Something to disrupt the balance and get people to truly try again.
Even this might not do enough but at least it’s an attempt to do something.
I think anything that gets players actually pushing their buttons is a step in the right direction. Until you fix players actively not-participating, I think it is impossible to fairly judge anything else that might skew balance.
yall are the ones that keep posting asking to be able to cheat again
wrong horde are ranking grinding it not allaince or do you think gear does not matter 40 geared horde against 25 to 30 ally because the others are afk. thats why its the way it is if people keep afking theres no need to talk about anything else
Catch-22 situation here though. You need to make changes to affect balance but any changes you make will be tough to judge because of balance. Coming at it from the side might make sense but it could be that the other factors just don’t allow the right kind of change to happen.
Personally, I think they should write off Classic, release all the phases and let it play out, have another game ready when it’s all done. A WoW (or other property) where there are either no factions or a half-dozen of them, one where the game isn’t binary so that it can’t degenerate into one side being much more successful than the other.
Not sure why you felt the need to change my wording there. That wasn’t what I said.
We shouldn’t change a BG because the players don’t know how to play it. Literally, it’s an NA problem. So that means either:
Players in other parts of the world are just vastly superior that play ally.
Ally player here are just bad
Horde are amazingly better players here.
Only one of those is likely (option 2 in case you were wondering).
This keeps getting touted by you zugs without any reputable source. Provide me a source directly referencing win rates in any other region. I asked you for this in the other thread, and you linked an EU forum thread that doesn’t even discuss win rates.
you cant ride the coat tails of premade ranking groups any more.
Ok this thread seems semi willing to do some actual rational thinking. So let’s look at the real problem, again. The root cause is the faction imbalance. But before discussing that since we always want to go back to vanilla, what was vanilla like.
Vanilla 1.11+ AV was a race on both sides. The field of strife was the field of /wave as both sides rode past. Both sides killed as many LT and towers as possible so that both ended up with Max honor. That is/was the Vanilla AV experience. Keep that in mind. In this scenario, there is no need to do anything about pre-maxes, maps, etc. Because the honor difference from the win was negligible.
That IS NOT the classic experience. In classic Faction imbalance has caused the horde to go on a scortched earth rampage that denies alliance players anything. There Q times suck and they want to “PvP”. Horde player past suggestions are get good or actually try. They also say eliminate the bots. Bots or AFcavers are not unique to alliance.
This week blizzard banned some AFCavers. Good. I also so alliance try in the few AV games i played. But here is the problem. The MAP is a factor. You cannot say it’s not. You can only say that’s what it was in classic. Well cupcakes we had the ability to Pre-Made in classic using the same 1-2-3 ability. So your purist argument is no longer valid.
You can attacks SHGY or SFGY and re-enforce IBGY faster and more efficiently than we can. It’s a fact. I see it over and over. If your cave was the same distance that advantage would be eliminated. How any rational player cannot see this is beyond me.
TLDR: Fix the Map.
It’s probably one factor of many. I’d say switch sides and go from there, that will highlight any imbalances. Then see about balancing the map or just keep switching it up randomly.
But I’m thinking that much more will have to be done in addition to this.
This really makes me question the last time you queued AV. It’s been weeks since I have seen Horde NOT aggressively pursue SF, I couldn’t tell you the last game I saw them “ignore” it. Even if they are about to win and a couple Alliance tap the SF flag, Horde back caps it.
Hmm interesting since there’s a horde player on the EU forums asking for the backdoor in DB to be fixed so that Alliance quit whining about “losing 99% of games”.
Another on 90% loss rate
https://eu.forums.blizzard.com/en/wow/t/why-are-allies-losing-90-of-avs/126866
ETA: found this interesting post complaining about Russian PREMADES in AV that is current. So perhaps some alliance in parts of the world have figured out how to premade still and therefore pull off wins? No idea.
https://eu.forums.blizzard.com/en/wow/t/russians-in-av/128796
Most bliz employees are horde so this fix to ensure they win 100% and you lose 100% is intended. Just stop queuing if you don’t like it
This is a bald faced LIE. There were never any premades with 25+ marshals. Games that lasted less then 7 minutes were extremely rare. and even with these teams “churning out games” the horde still enjoyed a 50% win rate.
Every post that you make equates to “horde should be wining more then 50% of the time”.
You are so full of crap…