The only way to fix this is to penalize cancelling and <25% buyout price undercutting.
No - what I am saying is that the undercut amount should be entirely up to the player. Bliz has always had a hands off approach when it came to aspects of the economy such as this. We had a plague on our server of one person that made sure no one else could make profit by maintaining items on the AH at all times right at the point where people couldn’t buy materials, craft the item and sell it for profit and explicitly wouldn’t do anything about this player ruining the economy of the server for others.
Also - I haven’t undercut by 1 copper in like 7 years. I have a signature amount that I undercut by that is based on the price of the cheapest item and not an arbitrary figure (just like your idea of 10% but a reasonable amount).
This is way way better thank you!
I do have a suggestion though that may… or may not help.
I used to know a GM and they told me that literally everything is logged on wow.
I’m going to assume rightly or wrongly that the amount of cancel scans performed by each player may be logged as well. Why not remove the super excessive cancel scans first off and then get an average over 5-10 mins of the cancel scans and use that as the cancel scan limit over 5 or 10 mins rather than 1 minute. I think that would at least be a fair way to calculate the point at which the throttle for the cancel scans should start.
This sounds great! I hope y’all will consider implementing a week or two-week post time as well. I think that doing so would save a lot of AH traffic that comes from relisting transmog BoEs and things of that nature.
Eh, I think if cancelling was sufficiently handled, the undercut function might not even be necessary.
I second this motion!
Ah, I was only giving an arbitrary value specifically within the context of “layers” where the items inside a given layer were sold at random - because if there wasn’t a significant incentive to strongly reconsider creating another layer, we’d really be right back where we were with the 1c undercut game.
Thank you!! This is a great solution. Thanks for listening to our feedback!
This, like the first change wasn’t very well thought out. All that needs to be done to get around this restriction is keep a larger stock of each item and repost, which the “minority abusing the AH” can easily do with their resources. In fact it’s actually faster because you’re now skipping the scan to figure out what to cancel and just posting your backstock and seeing what sticks. If you really have a problem with undercutting there is literally only one (1) way to get rid of it, remove the ability for the player base to select the price at which to sell items. Undercutting is how open capitalist markets work, the rich get richer because they can offer smaller margins and still profit, and have more resources that allow them to provide a larger stock.
Well at least you guys are communicating which is a welcome change.
This sounds considerably better.
I still question why this is necessary after 10 years of it seemingly not being a problem.
What changed all of a sudden?
Very little changed. I am still sitting in front of my AH toon, watching youtube while cancelling 1 item at a time.
Punish player who don’t have 2 accounts. The only thing that changed is that the overall time spent doing this is slightly less.
Please revert this needless change.
Cancelscanners have always been a problem; it’s just even more obvious now because a much larger portion of the userbase is attempting to engage with the AH in order to purchase a Longboi.
The relaxed throttle is definitely noticeable today. Took me less than a minute to post around 50-60 auctions on Moon Guard-US. And even if I do come back to cancel-scan (using TSM), the throttle left in place for cancellations are not nearly as dramatic as they were last night and early this morning. I’m not one to cancel-scan often. I do this around every 2 hours to only those auctions that have been undercut (which is the same posting/expiry time-frame pattern I use on the AH in Classic). I just finished that cancel-scanning routine a few minutes ago, and honestly, it felt a tad faster than it had before the throttle was put in place.
Just reposted my xmog/glyphs/recipes, around 600 items, and it felt normal. I don’t cancel scan, and really don’t understand people/bots that have that kind of time. Thanks for listening to feedback. I still miss the batching of posts from pre-8.3.
So then don’t arbitrarily time gate the longboi? So people don’t feel forced to use the AH all the time.
Was it though? I remember doing them in the past no issues. I remember posting no issues. No post lag when manually posting high value items or potions or flasks.
The problem with is is then you have buyers paying random amounts for items or blizzard would then have to create a system where all sellers get a portion of the amount sold - effectively meaning sellers aren’t getting what they actually list at.
Speaking the truth! Apparently player choice is shrinking in WoW which is sad to see.
"I wish they’d consulted the gold-making community first too. Also I don’t like the strategy they’ve used implementing an initial patch so bad that people are happy even though they’ve only partially reverted what is essentially still a negative change. Pointing a gun at someone’s face and then agreeing just to kneecap them isn’t a compromise. It’s an underhanded method of controlling the fallout from a negative decision.
I know I’m feeling some relief right now but honestly this is still a bad change that will waste people’s time, will advantage people with second accounts and enough capital to keep their bags full stocked. It will do nothing to diminish undercutting of non-tsm users - which is the reason they gave for implementing these changes in the first place. It will hurt the transmog market. It will hurt those people still trying to save for a longboi. Remember this game has a subscription fee which is ostensibly there to keep the servers running. IF their AH servers can’t handle people cancelling their own auctions, they should add some extra power. Don’t swallow it." reddit:duncanstibs
Goblins keep the economy alive and deserve more appreciation. Bots destroy it. Ban them more quickly so they can’t net a profit with 3 months / Account. Stop fixing your numbers and fix the actual problems of your game. For the economic side. How about you take a look at Eve Online. Also I think a 5 or 7 day auction option could be a good feature for all of us.
I meant that playstyle was always there. There was never any lag or anything; just that there were always 3-4 people in a constant undercut war so that whenever I tried to post something in “their” market, I’d immediately be buried by those 3-4 people. If I tried to post another item, it’d happen again seconds later.
Bloated AH redesigns.