Auction house changes, yay or nah?

I used AH addons to reduce my time posting auctions and now this hotfix made this null and void. I’m not sure the addons are the real problems here. I think one should look at the cause of the AH being overrun. The removal of a mount from the vendor and everyone chasing it. The other issue is the AH overhaul that made LIFO a thing. If you didn’t see that people would be canceling like crazy after that implementation, I don’t know what to say.

1 Like

Not quite.
I use TSM and TUJ to see that this green is worth 500g because it has historically been priced that way and has sold for that much before, but there is currently no other person listing that specific item at all. I post it for 500g. Sure it takes a while to sell, maybe a day, maybe a week, maybe a month, maybe a few months. but it still will sell.

I am currently looking at gold in my mailbox from some 300g, 70g, and 1800g transmog items I just sold overnight, among other items. I don’t know how long I’ve had to re-post those specific items before they sold, but they still sold eventually because someone wanted them.

This is a very good point that I do agree with overall.

The question I have is: how do you go with FIFO when undercutters would bypass that by posting for 1c less than the previous post?

Even with LIFO players still undercut by 1s when they don’t even need to with the current system.

23 million downloads over the course of it’s lifetime (since 3.3.5)

the last big download spree was 250k, and it counts redownloads so we have no idea how many people have actually downloaded.

The last version (prior to yesterdays) was down to 180k

Compare that to something like DBM with 243 million downloads and the last major version download having over 600k downloads and yea, it’s a minority.

1 Like

Blizzard, I hate this. There are long periods where I basically only play the game because I enjoy making gold on the AH and buying mounts/transmogs/pets. If you ruin that, I have no reason to pay for a subscription. My friends/family have pretty much all left the game for various reasons, so if you don’t fix this, I really don’t see myself sticking around. I have fewer than 1k auctions, most of the time. A process that used to take twenty minutes max, now takes more than an hour. This is ridiculous, and if it doesn’t get fixed, I’m done, and I’ll go play what my family is playing instead.

Right, I’ve sold some like that too, and it does take a long time for some, so you can see how it would become a problem when multiple people are doing it and reposting.

You assign a set value to each item and drop the limits on how long they can be posted, then make it FIFO. Every item will eventually sell, undercutting and reposting goes away.

FIFO would encourage undercutting unless you hide the undercut items.

How would the prices be set? and by whom?

EVE Online (but that is not fair, it’s in a class of its own economy-wise), WildStar R.I.P. had it, BDO I think. Old MMOs don’t but my expectation is newer MMOs with AHs will have them as they are quite useful. Ofc, there is confirmation bias as I probably won’t look at a non-StarWars/LotRO MMO with an unsophisticated economy.

1 Like

LIFO doesn’t guarantee a sale. It’s not even ‘‘eventually’’ going to sell. I’ve had plenty expire because some multi boxers unloads 30k items/mats ahead of me… and that stock doesn’t get bought out so I’m left behind them in line.

Maybe, just maybe that transmog that takes months to sell at 150,000… isn’t really a 150,000 transmog item. Probably could have sold it 5 times over at 40,000 and all you did was waste time posting.

Waiting for that one desperate moneybag is pointless when you could move so much more at non gougey prices

“i dont like xmog so i will attempt to invalidate this entire argument against the horrible AH changes”

3 Likes

Throttling, while unpleasant, is sometimes needed to keep systems running smoothly.

It exists in a lot of different aspects of life. A speed limit is a form of throttling, designed to keep things running smoothly and safely.

Imagine if 5000 people entered the same command all at once. how does the AH process that? Or if 87 people attempt buy the same item. Without a proper amount of throttling, these things can happen. And they can cause things to crash and not work properly. Errors crop up. Databases get corrupted.

Ergo, there is a need to control and restrict access. To keep things functioning properly.

When you have a rare item that is like 40 in the US realms. Then you’ll see why it’s not gougy…

Whatta silly comment Chunty.

person just has actually no idea how it works, never experienced the market first hand, wants to argue.

2 Likes

One of the root causes of the casual user not being able to really sell anything on the AH is the people that spend all day reposting every time they are undercut. This throttle probably won’t hurt them too much, because they’re likely focused on a relatively small set of items for that repost spam. If you can kill the cancel game by making cancelling economically unfeasible, I bet that would kill a lot of the mass-repost market in a hurry; from there, you could see if there are other “bad” behaviors driving needless AH activity or whatever.

Also, why are we limited to a maximum auction time of 48h?

Cancelling really should have been more harshly penalized a long time ago.

3 Likes

It’s funny, 15 years into the MMO, and they are now just doing something about it. The economy went RIP many years ago.

How about: Everyone gets like 5 free cancels a month; after that, it starts costing a larger and larger percentage of the list price, in a hurry.