Bingo! Using trade chat to find a crafter and placing a personal order is what the OP should have done and what Blizzard has explicitly said was intended “if you care about the rank quality.” Public orders are only for use if you don’t care about quality and want it quickly (e.g., enchanted crests, drums, etc. that have no quality to begin with, or a min-rank item is still a huge upgrade so you’re fine with it).
Since the “instructions to crafter” can’t be enforced, they’re meaningless.
I’d love if they added a quality setting to public orders just like personal orders, but clearly the Game Director wants it the way it is for “server identity” reasons, so saying there’s zero reason for the lack of a quality setting in public orders is kind of burying your head in the sand; that’s your opinion vs the GD’s design vision… who’s winning that argument?
Ask for all the changes you want, but don’t complain using an “as is” game design element against the known design intent (public clearly has a known limitation as you can’t enforce a min quality), even if you and I think that design intent is stupid.
It would work the same as most public orders do, which is some jackass posts orders with missing mats or pathetically low commission except now he also expects it to be t5.
They reason they dont is because when tried it in Beta everyone put everything up for R5 only. Nothing got made, and people couldn’t use it to level like it was intended.
Sometimes the players do win that argument over time.
If we look at the state of M+, their vision for it was unpopular and participation in TWW is drastically lower than DF. They forced their vision, but it didn’t work out. Maybe they’ll try to change it back in the other direction in S2 They already tried to salvage it it via added gilded crests at lower levels but I don’t think that really helped enough.
With public orders it’s harder to show whether or not more people would engage with crafting if they added quality limits, but they might as well give it a try and see what happens. It’s not like it’s super popular in its current state.
Knowledge tomes, some parts, most toys, PvP gear, pets, and some cosmetic stuff. That’s what comes off from the top of my head of which I have either requested such items or fulfilled such public orders in the past.
My main is an engineer in TWW. Fun gadgets, not particularly great as a profession to actually engage with people with. So haven’t really engaged with how much they expanded or limited things in TWW but at least knowledge tomes, PvP gear, and I’m pretty sure pets are still a thing for most professions.
For two reasons really:
Most of my critique of what you said was pointing out that you are just wrong, and that you share most of the falsehoods that the OP does.
Your analogy was faulty, and quite literally could only be corrected to include the point that you are telling a Karen that they were right to be unhappy about the order they received when they received the exact thing that had been requested. Because, as I pointed out to Moritz, the note is irrelevant.
Yep. OP really managed to create an explosive troll post.
I just want to point out that I don’t think anyone is being terse or treating you poorly or the sort. Folks are simply correcting you on a lot of the things you say because they are fundamentally wrong. Like what you said here for an example.
The Bind on Pickup, aka. soulbound reagents, is what makes the crafting order system work in the first place. This is why these aren’t BoEs and why they aren’t anything remotely like the legendaries in SL. Because every single item is crafted at the time when it is wanted, and not mass produced with no soulbound component dictating that a player has to engage with the game in order to utilize the gear.
In essence, you can’t disconnect any one item that is soulbound from the templates themselves as they are a key component of it to make the system work. This is why you saying “[…] were it not […]”; I’m not saying you don’t get this or that you are saying that components can’t be soulbound or anything else than that… I’m simply pointing out that one cannot disconnect them in the sense of distancing the way you are doing.
The system, and items, work because they are soulbound. It ain’t a case that “these items work, but we make them soulbound.” Which is how I’m reading your framing of what you are saying here.
They are one system, not two disconnected things connected … and that changes basically every single thing about how professions play out and why they aren’t anything like Shadowlands BoE legendary components.
You can’t do that in TWW anymore, that was one of the only useful fixes from DF for public orders. You have to provide all mats in public orders now.
This wouldn’t be an issue, your order would just never be filled since people would be waiting for orders with gold to use their limited weekly public orders and concentration on.
Yes, we do know how it works. Concentration would allow for quality limits on public orders to work perfectly fine.
It wouldn’t change anything because people who can meet the quality reqs won’t do it for a pittance.
Public orders are for items that either don’t have quality or you don’t care how they turn out.
All you’d do is flood the public orders with trash nobody cares to pick up.
And when somebody takes your public order, then sees that it requires concentration, and doesn’t feel like using it, they’ll just sit on your order, keeping it off market until it times out.
As @Zenetta noted, this has been changed in TWW. If you take an order that you can’t complete, it will auto-decline the order within 30 min so another crafter can take a crack at it. The only reason for failing to make a T5 public order is the mat quality was too low AND you don’t have enough concentration to bump it to T5.
Edit: I see you have been crafting in TWW (thought maybe you hadn’t tried it since DF)
No, the reason is that I can actually pull it off with concentration or maybe even without but decide not to because I’m bored and nobody can stop me from picking it and letting it time out.
I mean, it’s their concentration if they want to do that. I suspect you’d see a lot of unfilled orders though.
You see a lot of unfilled treatise orders because people post them for low amounts and those don’t even require concentration or any meaningful investment or skill.
I doubt many people do that, though I think the timer should be fairly short. I don’t know what it is currently.
Wouldn’t be that hard to have a system that blocks you from accepting public orders for a time if you regularly hold them without filling them if this was actually a thing.
I don’t like the idea of implying people are stupid just because they expect people to be honest / nice. They probably just assumed there was a socially constructed honor system in place that clearly isn’t there.
To me that’s like if you were carrying a package into the post office, and you asked the person in front of you to hold the door for you, just assuming they would. If the person held the door, then slammed it in your face at the last second, I wouldn’t call you a moron for expected the other guy to be courteous.
“Blizzard shouldn’t let people take orders unless they have enough concentration” (which means many orders would sit there and people wouldn’t even take them - it’s the OLD problem we had, before).
And then “If people accept a work order, Blizzard should FORCE THEM TO COMPLETE IT” comes right afterwards.
And those are such a small percentage of the gear. That’s not the bulk of trade that goes on. I do a few public orders for knowledge books, there aren’t a lot (or if there are, they get snapped up very fast by professional crafters.)
You have not made a convincing point for why my analogy is faulty. Both systems have an ironclad mechanical design to specify the item you are ordering, and you can attempt a hail mary with external communication.
Secondly, she does have a right to be unhappy. People can be unhappy about any number of things. She doesn’t have a right to be rude and a jerk about her unhappiness resulting from her own actions.
It costs nothing to give someone comfort for their feelings even if you disagree with their actions.