Asked for T5, got T4. Now I have to waste acuity for a recraft

which is why weve stated multiple times that laziness is a factor too…

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so racist people arnt incorrect?

You’re really going there?

Elaborate.

I quoted it above. It’s not a streamer, it’s from Jeff Kaplan.

The single most important thing to remember when creating a game is that it must be FUN. When someone sits down to play your MMO, they are doing so to be entertained. An MMO should not feel like a job or obligation. It’s very important not to fall into that trap of trying to manipulate your community, as if you’re trying to run an ant farm. As a designer, it’s your responsibility to create a world that’s exciting, challenging, and FUN. It’s not your job to play god over someone’s play experience.

Avoid ant farm syndrome. Don’t play god. Don’t make an ant farm. Social experiment is not the goal of the game. A lot of designers stop playing games when they start making games, because they are playing with the players. That is fun for the designer, not the player.

Great advice in general for game developers.

Stop trying to control the way other people play. We don’t need a babysitter telling us how to socialize correctly.

Spam trade chat to your hearts content offering cheaper services than the average public order tip that’s actually accepted if you desperately love trade chat crafting.

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from nine years ago. why is it suddenly popping up again?

yes because it shows your incorrect…

Eveerything you mention regarding friends and guildies would remain true.

Would crafters start demanding more? Probably.

But I don’t thin that would kill professions, if anything it would probably lead to more people doing them to earn the gold.

Then people who want to offer a lower price can do so… I mean, it’s basically a free market. So, I’m ok with free market capitalism in WoW.

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You’re, FYI

Not wanting to sit around for ages trying to find someone isnt lazy imo.

Its just not worth spending my time on.

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I don’t think anyone else mentioned it besides me? I quote it all the time when people make arguments that I think it applies to.

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ah yes i forgot that im writing my thesis statment here and didnt use the correct you’re thank you for bringing that up and not a counter point to my argument. your running out of gas

The job of the devs is to make the game and rules. Quite literally what you are saying they shouldn’t do

Not really a better system, just the system we have.

I’d love to see the ability to use some sort of buy / sell order system when crafting / getting an item crafted and NOT need to be present in a city spamming or reading trade to find the other half of the transaction.

It’s 2024 and an online digital video game - I’m sure they can come up with a system that allows buyers and sellers to ‘meet and trade’ asynchronously.

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then a r4 item instead of an r5 shouldn’t be an issue :person_shrugging:

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Problem is on crafting side, public orders have craft charges (one per day) and it would be problem to set number of charges. If no charges, ONE no-life crafter (or a bot) would take them all and leave other crafters empty-handed.
Many public orders would go unfulfilled since there are much more people ordering than crafters who would burn their daily charge on 1 order.
Other problem would be that very few people would do personal orders, people would just switch to public ones (path of least resistance).
Lastly, this would go against Blizzard goal to encourage social interaction.

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Every time someone brings up “Social Interaction™”, I’ll just remind them that LFG exists.

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its my craft and i want it now… your more than welcome to get it done in a public order… but if you want max rank then put in the time

and people still have to interact in LFG this isnt the own that you think it is.

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The point is if you go over the top in limiting people’s choices to manipulate them in a certain direction, you’re going beyond what you should be doing as a developer.

In this case, we already have the system and UI. They intentionally turn off the quality limit element of the UI just specifically in the case of public orders in an attempt to push players into “socializing” via trade-chat, which many people don’t enjoy.

This is where the ant-farm syndrome comparison comes in. They are trying to herd us into oldschool trade because they’ve decided that is “better” or part of the experience we should have to have when they could easily just turn on the little box that’s there for other types of orders and make it better for a large number of people who are not interested in being herded into trade chat.

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