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Will we ever gain any our Torghast powers in the maw?
Will we ever have more choice in our initial choice of powers in Torghast?
I love Torghast. Great fun on all classes!

Will we ever have a greater choice in our initial picks in Torghast? Will Veā€™nari ever sell a guarantee of certain powers in Torghast?
I love Torghast and I would like to see more difficult single player content. I feel scenarios were a fantastic thing that werenā€™t utilized well but Torghast is the most fun Iā€™ve had in the game in years.

are you guys planning on making a StarCraft 3 I really like StarCraft 1 and StarCraft 2 they are my favorite games to play sign Jenifer nixon

When can we expect the last of the main races heritage armors to come out? Night elves and Draenei still are missing their sets :confused:

Do you have any plans for Survival Hunter?

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As the world first Thunderfury prot paladin, Iā€™ve seen firsthand the careful balance you guys take with #nochanges when it comes to game changing meta discoveries - overall I think youā€™ve done a good job. Do you intend to carry emergent gameplay such as Blessing of Kings spam over from Classic into TBC?

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Why donā€™t grievous stacks drop when out of combat like necrotic stacks? Having oblivious dps run off to the next pack of mobs with stacks of grievous and nearly dying is somewhat amusing but not really enjoyable when you are the healer drinking and they have outranged you.

Will there be phases in TBC classic to avoid overcrowding in zones, particularly on the high-pop realms?

Since every race essentially on Azeroth now has a glimpse into what the afterlife is going to be like, they will no doubt change their behavior so that they can be sent to their preferred afterlife. So my question to ask is, if/when the Arbiter awakens, will she disavow Azerothā€™s mortals now that they have an unfair advantage?

Do you plan to continue shaping the pvp system in Shadowland to a point where it is fun?

Will there be a story where the Botany play a significant role in Kalimdor now that they have entered a new world?

Will there be any new features or improvements to TBC(classic) that were not implemented back in 2007?

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Will we see what happens to rare souls, like those of the Legion, since most of their command was killed within the Twisting Nether (Argus), they are permanently dead, will their souls catch a higher value for the Covenants or even the Jailer?

Can you add Warriors to the class selection of Blood Elves in TBC Classic, like they should have been from Day 1?

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Is there a chance that we might see more options in character customization? Like being able to chose different body types? You know, slim orcs, and draenei dudes or big troll ladies?

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Three questions about cosmetics/collectibles:

1.) Do you have any plans to add more customization options for character appearances? (i.e. hairstyles, eye colors, tail lengths, etc.)

2.) Do you have any plans to implement new class-based appearance options? (i.e. new druid forms that arenā€™t tied to character race, shaman ghost wolf, new soulshapes for Night Fae, etc.)

3.) Are there any plans to implement more non-player-power rewards through Torghast? (i.e. ā€œLegion-Mage-Tower-likeā€ rewards for completing Twisting Corridors layers)

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After all the years of Alliance and Horde working together then breaking up again and with the greatest challenge for Azeroth in front of us in Shadowlands, are there any plans to finally put the conflict to rest and merge the factions together? Or at least to let Alliance and Horde players group together?

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you have 0 idea what youā€™re talking about lol. SV was the most played spec in cata and mop, then they killed it halfway during wod when they mega nerfed it in pve.

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I am petitioning to keep the only unique thing monks have and that is their hand to hand animations.

Monks kit has been slowly given out to every class and then only unique thing going for them is their hand to hand roots. (mobility is now a DH trait and they have it better, aoe is now a boomie trait and they have it better) Once monks are using weapons we will just be jade class color rogues and fury warriorsā€¦ a monk only in name.

Lets not forget how lore breaking it would be. Since our literal class lore is how we learned how to fight with no weapons. We are masters of weaponless style of combat. Our strikes are enhanced with Chi.

Please keep Monks unique. But please blizzard fix some of the martial arts animations. We are very wonky with how our strikes are thrown. Look at SFV vs MK11. Capcom mo-caps everything thats why their martial arts look great and nether realm only does partial mo cap as a result MK animation are really bad and sloppy. I am not saying you need to mo-cap everything but I am saying our leg sweep should be an actual leg sweep not a ballet pirouette! Our whirling dragon punch should be a actual dragon punch upper cut not the WWE clothesline it currently is.

To spice up animations even more blizzard could easily make massive particle animation around our kicks and punches. Rising sun kick takes on the fire particle that combustion gives mages. Black out kick takes on dark particle effects. Fist of Fury has the only moongoose animation for particles. Go crazy with particles but please leave us as hand to hand.

** most importantly Add in WORGEN MONKS! Why does the alliance have two races (worgen and lightforged) who can not be monks and the horde only has one!

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Is or are there any plans to make raiding more rewarding?

For instanceā€¦ you spend hours clearing heroic nathria for (thanks for the boosted anima) very little in the way of the loot across an entire raid. Your great vault is only going to give you 213/216 item level gear for spending all that time in a week running the raid with 9+ other people for basicly nothing (the alst two bosses drop 220 gear).

OR you can que up for a mythic 10, not even time it and still get 220 ilvl gear from the vault each week. For many of us, mythics are not what we enjoy, fro multiple reasons up to and including, if one person leaves because they arent any good or the group is not up to their standards, now the keystone is demoted a level and you cant complete the mythic+ and your getting nothing. (sorry but thats just no fun and I nor my guild can stand running mythics even when they are a breeze) Its the core raiding that has sustained many of us and I for one would like the rewards to balance a little better for all the time and materials put into a raid every week.