Argument against TBC ? ANYONE

Today’s Blizzard can’t make Classic level content. It’s over. It was over years ago. This is all we have. At least they have had the insight to see that and the balls to put out Classic as it is. That deserves huge kudos.

The haters and usurpers will always change their narrative to fit their agenda. Classic is going to fail! Oh, it’s been hugely successful. Oh, well, then Classic is not going to last and everyone’s going to leave! Anyone with a brain can see that! Oh, millions are still playing. Um, well, the only reason they’re not leaving is because they’re waiting for the changes we have been asking for and which everyone obviously wants… and on it goes.

Personally I’m sick of it all, but there is no way the haters and usurpers are getting unchallenged on their nonsense in a world that now puts the opinion of forum warriors and social media manipulators above almost all else. If the price of freedom is eternal vigilance, the price of continued authenticity is involvement in the forum community.

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I don’t play Retail and have no plan to play Retail so I legitimately don’t care if Retail gets neglected.

If retail dies, so does Classic…Retail must remain for Classic to stick around. Remember Blizzard’s statement?

Classic has 3 times the subs as retail, so i doubt they will shoot the gift horse. Retail dug its own grave, arrogant devs that thought they knew better (which ironically don’t usually even play the game), CEOs that decided they were the gatekeepers, and you would lap up lazy writing and game mechanics and be happy about it. Choosing to make the game on easy mode to cater to “casuals” (which wtf is a casual? that doesn’t mean you don’t want challenge!)

Now they can reap what they sow.

I agree with you here. The ease of combat and your chances of dying to non elites while leveling up is extremely low unless you are afk in retail.

In vanilla/Classic… unless you are a warlock or a hunter, anything beyond 2 mobs is a trip to the graveyard if you try to hold your ground and don’t run.

That being said, WoW has always been considered a casual game compared to the other mmorpgs at the time. EQ, DAoC, etc. were much more difficult to play… the problem is that post Wrath, over time the game became TOO easy, and the rpg elements were discarded… having to eat and drink to regen hp and mana… using reagents for spells… having to train up spells every so often… that’s what makes the game immersive to me. Having to worry about whether or not you should sell off and repair and visit the bank before you go do a dungeon due to limited bag space… capital cities are visited more often… unlike on retail where they’re usually ghost towns except for the AH tycoons

I started with and have always preferred the Horde. But I also really liked the blood elves. I think it really just personal preference here. I’ve seen many hate the blood elves because they are a “pretty” race.

I doubt it. I know Blizz loves their heavily monetized cash-cow, but that doesn’t mean they’re going to throw away subscriptions just because consumers don’t like it. I don’t think they’re quite that childish.

no, those are things that dont belong in this genre

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Only negatives to TBC are one, the flying mounts killed a huge chunk of the WPvP aspect that vanilla was loved for.

The other is if they implement it, it could fracture the player base more than already happening.

Neither of these matter enough for me to not want them though.

The problem here, Vosh, is that you are failing to understand why those things fundamentally change the game from one thing into another. This is precisely why we are #nochanges.

I’m going to disagree with you on this one.

Levels still offer a learning curve for the player, to progress through basic > intermittent > difficult content. But also from a game world perspective, there are currently high level quests that still send player to places in the Barrens, Blasted Lands, Stranglethorn etc. that’s just good design to have players still move about Azeroth. If you’re a blacksmith, you’ll frequent STV, Silithus, Searing Gorge…the dark iron vault in BRD all the time etc. You’ll constantly still be within the same gaming realm as the levelling players.

Surely you have seen in Classic, you’re on the same zeppelin as a level 15 and a level 60?

It’s when you make an exclusive zone for 61-70 players and make the lvl61 content outclass all 60 epic content, and push this all in to an isolated geography, is when you break the game. Cata tried to solve this, and in a way it could have…but then they also added portals where you zip in and out to very linear structured zones.

They could easily add a new island such as Northrend that contains level 25, 40, 45 & 60 end game attunement questing. Add level 40 instances and a level 60 raid.

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lol are you serious ? You just got classic finally and now you want TBC ? Next thing it will be wotlk then Cata then MOP and so on. Seriously.

Very serious.

Think about it for a second, if we have to do 1-70 on a different server once TBC servers are released, then there isn’t much point in leveling multiple characters in Classic.

At a bare minimum we need to know Blizzards plans going forward so those of us who want to play TBC/WotLK can plan accordingly.

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Should be able to copy your 60 onto TBC…then you’ve only got 10 levels to grind as it was post 2006. One time only in order to prevent abuse with gold and duping items

I would actually prefer a slightly tweeked version of BC instead of a nochanges BC server.

I really like the concepts of having nearly every spec somewhat viable, way more than in Classic but not quite Wrath yet and the super hard heroics, redoing the massive Black Temple attunement.

Maybe no Blood Elves or goats, instead maybe give Tauren and Dwarves their Cata classes and make a few class quests for those races just so people have the option to play those classes without quote unquote “ruining” the Horde. No goats just to keep things relatively even as to not upset the Hordies.

A few teleporters and new pathways to compensate for no flying, all the fun stuff.

You have but you chose to ignore it .

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Gimme classic plus, with the BC talents and classes.

QFT

This is why I would absolutely love to see legacy servers:

  • 1-60 Classic
  • 1-70 BC
  • 1-80 WOLTK, etc.

Debates about which patch to deploy for each expansion will rage long enough for Blizzard actually to get the data packs translated for the Legion engine, just as they did with Classic.

Each expansion, self-contained, including major game changes, by itself, might actually provide hours and hours of fun. I had lots of fun in every expansion I played.

However. . .

The culmination of expansions and material changes to gameplay, particularly over the last five years, has turned the game an MMO I really used to enjoy, to a weird Diablo3-WoW hybrid online casino that I have no desire to play anymore.

Classic has brought me back. I want it to stay 1-60 Vanilla forever.

imho, any expansion material should be segregated into its own time capsule.

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(1) This is the wrong forum for this, and the right forum doesn’t really exist … too soon executus, too soon!!! Classic should run for a bare minimum of 4 years before classic TBC is even discussed and started on as a programming project.

(2) if classic TBC ever found it’s way to life it needs to (or really really should) stand separately from the classic original we are playing now, meaning separate servers

Hate flying mounts, made the world too safe, you can disengage from threats too easily

Also outlands made azeroth empty, it destroyed world-building.

As for everything else game on. I like arenas and the abilities and honestly dont mind the BE or dranei