TBC is only popular on the back of Classic. If you remove Classic, and just had TBC, that game doesn’t have any major appeal. Classic was so popular, that a lot of people’s first experience was TBC, so they think it was better than it actually was. Flying help ruin the game. World PvP is where Classic beats all.
This character was created on day one of vanilla. Vanilla (and Classic) is a steaming pile of dung when compared to TBC, and this is not an opinion, it’s a fact.
LOL you are yet another ignoramus who believes flying killed world pvp…Guess what? It didn’t…It was the BGs. You are probably yet another ganker who got butthurt that you couldn’t corpse camp people anymore when they were high enough level to fly away after rezzing.
Don’t want to believe me? That’s fine, you will see once Phase 3 drops in Classic and nobody is pvping in open world anymore…in a game WITHOUT flying
Ganking lowbies=/=wpvp
I want TBC, but dedicated server is the way to go. Don’t force it on the ones that don’t want it. Regarding splitting, we really don’t know how many would stay in classic or how many would rejoin to play TBC that aren’t even playing WoW anymore at all right now to begin with.
Ok. Let’s go from here.
What do you like about TBC?
Some specs (like ret) are real, functional classes.
Ret paladins were still bad in TBC, they were “improved” a bit but were not anywhere near the paladins we know in retail today.
Most of the set bonuses weren’t even good for Ret.
I know. I played a blood elf paladin.
And also:
^
Just an example, not talking specifically about paladins only. I know ret wasn’t WOTLK good because that’s when the “hey youze, you ret. get in the BACK AND TOSSA LE HEALZ” meme started.
Prot paladin was way better than it is now, as were druids.
TBC was ok but not as good as classic it had flying, arena, homogenization of class, linear dungeons, etc.
TBC is not classic and they shouldnt release TBC servers, you can play TBC right now on retail.
splits player base further then it already has. the cascade affect is self-explanitory
#nochanges
TBC servers would need to be separate because the various gameplay/class/race changes everyone spoke of would effectively sweep away this classic experience people wanted. But I also understand the hazards that come with splitting the population 3-4-5-6-7-8-9 ways if we end up doing separate retro servers for every expansion. But I wouldn’t want every earlier retro-expansion to be utterly killed by the next expansion either… Battle between old new and obscurity.
Aside from character skills and talents and first aid, level scaling change etc, is there something very important in the original TBC that’s been lost in retail and you’re trying to get back?
No you can’t. BFA isn’t TBC by a mile.
I didn’t care for TBC back in the day so I didn’t play it too much. But from what I recall the things I disliked were:
- Boringly linear dungeons. This killed WoW for me.
- New main city. Made me feel more isolated from the rest of the playerbase.
- Gear reset. This was actually a controversy at the time. Other MMOs have managed expansions with level increases without invalidating all the old content - and they existed before WoW came out. They could have kept old content somewhat relevant in various ways but decided not to.
- Spaceships. They already got us there via a portal, I don’t know why they had to add spaceships. It’s not like Warcraft 2 or 3 had spaceships so this seems like a deliberate change for some reason.
I liked the heroic dungeons because they added a new layer of difficulty for me. But the dungeons were still boring. Fights were more interesting, but the dungeons were dull and linear. And I hate raiding for various reasons, so it doesn’t matter to me how good the raids are.
Imagine if they create a Pure 60 Hardcore PvP server. If all mobs were removed from areas like castles, ruins, caves, etc they could be used as areas where Guild Forts are be created. Wouldn’t even need to create housing spaces this way. And if 1 Guild had a spot another Guild liked then they could battle for it.
Imagine BRD with the instance removed and instead made into a huge open world dungeon but where guilds could create their own Forts for PvP. That place would be a war zone.
Also, player looting.
Dude they don’t even realize how many people just want a game like UO pre item insurance and Tram. It’d be a whole new audience. There’s too much of a raiding community here, they get instanced dungeons to take as much time as they need to kill bosses and think it’s difficult, lol. Imagine requiring a group of mages just to cast wall of stone to prevent players from ganking them when they’re fighting Ragnaros or whoever. I might actually raid then, just for the PvP.
The story. I’m here for the story. I want to play through the story of wow. I’m a single player focused gamer who’s here for the story.
I feel like everyone’s arguement is “screw you and your interest in the story, I’m too busy hating on wow and everything wow is and has ever been! So of course they’ll listen to me.
So what? I should just leave? All you ignorant jerks trying to exclude me from classic and telling me to go back to retail, completely ignoring MY OCD that insist I play things in chronological order. I just can’t jump into the world of Azeroth after 30 years of ingame lore without experiencing the lore for myself. That’s why I came back. But you guys are insisting people like me are ruining it for you guys who just want to be frozen in a talosian menagerie style zoo. So I should just leave then? Because you guys are all convinced blizzard will never give me what I want, and I’m outnumbered a thousand to one so I should just unsubscribe now cause I’m wasting my time. Because only the people who really completely hate world of Warcraft is allowed to enjoy it, not people who actually come to want to enjoy it, all of it, for all that it is.
The sooner they can bring BC the better. Classic has been fun but its very flawed in some irritating ways.
BC retains all of that class uniqueness and adds fully viable specs across all classes in PvP/PvE, 10 Second CC limit, Arenas & Resilience.
Firstly, your juvenile dismissal of the people who got this game here in the first place is incredible hubris and ignorance. It’s par for the course with you Retail tourists, but it never seems to get old.
Secondly, BC broke everything about the previous game - it invalidated all the previous journey and progression. The first green drop through the portal replaced raid epics. Think about that. There are other reasons why people didn’t like BC, but that one reason is enough.
I get that lots of you loved it, many because it was where you began the game. That’s fine, and I hope you get your BC progression servers. But if you come after the current Classic servers that end at Naxx, the original community - the one that wants #nochange and spent the past 10 years pushing for this game - is going to start burning stuff. If you can’t understand that, you not only need to get back to Retail and stay there, you need to take a pretty hard look at your own motives.
Nah. I think you need to take a hard look at yourself and ask why you don’t want us to have TBC servers for years.
Seems kind of selfish to have the game you want and then to say we shouldn’t get what we want.
I think you need to read my post again. The last paragraph BTW.