Arena PVP S1 changes announced

Would also add that even if you get 2050 rating in the first week, you gotta maintain it for FOUR WEEKS (a full month) before you get a gun/bow/xbow or a 2 handed weapon.

BTW the other slots exist too while you are saving resource for an entire month. The next arena season will drop by long before you complete it.

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This has to be solely for testing purposes or just stating something ridiculous so us players have to “talk them to a compromise” that will end up being worse than what was in tbc originally. Being that actiblizz is still salty that classic is more popular than retail.

Don’t put your retail crap into classic. Hey Blizzard, you think you do, but you don’t. Half the player base quit shadowlands before the first major patch because of how terrible it is. Should we really have to suffer through that too because you decided to basically remove half the game for most players?

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Exactly… clearly Shadowlands isn’t thriving lol, why force retail’s arena system onto Classic? I’m genuinely confused. It’s like they are trying to ruin their game.

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its only 5 pieces that have a rating requirement, not an entire set. nobody is going to be forced to pve for gear. and like i said in another comment, id only consider 2 of the 5 pieces to be too high for the average player to get, the shoulders and weapons. most players will be able to get 1700 for the other 3 pieces. this also isnt basic pvp gear, that would be the honor gear. the reason people pve’d for gear to pvp with is because it had a completely broken proc on it that should have never been enabled in pvp. it wasnt because pvp gear was too hard to get, it just simply wasnt as good.

thats definitely not true. if you actually believe that, then you havnt played against the right players.

anybody who gets 2k in the first week is going to be more than capable of holding onto that rating and pushing past it later on.

I foresee a gigantic problem with making PVP so much more difficult for casuals and making PVE so easy.

It should be the other way around.

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Just reminding you how exclusive the gear is going to be. Many people will have weapons that are much better in PvP than the PvP gear in the first week. But the top ~5% will manage to cobble together a good weapon in 4 weeks that’ll get replaced in the 2nd season which wouldn’t be much further away.

the game has always worked like that where the pace of gearing is much faster in pve than in arenas. but youre going to be missing a ton of resil if you only have pve gear. most people will be using a mix of honor gear and kara gear for the first few months until it eventually all gets replaced by arena gear.

No one will have the resil because the gear is not obtained. Basically people will gem and enchant resil if they are a class that needs a lot of it. Burst classes like mages and rogues will do very well in teh first couple seasons more than they already did in the first couple seasons.

This is completely false. The rating was only ever required to buy the items. However who knows what blizzard means by “maintain”

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This video perfectly describes how it feels being hyped for TBC then getting this kind of news…

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No one actually cares about the three pieces you can get for 1700 though. Nor the shoulders for that matter. But 2050 for a weapon, limiting it to the top 3-5%, that was easily obtained by 90% of the population in 2007? That’s a massive change from how this worked in TBC and participation just got dumpstered and set on fire, as will the game’s sub count. Your 2200 rating craters to 1800 when no one under 1700 ever queues ever and quits the game early because they don’t raid. See retail. Half the population told Blizz to pound sand because it sucks. I wish they would stop trying to make TBC suck.

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That is true, however then those players will need to maintain that rank in order to continue using those pieces which is absurd. If they try to eliminate casual players from Arena, then they are eliminating like 80% of the playerbase. Classic and TBC are absolutely appealing to casual players. The thought of having to maintain a certain rating to continue wearing gear sounds less appealing than staring at a wall and doing nothing.

Also even though it’s just 5 pieces, it’s clearly the 5 pieces that matter. Like nobody is getting excited about pvp rings lol.

As far as high ratings go, I guarantee people clown around and still get there. Most the people in my retail guild do arenas while either high or drunk and they always hit 2000-2200 rating. Plus retail is far more competitive and balanced. TBC was from the era when fun was the focus, so the pvp is far less intense. Similar to Classic. That is why it is appealing to casual players.

I feel like the rating requirement to equip the gear has to be a misunderstanding, something poorly worded or something, that just seems insane to me, they’ve never done anything like that in any version of WoW. It’s likely just poorly worded and means that to obtain the gear you need the rating. Either that or it’s some really disturbing attempt to stop people form selling rating boosting that’ll just make people stop queuing the second they get their weapons. However I think even Blizzard knows that’d be extremely bad for the community. That said, if the rating requirements are simply normal “get X, buy it, and you’re good” I’m 100% okay with them adding rating requirements to all seasons gear.

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who the F asked for these awful changes?! these devs are seriously a bunch of morons

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This would be like if you had to keep killing a boss each week or you can’t keep using the items he dropped. I really hope this is a problem with English.

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I thought of this too, lol. It’s the only somewhat logical reason why I could see Blizzard adding such a system. But even then, it’s still awful.

Or like if you finally get Invincible from ICC, but in order to keep being able to use the mount, you have to maintain a weekly clear of ICC which needs to be finished under a certain amount of minutes lol.

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This sounds like a solution in search of a problem.

Don’t get cute, don’t try to make improvements. Just set it up like it was done in TBC. Just give us the game how it was, and let us play it again.

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“Don’t fix what isn’t broken” is a good idiom that Blizzard just… has never heard.

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