Are WoW season's to long?

There were never 4 major patches.

Closest you get is MoP and 5.1 didn’t really add anything as far as endgame content goes

I am happy with the season being “long”. I would even venture to ask for longer seasons. It allows for more ability to do other things in the game after I’m done with mythic plus and raiding.
I can venture into old zones. Complete mage tower. Check out some obscure bit of lore I didn’t have time to read earlier in the season.
Also gives some much needed breathing room

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This is how it’s been since pretty much vanilla, wotlk at least.

Once the next patch/season/update hits everything from the previous looses relevancy. The exception was before mythic dungeons, heroic dungeons would stay the same and become irrelevant over time as the raid hear outclasses it.

You grind out your gear and tier sets all over every season with new achievements, bosses, and challenges.

The only change to that came with the mythic dungeon scene, where dungeons became more relevant and competitive.

And if the old version of the game is so much better why do they have to keep splitting it off into different variants? Classic, classic hardcore, classic anniversary, classic SEASON of discovery, etc… it’s so boring and repetitive that people constantly need this:

Even more in classic.

It sounds to me like you have just outgrown how MMOs work.

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If the game was fun, it wouldn’t matter. Blizzard has missed the mark on rewarding everyday play.

Yeah, WoW has been out for 20 years, at this point it is disingenuous to talk about the good times before seasons, because its basically been this way forever.

If you are still playing like OP you don´t hate seaon(s), you hate the current season.

Even in TBC large part of the playerbase didn´t bother with raiding, and when they hit max level they would just PvP and get welfare epics by standing AFK in AV every new season, that was literally the gameplay for a lot of ppl… And it worked roflmao.

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I agree with this guy. I was brought into this game by a friend and when my sub runs out this month I don’t think I’ll be back for a while.

The whole progress reset stuff feels horrible.

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Objectively false and terrible attempt to troll. Get out of here.

Really I thought it was because people disliked it and didn’t feel the story / gameplay was compelling enough to stay subbed. I know I’m one of the people who unsubbed in SL because of how grindy it was for anything covenant related.

This just proves I am correct, you’ve defaulted to the “I don’t have an argument against you there for you are trolling” response.

that’s exactly what they do. They add a new raid and that’s season 2, doesn’t matter what you call it.

My mind is telling me the game was a lot better when we didn’t have seasons, I dont know if it right or not at the moment, nor do I care if it is

I just think it was better when we didn’t have seasons; it’s not like the game swaps out textures for actual seasons

You are playing the game, though?

Does having the word Season bother you?

Yes, the leaves dont change

Jokes aside, is having the word Season somehow worse than the word Patch to describe a new content release? It’s still called a Patch anyways, just the actual open period of the endgame content in the patch is described with Season.

ok joking aside… IMO, the only reason we have ‘seasons’ now is due to a failed e-sport & the seasons cater around that… now it is how the formula of making the story continue and content for any expansion. There is no room for any imagination when using a formula like this as it curtails what can and cannot be done in a give time for a season

This is just my opinion, and it pretty much only counts for me, and I am ok with that

Edit - It invokes something in me that it is not

How do the seasons cater around some failed E-Sport and what failed E-Sport is that?

The content cadence has more or less run this way since Legion, with the main reason for Season not working well to describe prior expansions’ patch cycles being that updates were in some ways more irregular or unevenly distributed than they are now.

The game has always had, to some extent, “seasonal” content in the sense of content released in batches. That was always a thing. Blizzard has become (mostly, anyways) more consistent with the cadence and relative volume of content given in a particular patch cycle, so I’m not sure what there is to take issue with.

I’m okay with there being longer waits between patches as long as that wait equates to a higher quality of content. I also would like to see them put effort into progressing the story more throughout the patch, not just over the course of the first few weeks.

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Oh don’t act naive its demeaning to the conversation

I’m serious, what are we calling an E-Sport? PvP? M+? Raiding RWFs that technically get treated like some third-party E-Sport?

What exactly are we saying is the driving factor behind the current content cadence, and what exactly about the current content cadence is bad or somehow fundamentally different from the Patch content cadence that we’ve had for a long time?

On a technical level the content cadence we have now is a holdover from the relative seasonal nature of raid releases. So is that what we’re calling a failed E-Sport?

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Tbh I wouldn’t bother. They tend to tinfoil hat rant.
Even alt hop to yell at you lol.

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