Are WoW season's to long?

It’s never going to happen.

Open the dungeon journal, and compare amount of content we got in vanilla/TBC/Wrath/ect.

It’s been a steady downward spiral, less dungeons, less raids, less major class changes(it’s been mostly recycling old abilities/tier sets for the last couple expansions.

WoW is firmly cash cow territory where they minimize inputs while maximizing revenue.

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kind of but not quite, seasons put an arbitrary line on where things end with a fomo attached to it.

Before you could go through the old content if you wanted to to catch up without some arbitrary end to it.

no. i hate short seasons. i won’t play if i feel like it’s a constant treadmill

I wouldn’t say patches are too long, but not paced very well. Or when they are not paced well, it’s very noticeable.

Dragonflight–great pacing, never really a noticeable lag in content.
Shadowlands—big problem with pacing in the beginning.
War within (so far) pretty bad pacing. They tried with Siren Isle and Plunderstorm to do some end-patch content, but it felt pretty tacked on and half-hearted. I got more out of the Darkmoon Faire than those things (the ring is nice but Siren Isle is dire)

They could also do some narrative build-ups that link the patches better. We know that the Undermine is coming. So they released a campaign chapter in Ringing Deeps to take into the next patch with some foreshadowing. That was over a month ago. Then nothing.

They had a half-hearted crashed Dal quest, then not much more. They should intregrate these patches better, maybe some world quests that antipicate the goblins coming to create some supense.

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The only difference from before was that you had to go through old content to progress. You had to do heroic dungeons to gear for raid, then you had to do the earlier raids in the expansion to be geared for whatever the current raid was. We just referred to the seasons as whatever tier number we were on. Black Temple being T6 for example.

Now, every season they up the ilvl drops from the end game content, change the dungeons so we’re not running the same 8-10 for 2 years, and make it so you don’t have to play earlier raids to be able to do the current raid.

We have always had seasons, they were just called something else and weren’t alt friendly. People consistently playing multiple toons all the time didn’t really start to take off until Wrath.

I am more concerned that Season 1 is always the most content we will see in an expansion and they have already pushed plunderstorm out… it doesn’t bode well for the rest of it. Also I haven’t done it yet, but Undermine looks tiny for a new content zone. I fear that outside of rep grinding there isn’t going to be much in the way of content for non-raiders. I don’t see anything in season 2 that is going to last another 6 months…

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Ignoring your “I haven’t looked at it, but I will still assume the worst.”

When has there been non raid content to last 6 months? Reputation grinding excluded.

What sorta content are you looking for to last 6 months?

They barely (if even that) finish the next season’s content in 6 months. If they shortened the seasons then you’d just get less content per season.

We’ve always had seasons. They were just called raid tiers in the early game.

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Besides whipping the developers and telling them to hurry up I don’t see how you can ‘speed things up’ regarding Seasons.

As the greatest minds often say: Let them cook.

I am sorry if you are agreeing with my statement how am I assuming the worst?

I just find it weird to make such remarks when one is apparently not looking into the content.

But that being said…it’s a side point.

I am genuinely curious what sorta content you would be looking for. If m+ and delves don’t count

There didn’t use to be ‘seasons’ in the PVE Retail realm. I know its be in PVP for a long time. I wish things would go back to what it was. I personally don’t like ‘sets’ of gear always becoming obsolete, grayed out, and non-upgradable. It is just such a grind. It’s my opinion.

[quote=“Sephrinx-sargeras, post:3, topic:2039120”]
There should not be seasons at all. The expansion should launch, and then you play the expansion and then they add content. More raids, dungeons, etc.
[/quote] I completely agree.

Ok.

Just call them raid tiers instead of seasons.

Previously a new raid tier hit, you wanted all the new gear.

Nothing really changed.

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I would agree if I used massive poetic license

6 months feels good to me. I can reach goals, challenge myself, make alts, find time to do some random things. I get a little bored the last month. But it’s good.

Not my job man, you realize that people are allowed to say things like “hey this isn’t good” without needing to solve the issue right? I know this is a thought terminating thing people like to use, but could you not? Could you try – and I know this is hard – understand that some people don’t want to be stuck running the same dungeons and delves for 6 months? Is it content? Sure? Can you do it? Sure? Will it drive you insane? Yes. Some people like repetitive stuff. That doesn’t mean we all want to do it. Also, I am going to point out that even though “I haven’t looked into it.” You haven’t made any statement indicating why I would be wrong.

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Raid Tiers are just Seasons by another name.

It’s exactly the same.

So yes, WoW did have Seasons, the only thing that changed is the vocabulary.

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I mean what is a season now? M+, raid, and delve seasons are attached to a specific tier of content. The only difference is that m+ and delves didn’t exist back then and there are some extra achievements now.

Seasons and raid tiers are effectively the same. The only difference is that m+ and delves didn’t exist back then. But seasons are tied to raid tiers. It’s functionally the same.

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