Are PVE servers bad?

This is literally a War game though, it makes me wonder why people like Warcraft a game about orcs versus humans if they didn’t want to engage in player versus player? literally missing half the excitement of the game,
sometimes in the open world you see somebody who is your level and you kill them so they cant take your quest boss, its fun.

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I’ll just remind everyone that WoW isn’t exactly the pinnacle of PVP games. It’s not like WoW is starcraft or quake or something. This game’s PVP is highly unbalanced, and it really shines in large scale situations where it is FUN, but not particularly skillful or challenging. Yeah, there are good PVPers and bad PVPers, but the skill of WoW classic mainly boils down to knowledge of cooldowns, timing, and class abilities. And the vast majority of PVP encounters are not decided by personal skill, but rather by gear, classes involved, the element of surprise, and number of players present.

Some people really enjoy the PVP, and that is cool, but don’t force that on everyone or insist it is the only way. Also, don’t camp lowbies and then cry when you get ganked and camped as a result. Better yet, don’t camp lowbies at all, and instead, go fight good high level players or something.

Are you so insecure that you had to make a thread like this?

What are stuffs that PVP server have that PVE doesn’t?
C*nt griefer players who enjoy t-bagging you.

Back in vanilla, on first day of retail, the game recommended me a server and I just went with it. It happened to be Cenarius, a PVE server. I had a great time. I could run around and do things, and I could flag /pvp and fight the other side.

Now I am on Deviate Delight, an RPPVP server. I’m having a great time. PvP is not optional now, and yet I find it hilarious when a group of five skull-level alliance run by and mow me down on their way to wherever they are going. I haven’t been seriously stalked or camped, but there’s definitely an edge to playing on a PvP server that makes it more fun.

On the other hand, if I were seriously focused on quest progression or end-game raiding, and didn’t want the bother of other players screwing up an already hard-to-manage group of 40 people, I can see going on a PVE server.

tl;dr - It’s all legit.

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If by ‘best’, you mean the ones that flock to world firsts or the like, then it is another facet of being hypercompetitive. The PvP servers are hypercompetitive from the beginning, and encourage tribalism to forge a group into a solid unit.

Normal servers, on the other hand, are more laid back, and relaxed. I don’t have the pressure to go go go on Mankrik that I might elsewhere, meaning I don’t have to race past content on a chase for endgame. I just got 30 yesterday, with a little over 2 days /played. I’m just enjoying the journey.

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Tribalism is not required for cooperation or success. In fact, in many ways, it produces the opposite.

Pretty much this…I play PvP because that’s where my guild went though I did also play pvp back in the actual classic days.

The people taking swipes at people who play on PvE are probably the same people who sit on lowbie zones killing quest npcs.

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It doesn’t have to be professional or balanced to find entertainment in it, imbalance makes it much more interesting. And I played a paladin in vanilla, arguably one of the worst PvP classes, so this isn’t coming from some rogue or windfury shaman.

Getting attacked by three people and winning is extraordinarily satisfying, I get much more entertainment out of that than a 45 minute victory in LoL that was near-identical to the match before it, only to be followed up by a near-identical match. Yes you will also lose to unfair conditions as well, generally more often, but that’s all part of the game.

I came from Warcraft, so I guess I just assumed two factions battling is completely normal. It feels so to me, regardless of whatever the “match-up” during a situation may be (5v1, top-tier gear vs. quest gear, any other endless number of combinations, etc.), so I suppose I just don’t get the problem in the long run. As I said, I understand the “not for me” mentality, but not the idea PvPers are vile monsters.

EDIT: As for elitist pricks, I encountered plenty on PvE servers though it was generally bragging about their gear or such instead of “pwning n00bs”.

No, that isn’t true. Stormrage? Area 52? Thrall? PVE, all of them.
Meanwhile, the populations of some of the formerly huge PVP servers such as Darkspear and Kel’thuzad had plummeted.

Sure, it can be fun. But being a lowbie and being camped for an hour probably isn’t fun. Someone who camps lowbies IS a troll/griefer. There really isn’t any other way around it. He gains pleasure from selfishly ruining the joy of others.

Again, there is a distinction between people who enjoy PVP and people who enjoy trolling defenseless players by camping them. I happen to have fond memories of large scale pvp battles, bgs, duels, and city raids. I enjoy the PVP. But I do not approve of ganking people who are busy. If I really want to fight someone 1v1, I will /slap /duel someone, and I will wait til they are done with their mob and ready to fight.

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Tribalism is not required for success, this is true. However, as someone who played sports as a kid, I can say that any successful sports team is almost like a tribe. Especially games like football, baseball, soccer, basketball, or the like, where there are many moving parts, and you’re often acting on training and instinct before you even have time to think about what is happening, trusting your team to move in concert.

And then there’s the military, which is both a series of tribes (different branches/units) and a tribe unto itself.

Tribalism is not necessarily bad, unless you are not part of the tribe. Tribalism taken to extremes, however, is bad. But anything taken to extremes is bad.

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How about all the successful private servers went PvP. Ya the pve ones died off as they got stagnant.

You know people wave and not kill you on site right? Sure there will be some.

Just holding yourself back with a stagant realm.

But if you ask that same person why they’re doing that. You’ll get “PVP on a PVP server” or “red is dead” or some other rationalization. Sure, what they’re doing is not against the ToS but doesn’t make it NOT shady.

Blizzard will not even intervene for griefing. They do this on purpose because you’ll get thousands of people getting killed, reporting it as griefing and thus creating an investigation.

Right well notice how unstable sports teams are in the long term. And notice how inefficient the military is in the long term. It’s pretty paradoxical to be loyal to a sports team when you can be cut next season. It’s a short term cooperative effort. Camaraderie is not the same as tribalism. Being friendly with some does not require me to be exclusive and hostile to others.

In fact, tribalism and chauvinism are part of the reason our military is so profoundly incompetent and inefficient. Obviously, you can’t be inclusive to everyone, but being extremely closeminded and set in your own ways, always favoring your own group to the exclusion of others effectively guarantees that you will never find better solutions to problems.

It is not a coincidence that the most backwards societies of the world are tribal and the most technologically advanced are highly inclusive.

Tribalism is almost always more efficient because you have a homogeneous group with the same mind-set working towards a common/collective goal. Attempting to force people with fundamentally different beliefs, often times mutually exclusive, together just creates infighting. This is why just about all of the greatest empires die from within, the more peoples they absorb, the less stable the society becomes.

EDIT: And why topics like this pop up.

Then why is it that societies that allow people of many different backgrounds to work together to solve problems do much better than tribal societies?

I don’t think so. Some just prefer one or the other.

pvp servers are pointless. cant take anyones stuff, ganking is just an annoyance. all these “pvp server” tryhards would crumble in 3 minutes on UO. so dont even start

play what you enjoy… there’s nothing different about a normal server than that you can’t get ganked by randoms.

You are kidding me right? Societies made up of groups with mutually exclusive core values are literally incapable of coexisting because of that, and are doomed for failure unless you have a totalitarian state keeping them subjected, the Ottoman Empire is a prime example of this.

Please inform me how a society made up of two peoples, one who views all life as sacred and important to a good society, and the other who believes human sacrifice is imperative for a good society, can coexist and create a stronger society.

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