Siege feels miserable regardless of tuning. It’s not so bad as a tank and melee DPS, but ranged (bar BM Hunters) is just…ugh.
Everything else though seems alright to me at M0 as a tank, melee DPS, and ranged DPS. Haven’t tried healing yet, but that’s because healing makes me rage-y.
I simply questioned his opinion that he is trying to pass off as a fact. If he gets that defensive and instantly makes things personal then that’s not my problem. People should be able to cope with the challenges to their opinions and be able to substantiate it.
I am snarky, but I don’t start off by flaming. If you read things from start to finish I only match them if they make things personal. This thread is a good example of that.
I honestly don’t care what you think of me, but at the end of the day I’m still the one who doesn’t make things personal.
I literally quoted him making personal statements about me. You can continue to ignore all of the personal remarks all you want, but they are here for everyone to see.
You do make things personal. You constantly insult people’s skill. I loathe people like you that play WoW so much. You are just way too invested in the game, obsessed with achieveing things no one gives a crap about.
Players like you make the game miserable for the bulk of the player base that is just looking for fun.
Again, put the balme on Blizzard for making systems and content that attracts nasty and sweaty players.
Edit: I’m out of here, I’m not going to argue with bored office workers, that take this game way too serious.
Well Heroic dungeons instead of Normal dungeons, but I get your point. And yes, I would consider those endgame content. I would consider anything that creates vault slots endgame content.
I agree with this but I also think it’s a little more nuanced than that. The average WoW player is much better at this game than they were 15 years ago. The community as a whole is much better at not only understanding high-level game concepts to maximize performance, but also at disseminating that information to the rest of the community. High-quality guides are significantly easier for the average player to find than they were in Classic. Even average joes are much better at the game than their Vanilla equivalents for a fraction of the time and energy investment. That’s not a genie you can put back in the bottle.
So yes, WoW has gotten harder over time. That’s partially a response to how players have gotten better over time, but also because there’s a greater demand for harder content.
The way WoW has gotten harder is by adding more difficulties, not by making existing difficulties harder. With the wide range of player skill levels you can’t make just one or two difficulties that satisfy every player. So the answer is we have several difficulties intended for different types of players. The ratios of those player types isn’t as important as the fact that as many different types of players have something to do as possible.
I don’t agree that every player being able to do the hardest content in the game is an inherent part of the MMO genre. FF14 is the most successful MMO besides WoW and they have similarly low completion rates for their Ultimate-difficulty raids. To me an MMO is about being able to play an RPG game with a large community to interact with. That community doesn’t need to all be centered in the same content. Not for a community as large as WoW’s. You can make games where difficulty is an intended part of the experience, stuff like Dark Souls is a prime example. You could even make an MMO like that. But I don’t see how difficulty or the accessibility thereof is a defining feature of MMOs.
That honestly saddens me. I was enjoying this conversation and I’m disappointed that you weren’t as well. I’m sorry that you saw this as a waste of time. At the very least, know that I didn’t regardless of how strongly you disagree with me.
You are seriously going to sit there and watch this dog pile and tell me that I get personal? Lmao. These are not just “opinions” these are personal remarks that are again, not relevant to the topic.
I don’t actually. I state it as a fact and only bring up skill if its directly relevant to the issue. I have many time given fully detailed advice if and when people are genuinely trying to improve. Not when they come here trying to off-load blame in every which way. Or if they try to talk about something that they clearly have little to no experience in.
How did I make it personal? It’s seriously impressive that you give everyone a pass for their behavior and say none of it is personal, but still try to say that I was. Literal cope.
Again, I don’t mind going back and forth. You just happened to engage with me and continued to do so. I have not complained about people being toxic or dog pile. It was simply stated as a fact as something that happens.
I’ve been avoiding getting mired in the personal attacks sidebar but as a neutral observer I would say that’s 100% an insult. There’s plenty of ways to direct someone towards a part of your post that you felt they missed or ignored without taking that aggressive tone. It’s one step short of directly telling someone that they’re too stupid to understand what you wrote and the underlying intent is clearly the same.
You can continue to think that, but I’ve clearly shown that he started it and everything else followed after. You attempted to say that I instigated, but failed to explain how or with quotes to prove it. When I gave you quotes like you requested you said it doesn’t count. Even Reshyk sees it as a personal remark that I felt sparked this whole thing.
You seem to be fixated on thinking that I care about what you think, but I don’t care to be liked. Clearly. If you want to argue, I’ll argue.