@Anyone that says Sharding is not noticeable

Sorry, I thought they were rhetorical. :frowning:

No, we don’t have proof, we only have the word of the people actually working on the game. And they didn’t even say the game was incapable of running without it, only that they were considering it as a means of managing the population of the game.

occasionally. and yet it’s on 100%.

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Did it ever occur to you that maybe they needed to keep it on more often than they thought they would?

We’re talking about the company that won’t ever come out and admit it was wrong even when it is and it’s obvious that it is.

and yet you’re willing to give them a free pass to use it in classic.

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I’ll take sharding over server merges. Screw server merges. I’m not sacrificing my character’s name and the community I’ve become a part of for anything. Server merges kill a community more efficiently than sharding ever could.

Post is a prod for thoughts. Thinking of WHY there will be sharding and seeing if there is an alternative.

In this case, I am working with the belief that sharding is for combating tourists and their eventual disappearance.

Also, if you believe pro sharders don’t want to acknowledge the long term impacts. Is it possible you don’t want to acknowledge that you might be inflating the impacts?

yeah i’m still not willing to give blizzard a pass on sharding. they have proven to be unable to keep their word with it repeatedly. i accept that we are probably going to have sharding, and so long as sharding remains only for about 2 weeks and only for 1 to 10, i’ll deal with that. the moment i see sharding outside of that, for ANY REASON WHAT SO EVER, i am gone.

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Fine. I think you’re overreacting, but fine.

given blizzards past with sharding i don’t consider it an overreaction at all.

or do you want them to magically somehow end up with sharding turned on for world events and AQ launch event?

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Depends how many people are actually playing Classic.

Honestly if part of their reason for wanting it at launch is server stability and they tell us that it will be a time limited thing, then I would like to hear their thoughts on AQ gate opening.

That’s going to be as clustered if not more so, as there wont be 6 zones to spread everybody out in.

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The whole entire point of Classic WoW is to be rid of all the bad design choices that have ruined modern WoW.

Sharding is high on the list of bad choices.

DO NOT INCLUDE SHARDING!

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I will admit TBC did have some issues but knowhere near the level you proclaim. Wrath, Cata, and for the most part Mists (may have been my pc for mists) were fine.

The only recent issues (WoD/Legion) stem from blizzards migration to an inferior cloud based server architecture.

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Oh i hope not, from what i’ve read around the fourms and on reddit etc. People bring up larger events and it’s not always answered when it comes to sharding, so i don’t think i’m inflating the impacts so to say!

Personally i do think it depends on the type of tourist people are thinking of? Other MMO’s? Retailers old folk who want a community game basement dwellers who never played an MMO? The idea that is passed around here commonly is that, it’s 100% retailers (Which is untrue. but most of it will be them.) So the best way to avoid the two player bases clashes and messing up servers or what have you is to release content patch on the same day.

We’ve both seen that retailers vairy on there feelings for classic but they’ll always put there main game, BFA + First. So they’ll do there content for first week, maybe do some of it and then try out retail when most of the Classic only player base or, Tourist from other games places and so on, can play it well enough, move on from those zones and poof. Retailers won’t need Sharding now, due to the fact that a good chunk of people moved on.

While your idea… Can sorta? Uh work i think, the fact that it’s a bit unfair, also how would they pick said retailers and so on?

Though i think one problem we all have with talking about sharding is just the lack of info we’re given, we don’t know what the server population will carry, how long sharding will be in for, what zones what levels? How many servers Etc etc.

Edit :

This is all i could find atm on blizzard hardware, if anyone can find something about there cloud servers please say!

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The lack of information is definitely a problem.

I’m curious, other than instancing, I’ve never played WoW with sharding, in any capacity.

Could sharding impact WPvP? Would it dumb it down?

After all, we won’t be getting BGs to supplement that PvP fix during launch, and I particularly enjoy WPvP.

For a limited time yes then a player will become part of that servers community.

Having a 10 to 15k player pop cap necessitating the need for sharding will have a much larger impact on server communities than merges will

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You also lose your character’s name.

On RP servers that’s a HUGE con to server merges.

One big problem with Sharding is W PVP, i won’t say everything. But sharding in retail doesn’t understand factions. So one problem with warmode that i’ve read A LOT was Alliance where ALWAYS out numbered and it forced blizzard to take action, with rewarding alliance to turn on warmode Etc. Which caused even more problems.

So it can truely effect World pvp World bosses herbs ore viens and so on.

I just remember local defense channels alerting that X was under attack. So if enough players were attacking, and I decided to show up to help defend, along with other players, is it possible that I would not see what was happening since I would be in a different shard?

That kind of thing.

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