No, we donât have proof, we only have the word of the people actually working on the game. And they didnât even say the game was incapable of running without it, only that they were considering it as a means of managing the population of the game.
Iâll take sharding over server merges. Screw server merges. Iâm not sacrificing my characterâs name and the community Iâve become a part of for anything. Server merges kill a community more efficiently than sharding ever could.
Post is a prod for thoughts. Thinking of WHY there will be sharding and seeing if there is an alternative.
In this case, I am working with the belief that sharding is for combating tourists and their eventual disappearance.
Also, if you believe pro sharders donât want to acknowledge the long term impacts. Is it possible you donât want to acknowledge that you might be inflating the impacts?
yeah iâm still not willing to give blizzard a pass on sharding. they have proven to be unable to keep their word with it repeatedly. i accept that we are probably going to have sharding, and so long as sharding remains only for about 2 weeks and only for 1 to 10, iâll deal with that. the moment i see sharding outside of that, for ANY REASON WHAT SO EVER, i am gone.
Honestly if part of their reason for wanting it at launch is server stability and they tell us that it will be a time limited thing, then I would like to hear their thoughts on AQ gate opening.
Thatâs going to be as clustered if not more so, as there wont be 6 zones to spread everybody out in.
I will admit TBC did have some issues but knowhere near the level you proclaim. Wrath, Cata, and for the most part Mists (may have been my pc for mists) were fine.
The only recent issues (WoD/Legion) stem from blizzards migration to an inferior cloud based server architecture.
Oh i hope not, from what iâve read around the fourms and on reddit etc. People bring up larger events and itâs not always answered when it comes to sharding, so i donât think iâm inflating the impacts so to say!
Personally i do think it depends on the type of tourist people are thinking of? Other MMOâs? Retailers old folk who want a community game basement dwellers who never played an MMO? The idea that is passed around here commonly is that, itâs 100% retailers (Which is untrue. but most of it will be them.) So the best way to avoid the two player bases clashes and messing up servers or what have you is to release content patch on the same day.
Weâve both seen that retailers vairy on there feelings for classic but theyâll always put there main game, BFA + First. So theyâll do there content for first week, maybe do some of it and then try out retail when most of the Classic only player base or, Tourist from other games places and so on, can play it well enough, move on from those zones and poof. Retailers wonât need Sharding now, due to the fact that a good chunk of people moved on.
While your idea⌠Can sorta? Uh work i think, the fact that itâs a bit unfair, also how would they pick said retailers and so on?
Though i think one problem we all have with talking about sharding is just the lack of info weâre given, we donât know what the server population will carry, how long sharding will be in for, what zones what levels? How many servers Etc etc.
Edit :
This is all i could find atm on blizzard hardware, if anyone can find something about there cloud servers please say!
One big problem with Sharding is W PVP, i wonât say everything. But sharding in retail doesnât understand factions. So one problem with warmode that iâve read A LOT was Alliance where ALWAYS out numbered and it forced blizzard to take action, with rewarding alliance to turn on warmode Etc. Which caused even more problems.
So it can truely effect World pvp World bosses herbs ore viens and so on.
I just remember local defense channels alerting that X was under attack. So if enough players were attacking, and I decided to show up to help defend, along with other players, is it possible that I would not see what was happening since I would be in a different shard?