What I am betting we will end up seeing happen with sharding is the caps will increase over time.
So if each shard is set to 15 people per shard. A month down the road it will bump up to 50. Feel free to insert your own guesses on the actual numbers. I randomly selected 15 and 50.
High caps on sharding will be the Blizzard equivalent of ānot using itā.
We donāt even know what kind of hardware their cloud is being run on. All we know is theyāre using cloud server architecture just like every other MMO on the market.
Honestly then i donāt know what to tell ya, we do know hardware was much more expensive back then, then it is now. I think Blizzard can do better then a bunch of community made servers (Edited Mangos etc.) But, if you do not donāt know what to tell ya,
Also do you have the Sub numbers for ESO swtor? Iām lookin around and canāt really find them myself, I know ESO isnāt past 2-3mil, and SWTOR is no way past 1mil with F2p.
I do wish you people would stop thinking Iām somehow for sharding just because Iām defending it. Iād prefer NOT sharding but if itās legitimately the only means Blizzard has available to them to mitigate bad launches or the massive population drop-off thatās inevitably going to happen AFTER launch, as seems likely, then Iād rather take my chances with it than fall victim to server merges and CRZ.
Thatās almost exactly the same reaction I had. It felt like Vanilla and then suddenly, BAMā¦sucked right out of the experience. All the negativity I have towards the Current game came right back to mind. Justified or not the feeling was that suddenly Iām playing BfA with some cheap parlor tricks to look like Vanilla. The types of things that create those impressions have no place in Classic.
They for sure have. I canāt remember where it was referenced but it was an announcement when they were describing their new server structure, Iāll try to find it.
If I ever personally came across sharding in the demo I donāt remember. All I know is I was enjoying the demo far more than I was enjoying retail and for some reason that meant I tried NOT to play the demo too much for fear of spoiling myself before the launch. I didnāt want to get tired of Westfall before the game was even out.
Iām not saying you are, i just think Blizzard can do it without sharding, i always give people the benifit of the doubt, and clearly youāre from an RP realm which doesnāt have sharding. I mean Moonguard alliance can pack up zones EZ same with WRA You remember the whole Yearly Argent Event they do in icecrown.
I mean do we have proof? (Not you in general but anyone.) That World of warcraft modified client can not run without sharding? I DO think itās something can turn off much like LFG That UI etc, the Demo did it no? Iām sure they can do sharding as well if they choose too.
Honestly population from retailers WILL drop off no matter what, server bloat is going to happen, we canāt fight that itās why we should have server mergesā¦ Or as i said, get something to you knowā¦ Pull the Retail player base attention away for a bit, so those who only want to play classic will do it, and it wonāt be a mass pool of two different player bases trying to get into one game, and just have one after say a week and another after say another week, How long do content patches last? About a month no? thatās more then enough time.
Edit: Sorry phone auto correct is making me repeat myself?
I think the biggest problem is, or at least what everyone is talking about is the start of the game. Mostly the first week, Itād be better to have the Classic player base get the head start, and not be allowed to make any alts just one toon.
The problem is with Pro sharders is that they donāt see how bad it will effect later in the game and so on.
That is assuming your post isnāt satire, which i think it is.