Anybody Else Disappointed With The New Class?

It’s a ranged caster so yeah I’m automatically disappointed.

25 yards it ain’t ranged


Go find a thread or two asking for playable Drakonids and voice your support! Or make your own thread entirely! If the High Elf squad taught us anything, it’s that being vocal is required!


I heard people say the exact same thing about DH and Monk, and to be fair, they were right at the time. Those classes are now much better fleshed out than what they were when they were released.

I think Evoker will find it’s niche, it’s just going to take some time and iteration.

The elf threads…Oh No
I did just made a random post/thread about fixed profile pictures because I can actually see my face now so I shall wait to post again to not be spammy :dracthyr_heart:

Go post in these ones:



The models are neat and flight is neat, but the class mechs are a little boring.

There are some things about Dracthyr that I am not a huge fan of, but the class is growing on me. Devastation has the sort of chaotic button smashing playstyle similar to Fury or (old) Fire Mage.

preservation is good stuff. well designed healer

Eh, not having the Warrior class for melee seems very lack luster. But I wasn’t interested in the Dracthyr to begin with. Hero Classes should a bit more versatile.

If 25 yards isn’t ranged then I guess my Shadowstep exists just to teleport me in place lol.

im liking everything about preservation so far… except being 1 shot by enemy devastation evokers in RBG’s… Nothing like getting hit by a 90k deep breath + Stun, followed up by a 85k Fire breath…

Guess i should just dodge it rite?

You might want to speak for yourself. I love every second of the Dracthyr evoker. You will, too.

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I’m trying it out, but that 25 foot range for things - that’s not going to be a good thing for content converted from earlier XPACs in the future (like the M+ dungeons available in SL Season 4).

It’s close enough to pick up splash from melee mechanics and too far away to be under the melee umbrella.

I’m not sure I’ll continue playing it past the pre-release activity.

I’m only doing it now because there’s no meaningful content available besides that.

only disappointed in the fact they can’t be themselves as mounts like worgen get the racial on all fours =/

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Nope, I love mine.

Evoker in a vacuum is totally fine. It’s the fact that they’re hard-locked to Dracthyr and vice-versa that absolutely grinds me. Classes being racially locked, while incredibly stupid, isn’t as bad as an entire race being locked into one class.

It’s not for me. I played the starting zone, fiddled around a bit with some of the spells, and that’s all I needed.

It’s also just flat out too narrow to be the Dragon class. It makes the second class in the game that’s heavily involved with Earth magic, that can’t tank. I could understand the lack of a melee spec, given how many melee specs are in the game, but I can’t help but think that the Dragon Class really shouldn’t be the one to break the melee trend. Caster/healer w/ Mail feels like it was done because the game needs more casters and healers, and Mail is the least utilized armor class. The visual identity, theme, lore tie-ins, and gameplay really don’t have that much cohesion.

Things like Neltharion’s scale turning into one of the most powerful defensive melee armaments on Azeroth, really set the tone of Black Dragons and Earth Magic having a tank slant. And here we are, with Shamans being unable to tank, and Evokers, literally Neltharion’s scions and Legion, unable to even enter melee combat to begin with, let alone use Black Dragon magic to any real lore-based effect, when the Black Flight is their progenitor.

IMO Evoker is a worse implementation than Monk, which has lore composed of ‘lol pandas lmao’.

I’m only disappointed with the run animation in drac form.

Despite them being new and what not they are at the bottom of lots of sims and charts sadly.