It is under powered poorly represented in all specs, this actually started a very long time ago.
Back in the day properly played you could beat a rogue warrior mage but you had to outplay them.
“Example” Pally fights 8 people because he is going to use his full heal, I had a silence if timed right wold kill the heal which it should.
You just fought 8 people time to die, you should have got away sooner and you could have bubbled.
Now Pally fights 8 people heals and pulls a few Templar verdicts for 70k …
“Example” Druid bear had to come out of bear form to heal silence right before that, down he went.
Now Druid Bear has 900k hit-points, spams a dot and heals and does melee in bear form. LAUGHABLE TOTALLY LAUGHABLE…
“Example” warrior had gap close and ham string was hard to kill but you could do it the finisher was normally a disorient because he was on you followed by another shot.
You had to know some things about the class you were up against, we had silences, we had snare, we were a kiting class.
We provided damage in raids, and were to be desired for some utility…
Then came the Nerf’s, somehow someone decided get the Nerf bat…
Nerf after Nerf … too the point the class is undesirable to play, there is the misconception that we gotta keep the monster in the cage.
This misconception plays out all the while you got a Druid with 900k HP fight discouraging people from doing Bgs.
You need some scruples, to let that stuff pass even if you have to borrow some.
War Craft PvP has in many ways become a rinse and repeat of stuns till you die, the group this appeals too are somewhat elite I think ?
On the positive War Craft has the best story-line and Raiding and content unequaled.