If you only exected the experience of the original game, Dungeon Finder would be in the game for about 25% of the content at most, but not necessarily in the game at all.
Again, I never said you did. I was just commenting on the people who do post those.
I donât get why thatâs a problem for you. Blizzard is not the first business Iâve stopped patronizing.
I have no problem with that. I quit WoW at the end of Legion myself. I was only specifically addressing the people who say it as a threat to try and coerce Blizzard. Nothing more. People are welcome to unsub for whatever reason they like, whether I agree with their reasoning or not. I have no expectation for people to be âloyalâ to WoW.
Iâm on a mega server. After speaking with a bunch of other officers in other guilds, their general consensus is that players really donât care about LFD as it doesnât impact them very much. The common theme? They feel bad for the low pop realms. But thatâs really about it.
Thatâs been my experience too. I donât doubt for a second that thereâs a lot of people who want and some who could benefit from it greatly, but I donât think thereâs any evidence to suggest that these people make up a majority.
I disagree strongly that dual spec is a significant change, which could be why you think my view on people opposed to similar changes is extreme.
Objectively, we just seem to have a different view of that reality. Though thereâs some subjective evidence.
Iâd say that a featureâs significance can largely be evidenced by the amount of spam you see on these forums begging for their implementation. Dungeon Finder, HvH battlegrounds, dual spec, drums of war change, etc. What we see on forums canât confirm what portion of people want something, but it can certainly signal how important they are to the people here, and itâs almost invariably because the thing they want is significant to their experience.
True, my apologies. Itâs pretty common sentiment in every single thread throughout Classic/TBC asking for things like Dual Spec/LFD, though.
Yeah, Iâd have to agree that there are far too many people who have a sort of all or nothing attitude towards changes. Which is honestly pretty ridiculous, since we have actual proof that the experience canât be the same without changes.
I think the area where most of us end up disagreeing with each other is in the degrees of that sort of thinking.
The issue is the game devs having little to no respect for players time, not one of self-respect personally. From things like basic flying being 60% rather than at least 100%, blitzing through the expansion + arena seasons, and the CoT teleport not being in Shatt from the start; it just pads online time without actually increasing participation or enjoyment.
How can you say that though, when there are actual people (like myself) who say that they like those aspects of the game? And not because they waste time, but because they add a sort of merit to the game that canât be boiled down to just time spent playing?
The game was designed this way because it follows a certain design philosophy about what makes a game fun. Sure, it canât please everyoneâs sense of âfunâ, but many of us actually treasure those aspects of the game. How then can you possibly say that they exist only because of a lack of respect towards the devsâ audience?
How long is it until people realize that development doesnât seem to be dictated by post like counts?
Yeah, Iâve found myself explaining over and over again that there are two sides of this issue: One is that none of us here can possible glean what the consensus is among all the players based on what we see on forums and social media platforms. We DO NOT represent all of the players in the game, especially since we generally tend to flood to the forums during times of controversy. The other thing is that Classic doesnât need to appeal to the majority, even if there is a clear consensus. Appealing to the widest possible audience is what they do with Retail. Appealing to a specific audience was the point of Classic.