And that kids is why sharding is unacceptable

11/07/2018 09:02 PMPosted by Droodguy
Very immersive


As immersive as waiting a few minutes for a mob to spawn?
11/08/2018 06:57 PMPosted by Sunjashi
11/08/2018 06:53 PMPosted by Mogar
...I'm more concerned about the playerbase. Already on these forums we're seeing more and more people saying things like...'Sharding wouldn't be that bad in capitals, or blackrock, or AQ, or this or that. The goalposts are already being moved. Just wait until a convenience like sharding is taken away from these types of players. Revolt, revolution, turmoil, riots in the streets. So what is the point of sharding? Blizz is trying to satisfy people who will never be satisfied. They'll always ask for more.


No idea, but all they're doing is hurting the cause and proving Brack right. They think they want authentic Vanilla, but they don't.


Those who are advocating sharding are more than likely not the same people who have been requesting, for over a decade, that Blizzard provide Classic servers.

IMO, the vast majority of those who are advocating sharding have a retail, instant gratification, convenience oriented mindset. They do not want Classic. They could not handle Classic. They want Classic +, vanilla lite, EZ mode vanilla or a level 60 capped retail in a vanilla setting.
Two things. Sharding is a quality of life thing (better gameplay experience) and a cost thing (more efficient use of servers). So if they aren't going to do sharding:

1) Please don't give Youtubers and streamers priority access. Make 'em wait in the queues. When they get d/c'd every few minutes, back of line like regular players.

2) Also, jack up the price of the sub to pay for all the new Classic servers. Probably need more than they have for live servers that use sharding. Pulling a number from you-know-where, $40/month should cover it.

So with those two, #nosharding would be a good thing.
11/08/2018 07:47 PMPosted by Sunjashi
11/08/2018 07:32 PMPosted by Oldallagala
...

Holy !@#$ this post is gold. This is the best forum in a while! “Why are you proving our lies wrong? JUST STOP!!! Quit defending blizzard I AM TRYING TO SPREAD LIES ABOUT THEM”

You are a god damn moron dude. Your whole basis of hating blizz is on lies and when this guy proves them wrong this upsets you? Wtf???


Are you going to actually answer my question or are you just gonna keep tossing out more strawmen than a pumpkin farm on Halloween?


Bruv... you directed your response to me, and I responded... see above, ya goon.

I've also not tossed a single strawman argument and backed up near to all of everything I've said with proof pudding.
11/08/2018 07:51 PMPosted by Sunjashi
11/08/2018 07:45 PMPosted by Nickamus
...

Hey man, I dont need a reward. Heroes do good because it's the right thing to do.

Again, I'm not so much defending them as calling people out on their ignorance. This whole feedback forum for Classic is dominated by anti-sharding threads. Most of the people dont even know what it is, and apparently the loudest critics of it have little understanding of what Blizzard has said about it, yet insist they were lied to about it.

Outside of being a really enjoyable exercise for me, personally, I hope some other folks follow these links, read the posts and come to an educated decision on the matter.


Point still stands, if you're that confident, why do you feel the need to "call people out on their ignorance?" Why obsess over what others think? You know what you think, focus on that. Don't stress about what others think if you're that confident about what you think.


“If you know we are lying then why prove us wrong and just ignore us”

Maybe because lying and spreading misinformation is a bad thing to do in general and he wants to set the record straight? This is so great they aren’t even defending their lies anymore but questioning why anyone wants to prove them wrong lol jfc this is great, keep going so I have stuff the read for my morning coffee tomorrow
11/08/2018 12:28 AMPosted by Aranhod
11/07/2018 11:45 PMPosted by Raggnnar
I don't mind general mob competition. But I feel like waiting for hours upon hours to hopefully get a npc that spawns like every 10-15minutes right clicked in time while 1-200 or more ppl wait for said npc is just ridic.
So go do some other quests if that area is too busy. Vanilla wasn't like retail at all, where there's one main quest line that you must follow to complete the zone.

And never do a quest that gives gear I'll likely wear till low-mid 30's? you kidding me?

All I am saying is that I see the value for LAUNCH ONLY. I am not gonna have a panick attack if it is launch only or never there at all and we have queues and whatnot. In general I am on your side, 100% complete anti-perma sharding. But I understand, and in my personal opinion agree with, the concept of doing something to alleviate the initial launch issues.
11/08/2018 07:51 PMPosted by Sunjashi
11/08/2018 07:45 PMPosted by Nickamus
...

Hey man, I dont need a reward. Heroes do good because it's the right thing to do.

Again, I'm not so much defending them as calling people out on their ignorance. This whole feedback forum for Classic is dominated by anti-sharding threads. Most of the people dont even know what it is, and apparently the loudest critics of it have little understanding of what Blizzard has said about it, yet insist they were lied to about it.

Outside of being a really enjoyable exercise for me, personally, I hope some other folks follow these links, read the posts and come to an educated decision on the matter.


Point still stands, if you're that confident, why do you feel the need to "call people out on their ignorance?" Why obsess over what others think? You know what you think, focus on that. Don't stress about what others think if you're that confident about what you think.


Yet here you are, so clearly focused on what I think, say, and do!

Also, I don't need a reason to be here discussing the topic at hand. It's why they exist. Forums arent just for angry tin foil hats, man. They arent supposed to be an echo room.
Repost:

Notice the bolded part. I especially love the part that says new expansion content was now going to be included, areas that previously did not allow CRZ.

"A cross-realm zone (or CRZ, also used as a verb) is a zone that grabs players from a pool of specific realms in order to populate the area and make it feel more lively. You will notice these "foreign" players because they will have a (*) beside their name, and they may also have a realm suffix. Building on to CRZ, new to 7.0.3 are Shards, which are separate instances of these cross-realm zones that have been created on-the-fly to maintain stability if the zone is hosting too many players. Both of these processes should be entirely seamless and almost unnoticeable.

You cannot choose if you want to CRZ or not, and it's going to happen in most of the game world regardless of you realm's population size. Even Stormwind, Orgrimmar and new expansion content were recently included; areas that historically have not allowed CRZ. There are some exceptions, though.

- Stormwind, Orgrimmar, Elwynn Forest, and Durotar are CRZ-disabled on RP realms only
- The old world PVP zones of Wintergrasp and Tol'Borad do not allow CRZ
- Legion Dalaran's upper city seems to not show any CRZ, though the Underbelly does.

With most of the CRZ world being unavoidable, there are some viable concerns, like competition for resources, rare mobs, quest completion, and WPVP faction balance, among others. Blizzard has recently addressed the resource issue by making herb/ore nodes shared among players. Skinning and fishing were unaffected. They've also allowed quest mobs to be tagged by multiple players on the same faction. They may still be faction-tagged, however. (Need confirmation on that).

So there are a few questions that can come from this, but those details perhaps deserve their own quote boxes."
11/08/2018 07:56 PMPosted by Ratsmats
<span class="truncated">...</span>

No idea, but all they're doing is hurting the cause and proving Brack right. They think they want authentic Vanilla, but they don't.


Those who are advocating sharding are more than likely not the same people who have been requesting, for over a decade, that Blizzard provide Classic servers.

IMO, the vast majority of those who are advocating sharding have a retail, instant gratification, convenience oriented mindset. They do not want Classic. They could not handle Classic. They want Classic +, vanilla lite, EZ mode vanilla or a level 60 capped retail in a vanilla setting.


You know where the irony is in this statement? Most the people advocating for LIMITED sharding are exactly these people. And we see the necessity in this necessary evil for a limited time because we want the healthiest vanilla servers for as long as possible. And this accomplishes just that.

And you guys ranting about are actually the ones seeking instant gratification with no foresight in what these servers will look like without it. “Just merge severs!” “Just lower the pop cap!”. Do these things and your servers die in a year because you needed your instant gratification instead of suffering for 2 weeks.
11/08/2018 08:01 PMPosted by Nickamus
11/08/2018 07:51 PMPosted by Sunjashi
...

Point still stands, if you're that confident, why do you feel the need to "call people out on their ignorance?" Why obsess over what others think? You know what you think, focus on that. Don't stress about what others think if you're that confident about what you think.


Yet here you are, so clearly focused on what I think, say, and do!

Also, I don't need a reason to be here discussing the topic at hand. It's why they exist. Forums arent just for angry tin foil hats, man. They arent supposed to be an echo room.


Did you just refer to yourself as a hero? For arguing with randoms on the internet? Superiorty complex much? And tribalism? Hello, pot, meet kettle.
11/08/2018 06:48 PMPosted by Nickamus
11/08/2018 06:44 PMPosted by Sunjashi
...

You're not presenting THE truth, only your personal interpretation of the truth. You can use things Blizz said all day as "evidence", but that doesn't change the fact that people are not only justified, but wise not to trust Blizz.


But these same people have not presented any proof, and I have. Generally proof is indicative of Truth. In fact, they have presented things as proof that actually end up being *my* proof, because they cant read and I can.

If Blizzard said they were going to shard in X situations, then shard in X situations, they didn't lie.

You are only justified in calling someone a liar if you can demonstrate how they lied. Being ignorant to the truth of sharding does not mean you are justified. Blizzard has been very clear about sharding and when it happens. There have been some bugs with it, which were fixed. That is going to happen. If you cant accept an occasional bug, dont use computers.


You want proof of Blizzard going back on their word?

https://www.pcgamer.com/this-is-how-blizzard-plans-to-finally-bring-back-vanilla-wow-servers/

From J. Allen Brack:

"One of the tenets of Classic WoW is none of the cross-server realms and different [server] sharding options that we have available to us today. There’s a lot of desire on part of the community that this is something that they don’t want."

Notice that Brack said "NONE", not "only in a limited fashion", "only in limited areas and for a brief time" or even "only when we feel it would help with server stability and/or overpopulated areas, such as starting zones at launch".

Now, apparently Classic will have sharding, despite Blizzard's express statement that sharding would NOT be part of Classic.
11/08/2018 08:05 PMPosted by Ratsmats
11/08/2018 06:48 PMPosted by Nickamus
...

But these same people have not presented any proof, and I have. Generally proof is indicative of Truth. In fact, they have presented things as proof that actually end up being *my* proof, because they cant read and I can.

If Blizzard said they were going to shard in X situations, then shard in X situations, they didn't lie.

You are only justified in calling someone a liar if you can demonstrate how they lied. Being ignorant to the truth of sharding does not mean you are justified. Blizzard has been very clear about sharding and when it happens. There have been some bugs with it, which were fixed. That is going to happen. If you cant accept an occasional bug, dont use computers.


You want proof of Blizzard going back on their word?

https://www.pcgamer.com/this-is-how-blizzard-plans-to-finally-bring-back-vanilla-wow-servers/

From J. Allen Brack:

"One of the tenets of Classic WoW is none of the cross-server realms and different [server] sharding options that we have available to us today. There’s a lot of desire on part of the community that this is something that they don’t want."

Notice that Brack said "NONE", not "only in a limited fashion", "only in limited areas and for a brief time" or even "only when we feel it would help with server stability and/or overpopulated areas, such as starting zones at launch".

Now, apparently Classic will have sharding, despite Blizzard's express statement that sharding would NOT be part of Classic.


They were referring to the actual content, or in other words, a mature servers events. They said at the very start “we are not replicating the launch experience and will find systems to combat that”. Another misinterpretation no surprise here
<span class="truncated">...</span>

Those who are advocating sharding are more than likely not the same people who have been requesting, for over a decade, that Blizzard provide Classic servers.

IMO, the vast majority of those who are advocating sharding have a retail, instant gratification, convenience oriented mindset. They do not want Classic. They could not handle Classic. They want Classic +, vanilla lite, EZ mode vanilla or a level 60 capped retail in a vanilla setting.


You know where the irony is in this statement? Most the people advocating for LIMITED sharding are exactly these people. And we see the necessity in this necessary evil for a limited time because we want the healthiest vanilla servers for as long as possible. And this accomplishes just that.

And you guys ranting about are actually the ones seeking instant gratification with no foresight in what these servers will look like without it. “Just merge severs!” “Just lower the pop cap!”. Do these things and your servers die in a year because you needed your instant gratification instead of suffering for 2 weeks.


Which of us is advocating the convenience of having a shorter wait for quest objectives, mobs, etc. likely driven by a retail, instant gratification, convenience oriented mindset?

Which of us is displaying a more vanilla mindset by being willing to wait in log in queues, compete for resources, quest objectives, mobs, etc.?
11/08/2018 08:13 PMPosted by Oldallagala
11/08/2018 08:05 PMPosted by Ratsmats
...

You want proof of Blizzard going back on their word?

https://www.pcgamer.com/this-is-how-blizzard-plans-to-finally-bring-back-vanilla-wow-servers/

From J. Allen Brack:

"One of the tenets of Classic WoW is none of the cross-server realms and different [server] sharding options that we have available to us today. There’s a lot of desire on part of the community that this is something that they don’t want."

Notice that Brack said "NONE", not "only in a limited fashion", "only in limited areas and for a brief time" or even "only when we feel it would help with server stability and/or overpopulated areas, such as starting zones at launch".

Now, apparently Classic will have sharding, despite Blizzard's express statement that sharding would NOT be part of Classic.


They were referring to the actual content, or in other words, a mature servers events. They said at the very start “we are not replicating the launch experience and will find systems to combat that”. Another misinterpretation no surprise here


Again, Brack specifically said "NONE", not "in actual content" or "only in a limited fashion".

I'm not the one misinterpreting or reading something that wasn't said.
11/08/2018 07:49 PMPosted by Summerayné
Notice the bolded part. I especially love the part that says new expansion content was now going to be included, areas that previously did not allow CRZ.

"A cross-realm zone (or CRZ, also used as a verb) is a zone that grabs players from a pool of specific realms in order to populate the area and make it feel more lively. You will notice these "foreign" players because they will have a (*) beside their name, and they may also have a realm suffix. Building on to CRZ, new to 7.0.3 are Shards, which are separate instances of these cross-realm zones that have been created on-the-fly to maintain stability if the zone is hosting too many players. Both of these processes should be entirely seamless and almost unnoticeable.

You cannot choose if you want to CRZ or not, and it's going to happen in most of the game world regardless of you realm's population size. Even Stormwind, Orgrimmar and new expansion content were recently included; areas that historically have not allowed CRZ. There are some exceptions, though.

- Stormwind, Orgrimmar, Elwynn Forest, and Durotar are CRZ-disabled on RP realms only
- The old world PVP zones of Wintergrasp and Tol'Borad do not allow CRZ
- Legion Dalaran's upper city seems to not show any CRZ, though the Underbelly does.

With most of the CRZ world being unavoidable, there are some viable concerns, like competition for resources, rare mobs, quest completion, and WPVP faction balance, among others. Blizzard has recently addressed the resource issue by making herb/ore nodes shared among players. Skinning and fishing were unaffected. They've also allowed quest mobs to be tagged by multiple players on the same faction. They may still be faction-tagged, however. (Need confirmation on that).

So there are a few questions that can come from this, but those details perhaps deserve their own quote boxes."


I'm not sure what the significance of this is. We had already established that Legion was the first expansion to use CRZ for current content. You linked these 7.0.3 notes like they are some sort of nail in the coffin about people being hoodwinked by CRZ after Legion launch. 7.0.3 is the Legion pre-patch, man. It was clear before Legion that expansion content was going to be sharded. You just, once again, proved my point.

All current expansion content (and behind) uses CRZ/Sharding since Legion. RP servers are exempt from this for old zones, unless a game-driven event is occurring in that zone.

How are you saying that people were told by Blizzard that Legion wasn't sharded? Legion was the first expansion that was fully sharded. 2016 called and wants their news back...
11/08/2018 08:19 PMPosted by Nickamus
11/08/2018 07:49 PMPosted by Summerayné
Notice the bolded part. I especially love the part that says new expansion content was now going to be included, areas that previously did not allow CRZ.

"A cross-realm zone (or CRZ, also used as a verb) is a zone that grabs players from a pool of specific realms in order to populate the area and make it feel more lively. You will notice these "foreign" players because they will have a (*) beside their name, and they may also have a realm suffix. Building on to CRZ, new to 7.0.3 are Shards, which are separate instances of these cross-realm zones that have been created on-the-fly to maintain stability if the zone is hosting too many players. Both of these processes should be entirely seamless and almost unnoticeable.

You cannot choose if you want to CRZ or not, and it's going to happen in most of the game world regardless of you realm's population size. Even Stormwind, Orgrimmar and new expansion content were recently included; areas that historically have not allowed CRZ. There are some exceptions, though.

- Stormwind, Orgrimmar, Elwynn Forest, and Durotar are CRZ-disabled on RP realms only
- The old world PVP zones of Wintergrasp and Tol'Borad do not allow CRZ
- Legion Dalaran's upper city seems to not show any CRZ, though the Underbelly does.

With most of the CRZ world being unavoidable, there are some viable concerns, like competition for resources, rare mobs, quest completion, and WPVP faction balance, among others. Blizzard has recently addressed the resource issue by making herb/ore nodes shared among players. Skinning and fishing were unaffected. They've also allowed quest mobs to be tagged by multiple players on the same faction. They may still be faction-tagged, however. (Need confirmation on that).

So there are a few questions that can come from this, but those details perhaps deserve their own quote boxes."


I'm not sure what the significance of this is. We had already established that Legion was the first expansion to use CRZ for current content. You linked these 7.0.3 notes like they are some sort of nail in the coffin about people being hoodwinked by CRZ after Legion launch. 7.0.3 is the Legion pre-patch, man. It was clear before Legion that expansion content was going to be sharded. You just, once again, proved my point.

All current expansion content (and behind) uses CRZ/Sharding since Legion. RP servers are exempt from this for old zones, unless a game-driven event is occurring in that zone.

How are you saying that people were told by Blizzard that Legion wasn't sharded? Legion was the first expansion that was fully sharded. 2016 called and wants their news back...


I guess you are conveniently "forgetting" that when CRZ's were first introduced, long before legion, that we were told CRZ's would only be used in past expansion content and NOT in current content.
11/08/2018 08:19 PMPosted by Ratsmats
11/08/2018 08:13 PMPosted by Oldallagala
...

They were referring to the actual content, or in other words, a mature servers events. They said at the very start “we are not replicating the launch experience and will find systems to combat that”. Another misinterpretation no surprise here


Again, Brack specifically said "NONE", not "in actual content" or "only in a limited fashion".

I'm not the one misinterpreting or reading something that wasn't said.


Once again, you arent really reading qhat was said.

Brack never said that there would be none, just that there is a strong desire for that from the community. You and that article interpret that as 'Brack says absolutely no sharding, ever!". That's not what was said.

He simply recognized that there was a desire for that. Theres also a desire to not have a disastrous launch. Seems like a second failure to launch for WoW was undesirable.

How horrible.
11/08/2018 08:22 PMPosted by Ratsmats
11/08/2018 08:19 PMPosted by Nickamus
...

I'm not sure what the significance of this is. We had already established that Legion was the first expansion to use CRZ for current content. You linked these 7.0.3 notes like they are some sort of nail in the coffin about people being hoodwinked by CRZ after Legion launch. 7.0.3 is the Legion pre-patch, man. It was clear before Legion that expansion content was going to be sharded. You just, once again, proved my point.

All current expansion content (and behind) uses CRZ/Sharding since Legion. RP servers are exempt from this for old zones, unless a game-driven event is occurring in that zone.

How are you saying that people were told by Blizzard that Legion wasn't sharded? Legion was the first expansion that was fully sharded. 2016 called and wants their news back...


I guess you are conveniently "forgetting" that when CRZ's were first introduced, long before legion, that we were told CRZ's would only be used in past expansion content and NOT in current content.


Exactly.

I thought I made that simple to read with the bold, italicized and underlined part stating exactly that. Guess not.

But just in case that part was missed and hard to comprehend and read for some, here's that tiny tidbit again:

Even Stormwind, Orgrimmar and new expansion content were recently included; areas that historically have not allowed CRZ.

And this very important part again: new expansion content were recently included; areas that historically have not allowed
11/08/2018 08:22 PMPosted by Ratsmats
11/08/2018 08:19 PMPosted by Nickamus
...

I'm not sure what the significance of this is. We had already established that Legion was the first expansion to use CRZ for current content. You linked these 7.0.3 notes like they are some sort of nail in the coffin about people being hoodwinked by CRZ after Legion launch. 7.0.3 is the Legion pre-patch, man. It was clear before Legion that expansion content was going to be sharded. You just, once again, proved my point.

All current expansion content (and behind) uses CRZ/Sharding since Legion. RP servers are exempt from this for old zones, unless a game-driven event is occurring in that zone.

How are you saying that people were told by Blizzard that Legion wasn't sharded? Legion was the first expansion that was fully sharded. 2016 called and wants their news back...


I guess you are conveniently "forgetting" that when CRZ's were first introduced, long before legion, that we were told CRZ's would only be used in past expansion content and NOT in current content.


I'm not forgetting that. I expressly said Legion was the first time it was used in current content. That is the opposite of forgetting.

I'm acknowledging that in Legion players were told that CRZ would be used in current content. Things change. They didn't lie. That was the intent when they implemented the tech. I heartily doubt Blizzard ever said "we vow to you on this day that CRZ shall never be used in current expansion content."

I'm open to being proved wrong on that. glhf.
11/07/2018 11:27 PMPosted by Eilethalua
I do agree that this is a big problem if sharding is used at any time beyond the first days of launch in the 6 starting zones.

As I mentioned in another thread, there's a variety of places where Blizzard is likely to suddenly decide sharding is needed:
- AQ event in Silithus
- at any time in the primary capital cities (Org and IF)
- in places like Blackrock Mountain when a dozen raid groups show up flagged and an all out brawl starts
- TM/SS, Crossroads, Sentinel Hill, any capital city raid
- any player created event, whether a dueling tournament or a running of the gnomes/bulls/zombies


And the mighty Kilhub and his guild get ready for Kilhub to bang the gong and ....

sharded to server where the gong has been claimed.