It’s a great gig for who we are. It’s why we don’t need a house.
Where I lay my head is home. See that rock? That’s my pillow.
I just picture a Lebowski Thor moment where the innkeeper is stepping over my pile of old quest rewards to find me sleeping with a blanket made of obsolete legendary capes, with my Lor’themar body pillow, and having to wake me up to tell me I owe him money, while my battle pets run around the room spitting stuff at each other.
Actual customization. A home that is MINE. Where I choose where the table goes. Where I decide if I want pancakes or coffee displayed on the table, OR BOTH. Where I can lovingly arrange a wall painting of my favorite NPC just so.
WoW developers seem to have it stuck in their heads that the players want to look ridiculous. That we like buildings that are unappealing and foolish. That isn’t true about the majority of players. And the ones that are silly are often applauded for their unique look.
ESO’s housing doesn’t have neighborhoods. The homes are in set physical locations, and instanced each home has a different size among several categories, and a theme (usually a racial theme set to match their environment). Inside, you may place items anywhere you like. Some objects snap to walls or floors, but a lot of things can be set free-floating in the room, for some interesting decorating or lighting effects. Your first “home” is free: a tiny apartment. You can teleport to your home any time, so having one in a place you go to often is useful.
Bigger houses can have crafting stations, vendors, and dye stations. They also have more item slots for number of things you can decorate with. So the bigger the home you buy, the more useful or interesting stuff you can put in it.
Having played ESO and FFXIV, I think I like the neighborhoods better. I like wandering around the districts, checking out other people’s homes. Some of them are super creative.
Considering we have phasing, i’d like housing, it’d be cool. Just a place to decorate or whatever, hold guild meetings (similar to garrison, but without all the expansion stuff/mission table/followers), every prof could make a few dif pieces of decorative stuff people could stick around the housing. They could even do it how wod archaeology pristines work where it starts a quest then you just place it in the highlighted spot so it wouldn’t require us being to actually place the items anywhere. It’d be nice though, I love my garrison and have it fully setup from WoD and still go back to it on ocassion but an actual housing system would be cool imo.
You cant sleep in a bed if an enemy is nearby, but thats ok…another settlement needs my help…(scuttles away)
I only came here to say that “An RPG” bothers me greatly.
It should be “A RPG”
That is all.
Mods fix that.
One mod No one lived in the museum after I shot up the place. And by no one I mean no one…
Not for you your dead. I’m the living I eat, sleep and sit on couch’s.
's where are they got gold so where do I buy or rent?
I want random assassins and monsters to show up at my house, try to kill me, maybe murder my servants or relatives. Then I can live out a revenge fantasy. That would be great.
this gets talked about alot here. mostly how it could work.
you dont really need a new profession. all the current ones could add to housing, in making items and whatnot. in a older post i saw someone list out ever profession and what it could make for housing.
Human immune systems are a bit different though. Carnivors can eat rancid meat that’d kill a human, and dysentery killed more soldiers than battle back before the need for hygiene was accepted.
Putting the latrines close to the kitchens was a recipe for disaster.
I’m just gonna stop you right there, TC.
Most RPG’s have “homeless” heroes. They stay at taverns and inn’s, even D&D which is one of the most iconic RPG’s most heroes are homeless to the point that having a home in a D&D game is a major feature and usually pretty interesting! (Example being Dragon Heist and the Trollskull Manor) Then you have a lot of JRPG’s where character’s live with their families, heck even every hero in Pokemon lives with their Mom.
It’s a lot more common in RPG’s for heroes to be homeless than home owners.
With that said, I am a huge supporter of Player Housing as most modern MMO’s feature it! Player Housing is one of my favorite features in any game that allows it. Both of WoW’s biggest competitors, The Elder Scrolls Online and Final Fantasy XIV, have very successful player housing setups that WoW can really learn from after it tried to reinvent the wheel with Garrisons.
Player Housing does not need to be re-invented, what WoW’s competitors are doing with it is great. What WoW “tried” to do with it was horrendous.
I really really REALLY hope that the Devs consider Player Housing as a feature in the expansion after Shadowlands. It could honestly be really healthy for professions, the economy, as well as more player created fun/opportunities.
My home is wherever I set my hearth. Haha. Please help. I’m so cold.
Blizzard is a small indy company. Player Housing is too much for a small indy company.
There’s some nice houses on Tol Barad. Just kill the residents and move in.
There are empty buildings scattered around. Go log out in them if you need that little bit of extra headcanon.
As much as I enjoy good housing systems, I also understand that it would take away from more mainstream day-to-day content if implemented within the usual WoW xpack cycle. It’s the kinda thing that needed to be added with TBC at the latest so as to not disrupt the existing precedent for release windows.
I am still not exactly on board with this but I have an idea. It’s a compromise and might not even be feasible but here it is:
A character applies to a ‘housing commissioner’ NPC for living quarters in a specific city. It cost so much gold (deposit and first month’s rent) and an item they must farm/craft/whatever (bribe). Once this is completed, the NPC assigns them a one room flat which is accessed thru one of the unused doors in that city. This would be directly tied to your character so when you entered that door it would automatically send you to your flat enabling more than one character to be able to use the same door.
The flat would come with a standardized old-looking bed, nightstand, wardrobe and washstand. Furnishings would include grubby-looking curtains, pillow/bedspread set, washbasin and frames for achievements. Walls could be painted in a single colour and decorated with a limited amount of character-earned achievements.
Rent would need to be paid each month to the ‘housing commissioner’ NPC or the flat would disappear with everything and the character would have to reapply (start all over). Changes/upgrades to furniture would be purchased from wood-cratfing vendors. Changes/upgrades to furnishings would be farmed and/or crafted. The choice of achievements would be the players choice and cost nothing in of themselves.
There would also be rare drops from mobs of extra furnishings like a lamp, flower vase, ect. for on nightstand.
Feel free to modify or eviscerate!
(Yes, I have way too much time on my hands right now but, unfortunately, I am too stressed to immerse myself properly in game so I am amusing myself here in between keeping up on the news.)
Careful what u ask for, they will unleash the garrison on us again. (TBH, I liked having a garrison)
I’m a murderhobo for hire so a house would only hinder my hobo lifestyle.