You realize we already have things like cooking, fishing, and archeology? Housing would be another one of those.
This is the correct take.
Regardless of whether youâre talking time gated content or PvP abuse or FP camping the worst possible outcome is that people login and have nothing of interest to do.
The game can do better and should do better. Take all that money that went into Warfronts / Garrisons / Island Expeditions and so something major with player housing.
Go to your garrison or class hall. What do you mean housing? What is the garrison or class hall if not your house? You literally lead both of them. Do they have to update them each expansion to feel like your home?
Those arenât homes. Theyâre also invaded by a bunch of npcs I donât want to see.
add woodworking make it a secondary profession and the passive skills could help stimulate primary profs
Mining would give us ability to create sidewalks and other rock related items
Jewel crafters could create statues and items for display purposes like figurines
Enchanting would allow for the creation of âlightbulbsâ by using magically energized crystals placed in chandeliers and wall mounted fixtures
Alchemists could create oils and adhesives for construction of furniture
Blacksmiths obviously create nails and other items like iron chandeliers
Engineering for drafting blueprints and schematics for actual construction
Tailors weaving wall tapestries as well as floor rugs curtains etc
Leatherworking adds a few animal trophies either wall mounts or full standing versions
Scribes creating paintings and other artwork as well as dyes and paints for coloring most of the aforementioned
What exactly do others game offer for homes?
You have a bunch of powerful NPCs in your home you get to send out on useful missions. And youâre the undisputed leader of your home. Seems like a good deal.
Once again, itâs not a home.
What do other games do for player housing? Iâve never seen it before in any game except EQ2. It was just some empty house you could put cosmetic stuff on or store some items.
FFXIV has homes in neighborhoods of different plot sizes and both personal and guild. Player housing that people are asking for would not be tied to any expansion, would not be a questing hub, and would not be mandatory. Itâs a place you can build and decorate and, if they do the neighborhoods, visit your friends or peep in other playerâs windows FFâs guild housing letâs you build a spaceship and go exploring and a workshop. You can place profession benches, have a little garden, train your chocobo, have access to your bank retainerâŠmm thatâs all I remember. The neighborhood also had a mailbox somewhere and a couple of vendors but I canât remember what they sold.
I have not played ESO and did not play Wild Star so I donât know what those are/were like.
Basically what people want is something cosmetic and meant to be purely for fun to do whenever you want. Similar to pet battles and transmog.
Seems like they could do that pretty easily given theyâve made more complex garrisons and guild halls.
We live life adventuring around moving from inn to inn
I like how vulpera can make camp anywhere. Itâs not housing but itâs prob the best blizz will give us lol
Fair enough.
Eve had this with Corp hangars. npc stations you paid Rent to have your own Corp hangar.
Your price is a bit high and we could work it down butâŠA monthly bill not out of order to get this.
Hell I have checked into eve off and on. Stopped playing 2 years ago. My rent still pays itself monthly in case I ever go back.
WoW doesnât have housing because erotic role play isnât widespread enough to justify implementing it.
Final Fantasy XIV got housing because ERP was so pronounced, that cities were spilling over with players that were emoting eachother in their underwear every single place you turned, blocking auction house areas, lobbies and generally being an eyesore.
FFXIV still has this problem but it is less severe with the housing, a problem that WoW isnât having.
I accept my hobo life and find that the need for a house is only good when the bank asks where I am so they can forward the stuff I have in my bank to my locationâŠI think they will have trouble in the shadowlands unless the International bank of the alliance have locations in the afterlife and if so what does that say for the banks on Azeroth???
Thereâs a reason murderhobo is a thing.
But seriously though our main job is adventurers. So, our home is the current inn in the area. Our birthplace would be more like hometown. Kinda like backpacking but as a job.
Having been there and done that itâs not âbadâ per se but it doesnât really offer as much as people think and thatâs in a game (BDO) where housing is functional as well as decorative.
The practical reality that you find is that even if you are enthusiastic about your home, you really only spend about 1% of your play time engaging with it. Yes MMO players do lean towards a certain SIMS/collector mindset but thereâs only so much engagement with a static object.
Me personally I found vehicles were more engaging, building and outfitting a ship I actually used regularly but that would be even more complex and time intensive to introduce to WoW now than housing would.
Imagine if we could rent a room at an inn. Imagine being the poor level 15 innkeeper sod who feels compelled to approach his tenant - Speaker of the Horde, Highlord of the Silver Hand, the old god killer, jailer of Titans, slayer of Arthas and Champion of the realm, because he refuses to pay his rent on time and his raptor is crapping all over the place.
Black Desert Online uses instanced housing in cities, you roll around the city pick a house design you like and buy it (any number of people can buy each house). Large multi-floor houses next to the bank cost more than shacks out on the fringes. The main thing in BDO is that the houses are a major part of tradeskills. Your stoves, alchemy tables, bookshelves, beds etc need a house to be placed in to be used.
You can buy a tiny shack or spend bucket loads of RL money and in game silver building a mansion, up to you. A few crazies spend thousands of dollars on their house but 99% just using the bare basics.
The main thing you find though is there is a pretty minimal market for tradeskillers to make stuff for housing, mainly because supply far outstrips demand (like most MMO economies with no item loss/degradation).
hahahahaha That would be awesome if we got cut scenes of this