AMS Still Not Blocking Silencing Shot/Entrapment

In other words, Silencing Shot would be undispellable except Blizzard really wanted to let priest and paladins to be able to dispel it in PvP. Their super special exemption did not extend to DKs because they are not magic dispellers, and this is not MtG where “protection from magic” would mean “protection from physical-magic” hybrids. At it’s core, it is a physical effect and AMS counts it as fully physical when it tests for resisting it and not fully magical.

Ah, I must be thinking of retail then maybe, I remembered it being dispellable for some reason.

No, you are making the same mistake the OP is. Typed damage and a magic typed dispel status does not mean something is a spell, and being a spell is the qualifier for AMS to block. “Magical” refers it being a spell, otherwise it would not block curse or disease spells.

There can be physical fire damage and magical fire damage. It’s easier to think of it as ‘attack’ and ‘spell’. There are also spells that do physical damage done by mobs, and those can actually bypass armor. Elementals also have auto attacks that work on the attack table, but also work as spells in terms of resistances.

It’s complicated, but AMS is working as it should. These kinds of interactions are one of the reasons people refer to WoW’s code as “spaghetti code”.

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Thank you for taking the time to break it down.

Guys, he’s right. They should make Silencing Shot and Entrapment physical debuffs so they can no longer be dispelled, then it’ll fix his problem with it.

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Its working as intended if its also blocking Curses. AMS blocks magic spells that apply debuffs, but not physical abilities that apply debuffs. If it was intended that specifically, all debuffs labeled as “Magic” were negated, then Curses, Poisons, and Diseases from spells should work instead.

Sorry bud, but even you have classes you’re supposed to be disadvantaged towards, just like everyone else.

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I’ll say it once to clarify for all the late-and-wrong people, including you:

“Immune to magic debuffs”.
Your “but curses” argument is irrelevant because we’re talking specifically about the debuff portion of the ability. Silencing shot deals physical, so the physical goes through. AMS is supposed to block all magical debuffs regardless of delivery. The fact that it blocks spells as well based on their delivery is irrelevant here because Silencing Shot is a physical ability in delivery - meaning that the physical damage it deals should not be blocked which it isn’t.

The magical debuff should be because that’s what AMS does. Try being literate, “bud”.

Except thats not true. Immune to magic debuffs, in this context, means debuffs that originate from magical spells. Thats why Silencing Shot’s Silence is allowed, but warlock curses aren’t. That’s just how the ability works, regardless of how you personally think it works. If anything, your interpretation of the ability is worse than how it currently works.

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This doesn’t make any sense though. If its applied via physical, it should be physical, i.e. Intim shout from a war is physical, and cannot be dispelled with normal mag debuff means.

There’s a lot of things that don’t make sense in Classic. Hammer of the Righteous is a melee ability (as it can be used while silenced) but rolls off the spell hit table. Shield of Righteousness can’t be used while silenced (so its a spell) but rolls off the melee hit table. Its complicated.

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This is the correct interpretation, and Retail’s tooltip for AMS better reflects this.

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Absolutely right. It blocks Serpent Sting, a poison that is applied through magical means (but can be cast while silenced, so it’s an ability and not a spell…? More strange things) but not Silencing Shot which is a physical ability that applies a debuff that is magic-dispellable.

“Immune to magic debuffs”

Is the debuff magic or not?

As spicyj said:

The damage/delivery being physical doesn’t change the fact that the debuff is magic. AMS blocks magic debuffs. The delivery is irrelevant. You saying it is doesn’t unmake the debuff magical - which is what AMS is designed to block. If AMS is not blocking magical debuffs from applying, which in this case it isn’t, then it’s a bug.

Sure, let them change it to block everything with dispel type “magic”, but then “fix the bug” with disease, curse, and untyped spells.

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Magical delivery would still be blocked (Curse/Disease/Poison/Magic). The problem is that AMS also specifically mentions that it blocks magical debuffs from applying. This isn’t a “Ok we’ll trade” scenario. AMS is not doing something that it states that it is supposed to do. That is a bug.

No those aren’t magical according to your logic. Those are curse delivery and disease delivery.

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AMS has always blocked those abilities based on their schools. Nature, shadow, fire, frost, holy are magic schools.

By my logic AMS should block magical debuffs as it’s stated that it does. Debuffs are separate from the school. AMS blocks both magical debuffs and magically applied debuffs because it’s Anti-Magic shell.

1/10 attempt at twisting logic. Try again.

Not during WotLK era it didn’t. You’ve been given video evidence of this. The dispel type is in place for PvP balance reasons, it is still an attack and physical debuff.

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I’ve been given video evidence of a bug, thanks.

And in PvP this magical debuff is still applying through an ability that blocks magical debuffs.

School: Physical
Debuff type: Magical.

Factually wrong.

Debuff type refers to the dispel status.

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