Alterac Valley

2006 was good too!

Did he just link a video from a private server as evidence?

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You do understand that the data they used to recreate this version is the same data blizzard would use correct? Blizzard said themselves that they wrote over all other versions of vanilla

1.12AV has reduce honor gain, and even less honor if you zerg; most of the honor in AV is from killing other players, also you’d get more from doing other BG’s if AV isn’t on the weekly.

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You know nothing about private servers. It’s quite a feat to make Worf facepalm.

But seriously, I see now what this is about. I got successfully baited hard. I’m usually not so gullible. :wink:

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I assure you I know a lot more than you do =D

And I mean if you got baited into…being wrong? idk what you got baited into.

My only point is that 1.12 is a zerg fest, if the players choose it to be. 1.5 is a zerg fest if the players choose it to be. And 1.12 can be the bg we all know and love if you choose it to be.

Over-reaction is normally key when it comes to this topic so I like coming in every now and then to laugh at it.

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Right.

I should have used the term reputation. Those grinding AV rep will get more out of quick matches.

I’ve been thinking this, don’t you get rep for summoning/handing in resources?

Yup. You would get more rep actually playing the game out in the long run. Even in 1.12 if you let a Zerg happen, it’s your own damn fault.

Which is why 2.0 killed this system. With reinforcements added and the new honor system it was 100% better to just flat out ignore each other because you got most of your honor through either winning or through marks

My memory (and I could be wrong) is that the turns in rewarded negligible rep.

If people are only interested in the rewards I can’t imagine them liking Classic over a long period of time.

I agree.

That said, I would be surprised if 1.12 AV weekends don’t turn into pve races. Especially if we get cross-realm BGs.

Majority of them will especially if you pug, but it’s not the only way to play.

but their repeatable right?

@Ehma depends how long the BG lasts for. Lets say it lasts around 20-30 mins in 1.12AV by zerging gaining 200+ rep, and the turn ins are around 10 rep per, requiring 50 resources.
Zerging would probably out weight the turn in’s simply because you would only have a chance to gain resources from adds. Other then that if people are already zerging it would become pointless trying to kill the opposing faction players because they’ll most likely be in groups anyways. The only way you could do turn in’s is if you just play’d D at the start and then still won, doubtful though.

I think the turns were repeatable (but I did not play 1.12 AV).

I can’t imagine anyone interested in the AV rewards grinding this way.

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Yes it could, but zerging is 100% counter-able in 1.12 and if the other side isn’t braindead you just ruined your av and the otherside can sit their all day just turning in quests.

For example, if you are zerging and the other team slows down your pushes at the bunkers, belinda, and at the bridge (which is very easy to do with a minimal amount of people). Now all you are hoping for is honor from HKs. You aren’t turning in any quests spawning near the enemies base, you are just running aimlessly back to the zerg where it’s met with archers/the infamous bridge. These turtles can last for EVERRRR. It’s safer to attempt to get you and your friends to take objectives and do turn ins while in a pug.

Yes, a premade could probably stomp through all of these obstacles, but they would also be able to do this in earlier versions as well.

In pug though, once that initial zerg is shattered through different rez timers and people just trying to get back to the zerg asap it turns into a massive turtle.

There is less content in 1.12. They took away npcs nerfed whats left into the ground and now you need more people to attempt a turtle. Also sections of the map are gone. Why would we want the version of vanilla AV that’s the closest to bfa? 1.12 is closer to bfa then it is to 1.5.

Got my AV Ram in 2006. I love that ram!

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Like i’ve said before, at the start it wont be so bad due to gear, the issue comes when gear is available.
With gear zerging the captain become more and more possible.
D CAN effect the zerg, yes, but the issue is 1.12 leads people towards zerging simply because the benefits not to doesn’t out weigh it. You gain most of the honor from the win, most of the rep, and MoH (assuming their implemented).
Everything else becomes irrelevant and considering today’s mindset it’s hard to see anyone not zerging.
Give you example, weekly AV’s take about 2 days (because it starts friday) tell back cap or D is done, even then it’s hit or miss if a BG you join does that. That only happens because you gain more honor per win (something like 2x).
1.12 Gives less honor to the point it’s lower then WSG and AB, but gives enough honor to make it worth doing only on weekly’s.
That’s basically just lives AV.

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I wonder where posters like this have been since AV came out.

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