I think it should be based off actual server pop. Grobulus for example, has 2/3rds alliance to horde. The ratio of ally to horde should therefore be 3 alliance for every 2 horde.
Total characters in the past 14 days for horde: 304,960. Total characters in the past 14 days for alliance: 416,042.
Are we going to sustain the ruse (LIE) that there is faction imbalances in FAVOR of horde. Or are we going to tell the truth about what faction cares about/is better at/wants to put more time into, PVP?
This just moves the problem over to WSG with alliance premades. We’ll still see the numbers and drop games based on comp. You just made this worse for alliance players that are actually trying to push for higher ranks, by having us use the same system we did for AV, except it’s being moved to WSG.
Are you nuts? Victory? Good luck sitting in queue for at least 2 hours or more. You Horde players are in for a rude awakening not realizing these premades created lobbies. Alliance will now abandon AV so enjoy your longer queues. Be careful what you wish for. We will now destroy you in WSG
Haha you’re a psycho man. You lie like a small portion of some of the Ally on this thread claiming corpse camping and non-premade AV is because of faction imbalance, then act like you have the high ground when you get corrected on the spot with statistics. It’s been demonstrated multiple times that on most servers, Alliance is favored (albeit only slightly in most cases). They always have been, retail [in most cases other than the 10+:1 servers which affect BOTH Alliance AND Horde] or classic. Take your lies (or misinformation) and shove it. The queue times for horde are a combo of your faction not taking the queue if it’s not premade, and your faction not wanting to PVP in general - probably because you force them into 20v40 pugs so often because you premade so much that your non-premaders literally CAN’T FILL A fk!ng lobby!
Poster above me claiming the “premades created the queues” - yeah because they were so common and so insanely abusive. You guys are the ones MAKING IT LIKE RETAIL - not us. Don’t be surprised if things get patched, especially when winrates are this high for premades and so utterly repugnant for Alliance pugs.
how does this fix more problems than it causes? here is what it gonna do; triple AV wait time for horde; almost double the honor obtainable in WPVP; with it top loaded( current 5 kill limit grants 250% honor; new 5 kills will be 380%) making world pvp an extreme increase it may help warsong queues; and that is just a might; cuz there are pve servers still
I have done as you suggested. As soon as the rest of my guild is ready to leave the PvP server, I’m out. In the mean time, I will continue as I have since the honor system was implemented, since we all know Blizz doesn’t care about the problem that caused the symptoms to which they are responding.