Notables
- Drums of Deathly ferocity
- Spectral Flask
- Crown Roast Aspic
- Veiled Augment Rune
- Shadowcore Oil
- Superior Battle Potion of Intellect
Talents
- Flashover
- Shadowburn
- Demon Skin
- Cataclysm
- Mortal Coil
- Roaring Blaze
- Soul Conduit
Macros
- Mortal Coil
#showtooltip
/cast [nomod, @boss1] Mortal Coil
/cast [mod:alt, @boss2] Mortal Coil
/stopcasting
- Fear
#showtooltip
/cast [nomod, @boss1] Fear
/cast [mod:alt, @boss2] Fear
/stopcasting
- Curse of Tongues
#showtooltip
/cast [nomod, @boss1] Curse of Tongues
/cast [mod:alt, @boss2] Curse of Tongues
/stopcasting
- Spell Lock
#showtooltip
/cast [nomod, @boss1] Command Demon
Gear
- Ravaged Seed Pod
- Prydaz
- Discerning Eye of the Beast
- Grand Staff of Jordan
- Leech > 0
Weakaura Group: https://wago.io/-4U9xPzU7
Note: You also need DBM > Challenges as some of the WA use DBM logs!
Steps
- Drop teleport in between where all rocks spawn.
- Blow Drums / Pot / Infernal at start. Stun both and unload as hard as you can while minding fears. Try to get Tugar to 88% or less before first spitters.
- Save Seed and Cataclysm for the spitters. Blow both AFTER all spitters are up.
- Unload into Tugar as much as possible before dealing with the spitters while he’s channeling. Use the port to port in fast and drop seed + cata.
- At this point you should use infernal as an emergency if too many spitters are up randomly. Always seed + cata the spitters. Don’t mess this up!
- Cycle shadowburns as a priority on Fel Surge Totem > Spitters. Be careful not to unload sb into not near-dead spitters.
- To keep Tugar and Jormog from double dipping you (fel surge and sonic scream dual cast) pre-fear Tugar as the worm is coming up.
- Spell lock should be saved when the spitters are up, the totem is up and Tugar is casting Fel Surge.
- Mortal Coil should be used on cooldown in between Fears and Spell lock. Try to keep it on cooldown for the heal.
- When Worm is 0 stacks start rotating more damage into the worm instead of Tugar. You want to start bringing them down together. Worm should die LAST but ideally 20% when you kill Tugar. It’s fine to keep them both up as the fight doesn’t get more complicated beyond this point. Breathe, be patient and balance them down.
Get it!