I ignored the part because I found it strange asking for evidence while you quoted the said proof. Just go to the wow wardrobe dresser and go through the animations. A few of them are based on the Pandaren. Either they took the animation rig (which needs to be compatible with the model) or the original model was a Pandaren rig which was overhauled completely. You cannot simply swap complex animation routes this easily otherwise.
Not at allâŠbut the damage has been done. The final drop was when giving BEâs aoe dispel in a raid requireing aoe disples, and 90% of alliance mythic raid guilds ended up factionchanging to horde.
All damage has been done by Blizzard, its a âyouâ problem that manage to interpret it any other way.
I also donât see how you can spout a lie like that when the game director literally said the reason they took so long was because they were built from the ground upâŠ
You have the proof⊠You donât need to make up a lie.
See above.
The âargumentâ doesnât need to be made for you to request a new race.
i have not read through all the posts here but if has not been said already: NAGA! the naga are a great race to have playable. an underwater starting zone, established lore, recently lost their old god sugar daddy, itâs perfect! so what if they canât wear pants? who likes wearing pants anyway? though honestly i would prefer that they start neutral like the pandas.
Who said of invalidating the Kul Tiran model? Itâs not completely new, they did recycle something from a race which should have been focused more the past expansions.
They are the same⊠you will recognize this if you have played Pandaren before.
There is nothing to âlieâ about it. They did recycle parts of it. What you see is the polygon model which is completely a new thing and has been likely rebuild from it but parts are still there. Similar to the Vulpera model which was the Goblin-one but extremely modified but for a few animations.
Vashâjir (or whatever the name of that cursed place is) was one of the most unpopular places for players back in Cata. Thatâs why devs didnât make Nazjatar an underwater place (as it was supposed to be in the lore). So anything to do with swimming, players hate it. I personally donât mind it but when it comes to area attacks or something you have to click in the ground it doesnât work well.
yeah i understand why its so hated. but i totally disagree. i loved vashâjir so much. it was and is one of my favorite areas ever added to wow. even though it killed my old laptop. XD
hmm a fix for AOEs would be to always place AOE within a certain range of your depth unless you are near the ground. coordinates in a 3d area have a depth/altitude. might as well use it.
I am agreeing with you. I just donât understand what the actual argument here is between you two? Are people sitting here trying to justify mechagnomes because KT have a newish rig? or is this some new form of trolling I donât understand?
He wants to sell the KT-model as a brand new (which is somewhat correct but then again, not). Itâs a point of view-debate similar to what was here first: The egg or the chicken.
I like the Ally allied races so far, but if i had the chance to choose I woud have something more unique in the place of the mecha gnomes, despite liking them I knew they woudnât be popular the day I saw the datamined screeshots of them.
I just donât like it when people are given proof of a truth and doggedly keep to a lie they came up with without a reason. Feels like spite for blizzard honestly.
I went to college for computer sciences with a focus in video games.
I can tell that the animations are not being recycled here.
I also donât really see why you all think Blizzard would lie about this? They literally told you itâs new. Itâs why they took so damn long.