It’s not even worth explaining anything to you guys. Trolls gonna troll.
/shrug
You can think what you like. Nostalrius claimed 15k concurrency many times, and as high as 18k. The guy saying 20-25k was hyperbolic, but the number is demonstrably much higher than Blizzard claims they can do.
No one is trolling. Why are you even commenting on something you dont understand?
They mention over 15-18k a few times.
It not being 20k doesnt change a single aspect of the point people bringing up nost are making.
What is your problem? Are you upset blizzard is caught lying?
Depends on if your goal is to see Blizzard as these evil liars that’re trying to do mean things to you.
Does anything exist at all that theoretically address the issues? Yeah, of course. There are far larger online services that handle far greater concurrent loads.
Does anything exist that can be applied now to address the queues? No, probably not. And Blizzard has been fairly open about this (The Classic lead literally said on Twitter it’s a software/design problem).
People want to foam at the mouth about this, but the reality that Blizzard is looking at is this is an issue that flares up a couple times a year, if even that. So, it really isn’t surprising that this isn’t something they’re looking to invest massive number of resources in to address.
They aren’t evil liars that are trying to do mean things to us. They are greedy liars that are trying to make as much money as possible, quality of their product be damned.
Let me know when you find a company that sinks thousands of dollars, and likely thousands of man-hours, into a problem that only moderately impacts their product at most a couple times a year.
And to be clear, by moderately I mean they have systems in place that prevent hard-crashing their services due to over-capacity. They have services to offer people that’re wanting to take whatever solution they can get to avoid the queues.
If they were aiming to make as much money, quality be damned, they would be telling people to pay the $25 or deal with queues and not actively be doing everything short of forcefully transferring characters at random to get people to move to less populated servers.
My favorite part of these type of conversations is looking at the people that are somehow pro que. Its so easy to see the tribalism in that you always need to have a band of contrarians in everything that think they are different… when really… they are pretty much a large predictable bunch.
Blizzard is arguing from a position of authority
Theyre the pros and us little gamers cant possibly understand
Them lying while doing that should offend you.
Yet here you are to smugly spit shine for them
My guess is that by the time they were able to do whatever needs to be done to allow more players on the servers, the queue issues will already have gone away.
At least it will be ready for the Uldar patch then right? When the next mega spike is going to happen.
I work in IT. They just don’t want to do other options. This is about saving them money, nothing more.
If they deliberately wanted to use ancient servers/software on classic, very dumb of them.
Blob demands annual yacht as tribute, Blizz can only afford that by pinching pennies and not spending cash on anything but yacht tribute for Blob because he ain’t gonna buy it himself after costs of sitting around doing nothing adds up leading to penalties for no new yacht to appease Blob.
No Talent Blob sucks.
True story
I know they can do it, I’ve seen it, through other means I can’t discuss here…
Activision is well known for trying to run things too lean, meaning they are trying to keep the servers as tight as possible and pocking all the money for themselves.
I’d love for them to allow cross realm raid, dungeon and arena.
Really make wrath a MMO the technology is there allow people to group up and meet a bigger pool of potential friends!
Not to mention makes it to where people aren’t as pushed into mega realms. Its amazing what having access to being able to run content like you are on a mega server can do to preventing people from going to them.
Exactly we have to understand why people want to play on the mega servers, and the reasons why they don’t want to leave.
And solving those issues with little downsides is possible. I’m just afraid blizzard is scared of the no changes crowd.
with differences.
cough, rdf, cough.
this is how I can login on day 1 of expacs WRA while A52 and tich are choked out.
I don’t need to be on them for groups. I can be on WRA which is smaller since a RP server.
LDF gives me that A52 tank who could login and the tich Healer.
retail is smoother but A52 and tich are usually day 1 big release days qeueu issues. illidan a hot spot too.
go to reddit
They said they moved to the cloud, but it could mean any number of things. They could have rearchitected Classic into the Retail architecture in a million ways. But yes, it is possible. I’d imagine with the type of game a graphical MMORPG is, it won’t be able to adhere to the standards of modern technology design due to performance reasons. So a lot of things are sitting on a same physical server (regardless of technology that might be hiding it), yes.
Randoms of the internet who have never seen WoW’s code and know nothing about it, do you think that they’re lying about what they’re capable of doing?