All Realms in this Region are now One Layer -- August 21

I disagree. By that same line of reasoning you are using we are now playing Classic+ because of the patches introduced to correct the geographical differences and balances in Alterac Valley. As I mentioned, it is within the game design meta of Vanilla to introduce fixes and patches for obvious issues. Fixing obvious issues just is Vanilla WoW by nature and to disregard that historical fact makes the position you are advocating obviously incorrect. For your argument to work then you have no way of accounting for explaining why the game developers introduced patches and hot-fixes.

Either way, just because the issue large population servers are facing to date wasn’t addressed at that time because of the current severity doesn’t imply that the developers wouldn’t have addressed the matter in the past

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People had been asking for an OCE RP server since before the beta began. Then people were telling Blizzard that 2 OCE servers would not be enough months before launch. They shot themselves in the foot.

:crab: $15 subscription :crab:
:crab: Multi-billion dollar company :crab:
3,050+ 4hr queue right now
#LayerArugal

This is by far the most disgraceful thing I’ve seen from a company worth more then a BILLION dollars. You are actively stopping customers using your product by being incompetent. You really have no grip on just how popular Arugal is as a server, you are ruining the game and your name with your rediculous calculations and thinking that we still did not need a second layer. When AQ gates opened (just 5 days ago) there were 2 full layers and we had queues then, did you expect us to see the gates open and people to get there mounts and then disapear.

Layer Arugal or lose the region. Oceania won’t stand for this dis-respectfulness

that doesnt change the game nearly as much as layering does. and neither does the 1.12 itemization and talents.

It’s all a bit too late … Blizzard set it up to fail and now guilds and many many players are now pretty much fully immersed in Arugal…

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well blizzard offered free transfers and more servers to yall in the past

Blizzard hasn’t offered free transfer to OCE players this year, unlike all the US realms. Get your facts straight before trolling again.

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No raid tonight cheers blizz

Let’s face it, Classic is popular beyond anyone’s expectations.

So most people want to play for a max of 4 hours a day, that being the servers “peak” time.

When you queue for 2 hours of that 4 and then wait another 1 hour, while your raid mates get in, it is just a matter of time before you question why you are subscribing to look at a queue window.

So an unprecedented pandemic, social isolation and lockdowns as well as realm time school holidays rapidly approaching, you decide in your infinite wisdom, to remove the layering process that was your only fix to the players who formed their toon on the only available pvp oceanic server.

When you took the population snapshot, did you go by Australian east coast time or Los Angeles peak hour time?

If you continue to treat your player base with disdain, you will reap what you sew.

The players can only have so much tolerance.

Classic by default requires time to do general things that are instant in retail, you are removing the only thing that is needed to play the game. That is available time to play.

didnt they though? im on my phone so its a little difficult to research all this, but ive constantly heard that at some point along classic’s timeline oceanic players responded the same way when layering was removed and blizzard offered free transfers and additional servers then… maybe im wrong? idk

You’re missing my point entirely. My point is that introducing fixes or patches to the game is within the game design meta of World of Warcraft. Your argument assumes that Vanilla is by nature a static game and should not be subject to any changes or that if a change occurs it must be identical to how the game was previously changed. On the other hand, my argument is that Vanilla was and continues to be dynamically adapted to assist the customer with the ability to enjoy the game in an accessible manner.

Game developer’s introducing patches and hot-fixes is evidence of my position. Furthermore, players were given the opportunity to transfer for free from Illidan (US) to Frostmourne (Oceanic) as there was a substantial need to do so. I was one of the players who enjoyed this change. This is an example of Blizzard dynamically offering a solution to an issue Oceanic players were facing at the time. Just because the technology of layering didn’t exist in 2005 and 2006 doesn’t mean the game developer’s wouldn’t use it.

I don’t mind if we don’t see eye to eye but there really isn’t strong grounds for suggesting that the game developers intended for World of Warcraft to be poorly experienced.

btw remind me why you feel the need to be here offering endless commentary on an OCE issue ?

Kaivax, your analysis was wrong. Arugal is completely cooked. You need to re-enable layers ASAP or you will destroy this wonderful game that so many of us love.

they 100% offered free transfers, dont listen to risky

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i am not suggesting that blizzard intended for their game to be poorly experienced. what i am suggesting is that you have judged your experience of classic wow to be poor, and have thrust fault upon blizzard for your own definition of your experience

its not only an oceanic issue. layering on one realm sets the precedent for other realms.

Thats really great. Except for the fact that on launch there was one ONLY oceanic realm. Blizzard then made another 3 later. Too bad everyone had already made friends and leveled on Arugal. #Notourproblem

Bye

we’ve carefully observed and tracked the player populations on those realms.

YEAH OK BLIZZ - RIP Arugal.

you should have transferred with your friends when it was offered for free. not blizzard’s fault you assumed everything would be alright.

The precedent has already been set. Try again with TBC, they’ve failed with Classic.