It’s because other covenants force a clear kill set up which is really easy to stop, and MMs kit with it’s longer/clunkier globals is more set up for being disruptive towards set ups vs actually creating kill opportunities
Instead you have more of an ele shaman role, so being something like Venthyr makes more sense because overall you get more consistent damage but also random/less predictable kill windows eventually
It’s hard when you have to force win conditions with MM and that doesn’t really synergize well with any available comps. You’re strongest with restoration druids which means you want to have disruptive play/prolonged games and Venthyr pulls out very ahead for this reason. You get much more consistent reliable damage while being able to be disruptive which is extremely important. On the other hand covenants like Kyrian make the go too telegraphed and easy to shut down and you’re allocating resources there, and while Necrolord is a 45 second window, it might as well be 1 minute because it would be suboptimal to not have it line up with your double tap
With venthyr you get so much consistency with kiting and you still eventually have really strong burst potential. You get the option to just play around random kill shot/lnl procs to be mobile while just delaying the game - other covenants rely far too much on forcing a win condition
It’s already so easy to react and slow to legitimately set up your burst damage as MM - it’s on the spectrum of some of the most telegraphed burst in the game
The only issue anyone should have ever had is double tap from camo so you can double tap aimed shot - you make double tap break camo and there’s just no excuse other than lack of awareness really
It is, the knowledge and damage foresight aren’t usually there, though. In general people are the most comfortable in an environment where they can take damage, then react, whereas MM, Ret, Sub, etc, just outright kill you. At least in the case of Ret people are usually pretty good about reacting to the seraphim>hoj>wings+toll because they’ve been dinged so many times, and the visuals are super flashy.
I play all three specs, casually do arena, and love doing randoms. I agree with you. MM needs a hard nerf. I don’t play MM much anymore because of this reason. Wrecking someone in less than 2 seconds isn’t fun for me. I don’t like the idea of abilities taking us out of stealth. Kinda messes with the fantasy side of being a MM (sniper). I think they need to re-tune MM. Whether it be reworking modifiers or flat dmg nerf.
Shadowlands PvP is all over the place. I wouldn’t just focus on Hunters. There are many classes that can “one shot” you. Hybrid healing and CC DR needs to be looked at as well.