Yep, it’s right there for anyone to see.
I don’t think it is bragging about skill, at least for me. It’s showing that alliance can and do win a lot more than these forums would have us believe.
Yep, it’s right there for anyone to see.
I don’t think it is bragging about skill, at least for me. It’s showing that alliance can and do win a lot more than these forums would have us believe.
After the night I had, I do understand the desire believe me. OMG snatching defeat out of the jaws of victory was the theme of the evening. ![]()
Success!
/it wants 10 characters
ITT: Good, thoughtful discussion among players with different perspectives about a topic that is inherently frustrating in many different ways. A lot to agree with here, and a lot to think about.
I think some people do desert to save their records, but I don’t know that it’s the main factor, exactly, for most people. It seems like, generally, it tends to be more about avoiding the emotions and the experience associated with the loss, rather than the damage to their statistical record specifically, although I think that really is a factor for many players.
I remember I used to see some guy (probably a twink, I don’t remember) who would always brag about his 99% “win rate”. Of course, you’d see him disappear from a battle if they fell behind or were about to lose. I always wondered if that one loss was a last-second backfill situation and he literally couldn’t bail fast enough, or whether it was a 2-2 situation with both FC’s under fire on their cap and his guy died first, or what. I wonder if that bothered him to think about that one loss that just couldn’t be dodged.
Losing sucks, but if you can afk out of that loss, it’s all just magically over and you’re back in the city where all the npc’s are saluting you and calling you “Commander”. You don’t have to listen to (read, w/e) other players calling each other retards, you don’t have to look at your stats or scores or risk being called out by someone; it’s just over and you can interpret that however you want. Faction sucks, impossible comp, I’ve PvP’ed enough to know a loss when I see one. I never got any heals! Not one! Our DPS was worthless, they never peel and didn’t deserve me. Way too many kids home from school today! My time is just too valuable to waste on these guys! However you want to spin it, you can separate yourself from the loss if it conflicts with your fantasy or self-image. That’s a really attractive option, and many players gladly chose that, with the 15 minute debuff, over the 5 minute indignity of finishing the battle.
Granted, the epic BGs like AV do take longer to play out and are much harder to turn around. For me, that’s probably the situation that most tests my anti-desertion hardline, but that’s also part of why I usually don’t queue for epics.
AV and IoC are actually pretty easy to turn around, just wipe them when they’re on your boss. Can be like herding cats sometime, but I’ve seen that play out many times.
Yeah, true enough. I understand the frustration, though. Sometimes it just becomes an ugly situation and you want to leave, but you don’t want to screw someone else over, either.
I notice people get really angry about losing streaks in the brawls, but those are the rulesets that seem most volatile, by design. They tend to have some mechanic like the fog or bounce that enables sudden attacks or quick shifts and have less established paradigms overall, so it makes even less sense to be fatalistic there.
Things like that make me suspect that the motivations for the behaviors we’re discussing are more emotional than their reasoning would claim. That is to say, I think it’s often more about avoiding the feeling and experience of suffering a loss than it is about avoiding the loss added to a tally specifically, although I’m sure that’s a factor for some players too.
I honestly never afk out for any in game reason… Maybe if I get a work call or something, but if I’m expecting a call I don’t really turn the game on to begin with. I want to win but a loss isn’t that big a deal. I want to win so I’ll do boring stuff like solo defend nodes that never get attacked. Sure losses are almost more fun because that’s when I try more off the hook stuff to get a comeback (like going and 1v3ing a node and trying to cap it).
Also comebacks are possibly my favorite thing in the game. I will never forget this one eye of the storm. We were down over 1000 points but we slowly capped all the bases (initially we had only 1). They were 100 points away from winning and they brought the flag to one of the bases and we killed the carrier, stole the flag and capped it for the win.
Point is literally any game is possible for a comeback, literally any. It looked absolutely hopeless and we pulled it out of our but and won. That and why take losses personally? It’s a team game, play yours and don’t worry about others or the loss.
People don’t afk out to “avoid negative emotions” lol 
It’s usually about not wasting any more time with obvious losses/baddie teams 
The smart and logical response is to leave 
He went there.
I don’t know about you, but I play for my own entertainment and not for the benefit of random strangers in a video game. I have no “obligation” whatsoever to baddie teams/bad players 
And yes, I do value my time more than these same random strangers
Yeah, case in point here.
No, but other people who are in queue for a BG don’t deserve your rage quit.
“I want to play a team based game but I don’t care about the team.”