Addition of Dual Spec

You got those announcements wrong:

“We couldn’t figure out a way to make money off of dual spec so we will not be adding it.”

or

“We decided to sell dual spec in the cash shop for $50”

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Lol. I wouldn’t put it past blizz to do something like that.

But at least then we would know if it’s coming or not.

Will someone do me a favor and give PETA a call, because this dead horse has been beaten beyond recognition.

We got classic because private servers were getting too big to ignore, it solved the problem of vanilla fans having to constantly deal with servers getting shut down. Not to mention made blizzard a good amount of $$.

I don’t remember anyone asking for a chronobeacon. It was a solution developed by blizzard to help solve the problem of players not logging in because they didn’t want to burn their buffs.

TBC Classic was implied the second classic came out, there was never a point where there wasn’t an implication of TBC and blizzard changed their minds because of players posting on the forums.

This solved an issue with Blood elves having a clear and undeniable advantage over Alliance paladins.

This solved an issue where horde players were faced with BG queues 10x longer than alliance players just so they could get steamrolled by an alliance premade. Horde couldn’t premade because no one wanted to sit in a raid group for an hour while they waited, meanwhile alliance got instant queues so premades were everywhere. Imagine waiting an hour in queue just to lose to a premade in 3 minutes.

This solved an issue that was going to cause druids to jump through all sorts of hoops just to maintain similar DPS to what they have currently.

It’s almost like blizzard implements changes to help solve problems or to prevent them from happening in the first place. There’s currently nothing about the lack of dual spec that even comes close to the effects any of those other changes. Adding in dual spec doesn’t ‘solve’ anything, and the lack of dual spec does not promote toxic behavior or prevent anyone from doing anything in the game.

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Did you not read the original post? Blizz added it into the game because they thought it did solve an issue.

In blizz’s own words:

“this was a great way to increase the flexibility available to players and encourage them to take part in more aspects of the game.

To use just one example, some players like to participate in both raids and Arenas, which is awesome behavior that we want to promote.

But, there are some talents which are more useful in one part of the game than another. Currently, players have to pay respec costs and go through the process of setting up the desired talent spec and action bars whenever they switch.

The new system makes this a much more logical process, saving on time and cost and allowing players to easily move from one aspect of the game to another.”

Right, issues that were appearing mid way through wrath when they implemented it. It wasn’t developed for or around TBC.

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These two sentences contradict each other. You don’t remember people asking for Blizzard to do something about raid logging and then you mentioned raid-logging.

Prove this is anything other than your personal opinion.

But it wasn’t in the original game. You’re giving a reason for why the added something that wasn’t original game. In other words, it wasn’t there and now it is there.

Dual Spec isn’t in TBC Classic. However, they could always add it.

Yeah, that’s pretty inconvenient. I’m glad Blizzard made a change to the game that made BG queues more convenient for players.

Kind of like how a lack of Dual Spec makes things pretty inconvenient. I do hope Blizzard implements Dual Spec so that respeccing becomes more convenient for players.

Again, very convenient not to jump through those hoops. Kind of like having to visit a trainer and pay 50g for a respec.

Yes there is. Every instance you just mentioned was a change made for player convenience. We don’t need any of these changes you mentioned. But they were implemented for the purpose of convenience.

Gotcha. So let’s take away HvH. Long BG queues don’t prevent players from doing BGs. Different Faction seals don’t prevent players from rolling Alliance or Horde Paladins as they please. Lack of power-shifting means Feral Druid DPS was more difficult, but not impossible–they just need to get more skilled at the game, so why change it?

If you think those are convenience based changes and not game-breaking issues then idk what to tell you…

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No, you wouldn’t know what to tell me. Probably because you can’t tell me because you’d have to invent a bunch of stuff on the fly that has no basis in reality.

The reasoning for adding it addresses an issue that is currently in tbc for any player that regularly switches between pve and pvp content.

More like because I’m not so hard headed that I compare things that actually needed fixing to things you want because you’re too lazy to run to a trainer or farm 100g.

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Then blizzard should give us an entirely new solution for TBCC like a dual spec that only works for PvP, not a solution from an entirely different expansion.

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Yeah, and people are so lazy they’re not willing to wait for BGs queues. And people are so lazy, they aren’t willing to learn how to use Druids without them being fixed…

Right?

What a joke. I can’t believe you’re really comparing horde queue times and the druid energy fix to the addition of dual spec.

If you really think that those issues were purely convenience based and not because players were being subjected to toxic gameplay or would have to use game mechanics like they were never intended to simply keep up with others then you’re out of your mind.

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Prove this is anything other than your personal opinion.

Prove that blizzard implemented all those changes purely based on convenience.

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Because BG queues are still queued regardless of the length. In other words, a player can wait 1 hour or wait 15 minutes. Either way, they’re going into a BG.

So, why not make the player wait an hour? They still get into their BG eventually, right?

Can you tell me why–for any other reason other than convenience–why Blizzard would want to reduce BG queues?

I fully support something like this. I want the switching between pvp/pve spec issue solved.

I don’t want to spend 100g every time I swap between arenas and dungeons. I like doing both pve and pvp content, and would like to do both in the same day without having to spend hours farming gold to fund my choice to play multiple parts of the game.

The current system discourages players from participating in both pve and pvp.

Queues for alliances were near instant.
Queues for horde were nearly an hour long sometimes longer.

This means that alliance were able to easily form premades and jump into BGs over and over again. Horde were not able to easily form premades because the long queus prevented them from questing and required them to sit in a raid group while waiting.

So horde were being forced to sit in queues alone for nearly an hour, lose to an alliance premade in 3-5 minutes earning hardly any honor, then rejoin another hour long queue. Meanwhile alliance were stomping game after game with instant queues.

This caused a huge difference in the time it took for alliance/horde players to acquire their honor gear. This put alliance at an advantage in things like arena as well since they were able to acquire their resilience gear at a faster rate. Horde players were at a literal disadvantage in arena due to gear acquisition alone.

Yeah, sounds really inconvenient. Kind of like having to go to town and pay a trainer 50g for a respec.

But Dual Spec would solve that issue.

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