people will naturally try to min-max the F out of everything and rather look at comp than what they can personally do to improve. this isn’t limited to M+, WoW or blizzard.
Nevermind that your typical 15 pug does not take advantage of fire mage combust potential, or do not use hunter/druid utility smartly, or the shaman isn’t being efficient with his heal, or you could have a druid tank facetank in a 15 instead of a VDH kiting all over the place…
Except the bulk of Classic players don’t really care about the meta. Sure, the streamer culture surrounding Classic might be like this, but the player base as whole is not “meta obsessed”.
Edit: This is why creating competitive systems like M+ just don’t fit well with in the context of a MMORPG.
Did they ever stopped caring? Seems like every class and spec can easily do 15s, which has the highest rewards…
And I’m sure you have a ton of data to back up this statement… If you are having a hard time getting invited to groups you should try doing the following:
Don’t play as dps. Its very hard to get invited with 50 other dpsses competing for your spot.
Form your own groups, push your own keys.
Increase your score by timing the highest key you can easily be invited to. For example if you are having a hard time getting into a 14, time all the 13s.
Why would it be? Wouldn’t it be exactly the same thing? What makes it harder?
But that is already the case. There are mounts and titles that require timing all dungeons of a certain level. Currently the highest reward is a mount for timing all the 15s, which is equivalent to 1300 io score.
Point me to a spec that can’t easily clear a 15…
Since you are posting on a low level alt I can’t check your spec and io score so… Try to be more specific next time.
If a player falls behind at all, even a month in the beginning of a new expansion and isn’t in the wave of people who level to max within the first few weeks they are usually screwed out of the entire expansion unless they’re in a guild. The game literally punishes those who can’t play it that often. That is one reason why I said enough is enough with this expansion. I fell behind a couple of months and now there is literally no point in trying to do anything. I don’t find it fun to constantly be kicked from everything because mythic level players are farming.
every server have a world buff schedule and transport network.
even casual raid have 5+ fury warrior in it…
fury-prot is the default tanking spec
shaman are in super high demand everywhere cause they give more DPS than priest.
Your average dad guild on classic is min-maxing more than nihilum did back in 2004. the speedrunner just took it to another extreme with 25 fury warrior raids.
It is completely a problem that Blizzard can address (not entirely “fix”, but at least improve drastically).
We need cross-faction grouping. As an Alliance player, it is typical for me to type in a keystone # and have less than 5 results (which pick up +1 and -1 levels). I have seen as few as 1 group pop up. It’s ridiculous that the only solution is “it’s fine just pay Blizzard $25 and faction change to Horde if you want to do high end content”
They really need to un-nerf drums back to 25%. The biggest roadblock to getting invited as a DPS is that there are 3 spots, with one dedicated to Heroism and a second typically reserved for a battle rez, leaving at max one spot for the huge list of specs which don’t have either.
Why not make the engineering battle rez items usable by everyone? Battle rez isn’t as bad as heroism since more specs can do it, but allowing everyone to use the crappier short-range, could-backfire version would go a long ways to balancing out the invites. Also would give Engineers a good way to make money
They need to remove and stop making anti-melee affixes that are designed to encourage groups to bring mostly ranged DPS. Storming tornadoes should spawn near players not near mobs (share the pain between range/dps), and something needs to be done about Spiteful (make them take extra damage when stunned! melee could take care of their shades this way)
Also a better in-game method to find guilds and/or groups would probably be REALLY helpful, but maybe I only think that as an Alliance player where there just aren’t many people left to group up with. Might not be an issue for Horde now, and might go away once cross-faction grouping happens?
Key availability is based on the time of day, what affixes are that week, and if people are actually running keys. The higher the key being run the more rare they are. There’s an endless supply of keys 1-15, but after that they start becoming rarer. You’re simply just narrowing the field on the % of players whom can actually complete keys at those levels. Also, there’s more people that apply for keys instead of running their own. Could easily be 1 actual key run for every 10 players.
I’m nowhere near doing >15 keystones. I’m talking about Alliance typically having 5 or less keystones at any given time in the 10-14 range (after filtering out the endless supply of WTS groups).
It’s honestly more that +5 keys are pretty easy. You could go straight from M0 to +7/8 keys without much of a hassle. I’m online now doing dailies and just out of curiosity I looked and there’s 10 keys in the 9-11 range. Even more than that in the 14-16 range.
i hate it because it gates players, and no i want to hear this skill BS there is plenty of forum posts of how annoying it is to get mythics groups even if there fully geared and have high scores. This is just blizzard favoring the hardcore and E sport elites, essentially making yet another system blocked by toxic and competitive scoring systems that kills it for 1000s of players.
Players has always gated others based on gear, achievements, class, spec etc. Yes raider io is another tool that can be used as such but it is just that, a tool.
It is hard to get into groups because there is competition and whatever the group leader’s criteria is for their group. Ya, being rejected is meh. But seriously, maybe talk to the group leader for a change?
My raider io is around 1k. I get uncomfortable when someone with 1.3k+ wanting to join my group. Without talking to them, I won’t know their expectations for the group and whether they will choose to bail at first wipe or even first death. I could talk to the person too as well for sure. However, as a group leader looking for dps, there can be a sizeable list to go through. Messaging individuals is not exactly easy either. Saying this just as some food for thought.
As someone who pugs mostly, I just apply to groups I am interested and see what sticks. Taking a no as just that, a no. It’s nothing personal.
I don’t think that’s necessarily true. Pugging keys isn’t always easy. The higher you go, the more important your experience becomes. You’ll never be “gated” on groups if you push all your keys at the same time.