I’m guessing they know, and you don’t, because only one of you has tried to play Outlaw.
Outlaw is a good example of a spec that essentially requires addon assistance.
I’m guessing they know, and you don’t, because only one of you has tried to play Outlaw.
Outlaw is a good example of a spec that essentially requires addon assistance.
Blizzard is the one that’s gone off the rails making fights increasingly difficult and complex for the sake of difficulty and complexity. Many things are difficult to visualize because of their poor design choices: red on red, blue on blue, yellow on yellow on yellow, etc. Dangerous areas should be super obvious. There’s no doubt there’s an ongoing arms race between addons and Blizzard, but this is a mess entirely of their making.
So all outlaw rouges require addon assistance? You’re being dishonest now.
They really don’t do this, anymore. When was the last mechanic where somebody couldn’t tell they had a mechanic?
Back in season 1 of Dragonflight we had people on this forum (LFR players) saying they needed DBM to tell them when Razsagath was breathing lightning into their face, and that was Blizzard’s fault. When all they had to do was just turn on their computer monitor.
let me know when you get there how that goes make sure to record the fight and show us your guild killing it without add ons. the rest of your post there is just you being the cable company from southpark lmao. btw in my experience those who brag the loudest about their intelligence tend to be the most naive.
I really should have seen this coming when I ended by saying both sides need to make concessions. If there’s any one generalization about WoW players that is true it’s that they refuse to take responsibility for anything. It’s always Blizzard’s fault, even when we break their code and make things easier, forcing them to step up their game.
Y’all really don’t understand that every single addon is breaking the game and against TOS. At any point Blizz can say no more and that’s that.
Like I said, you’ve clearly never played Outlaw.
I also stated addon assistance is needed for minmaxing. You can certainly play outlaw without addons, but you are going to be playing it very poorly.
The game has excessive bloat and complexities outside of raid encounter design.
“You are going to be playing very poorly” and that is the point. you play until you get better but instead players like you just end up being dependent on addons.
The DF megadungeon for sure. Yellow puddle on yellow floor with yellow frontal. Didn’t need an addon to just keep running, but ridiculously poor design nonetheless.
dont forget the last boss in shrine of the storm. purple on purple and dark blue.
the fact that the default UI makes it difficult to track buffs/debuffs and remaining time is not a “player skill” issue
i think the ability to have player developed addons in the game is one of the main reasons the game has been around this long.
i mean, if you played the original game before or without questhelper, then you know the pain…
i think weakauras is too much, though. maybe it is chicken and egg.
which came first? crazy weakauras or complicated mechanics and specs with nine million buffs and procs to manage?
umm no they are not and they say that explicitly they have very specific rules for add ons and say they are allowed as long as they follow said rules. they do have the power to revoke them of course. ironic for someone who is so intelligent to miss that…
At this point you’re just being adorably ignorant.
You literally can’t tell if you are failing or not without addons or external sites like WCL.
You’re failing and that is why you’re on the forums crying for addon assistance.
Uh huh.
I’m sure you’d be a highly successful player if it wasn’t for those mean old addons getting in your way.
Addon’s aren’t going anywhere. If you want a MMORPG that is easy enough to play without them, I would recommend FF14. It even has catgirls.
It kind of is. Because the look of your spell on CD will always be the same when the temp buff from it runs out. That’s why I keep a large spell bars next to my character picture with my CD’s on it. So I ALWAYS see when they are off CD and how long they have. Because how long they have on CD tells me if I have the temp buff. And I don’t have to “strain my neck” looking a few inches up to the corner of my screen.
P.S. you can move where your buffs and debuff bars are positioned individually. So you don’t even need to “look up” to see buffs. Move it to a more centralized location if you’re checking that often…
This does point out another possible issue, people have used add-ons for so long they don’t even know what the base game lets you do anymore.
Blizzard needs to level the playing field, players like you shouldn’t be assisted into the top 1% because you didn’t earn it the right way.
Move your buff/debuff bars. Move your chat window. Move your mini map, or resize it. Take the irritating decoration off the main spell bar. Move your raid frames so it’s easier to heal, make your dungeon frames look like your raid frames. Move the talking head. Literally, just about anything you might find useful in the UI can be adjusted nowadays to a more comfortable position for YOU. Literally killing the need for a UI add-ons unless you don’t like Blizz name Plates. And Plater kill that issue AND ties to Details!.. Both add-ons easily replaced with a bit of work from Blizz.
That may be my biggest gripe against add-ons Hurte. There’s no way to tell if the pros are actually good or if the addon is carrying them. Because, if a computer code can tell me what to do and when then all I have to do is damage and pay half attention.
the problem isn’t the look of the spells. they move around. outlaw has lots of short term buffs that come and go while we’re in combat and they impact what buttons get pressed when.