A trend in the forums

OP, if you are saying that a majority or shift towards wanting sharding is evident then you’re uninformed or trolling. Maybe people are “accepting” of it, but saying a majority of people are WELCOMING sharding is just lying.

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Sharding is a venereal disease and I hope Blizzard keep their modern WoW the heck away from Classic.

if blizz/acti want the game to be as hands free as possible, then they will need to implement a friendlier mailbox. this as regards the clicking issue, where you suddenly bind items to yourself that you were trying to mail, resulting in an ingame ticket, which they want to avoid having to deal with as much as possible. if we are getting loot trading to avoid ingame tickets, we definitely need the friendlier mailbox. doesnt have to be bigger, just avoid the auto use/equip from click issue. wasnt the solution originally to pop up a verification box? how did they fix that?

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I didn’t say a majority. I said I notice a trend that many more players are vocal and accepting of change.

It is encouraging to see because I want the game to be sustainable and many of these changes support that.

How’s that working out for BFA?

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Speaking on topic for once and not about arenas:

Sharding is an awful experience that in a perfect world no one would want in classic, or retail for that matter.

But thousands upon thousands of people logging in on launch day for classic is also not very vanilla. A temporary solution for this is something that most players will accept if it means we won’t start with too many servers and end up with dead realms a month after launch.

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Despite my railing against sharding, I can accept that it would be needed at launch due to their combined sub decision. That said I will fight against it overall because I do not trust them to limit it in time and areas of launch.

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I share your fear about sharding beyond the launch zone. 100 gold says that they will disable sharding a week after launch with a blue post that pats themselves on the back for having a good launch.

Then the day of the AQ gate opening commenses and they secretly turn it on again. “We should have communicated this better with the player base…”

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I’m trying hard to see why sharding is a bad thing for every busy zone. I mean, people are so passionately against it but for me, if i am out and about in the world I’m either in a party that sharding doesnt effect or i am solo and dont care which other players are around me.

I can see how sharding would be bad for large group world pvp, maybe. I don’t care at all about large group world pvp but I can still see that as part of an argument against sharding everywhere. I just don’t want to be frustrated by competing for spawns, and if I am competing then let it be with alliance who are flagged for pvp and whom I can at least try to kill.

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As soon as I read that OP thought that supporting WoW token p2w was commendable he lost all credibility until the end of time.

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Like they say, aim high.

When WoW was first released, one of the huge things that set it apart from other MMOs at the time was a perfectly seemless world with no load screens between zones. Now, we still don’t have load screens, but the world hardly feels seemless. If you are standing at the gates of org with your friend, and you take one step into durotar, your friend simply vanishes for no good reason. Along with everyone else that happened to be standing there. It’s a real jarring experience that I don’t ever see brought up.

Of course there are tons of other things I could bring up for why sharding wouldn’t be great in every zone, but it’s almost time to leave work and I don’t wanna stay late typing xD

I dont understand how wow token as it exists is pay to win for classic.

Thousands and thousands of people won’t be on the same server. At least I hope not. We won’t know for sure until we know about server caps and how many servers there will be. Plus we will be spread out across 6 different zones.

I make friends in the game. I make friends who I randomly come across in different zones. If there is sharding I might miss people who could otherwise become long time friends. This is my biggest concern with sharding.

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You can pay real world money for a token and sell it on the AH for gold. You can then use said gold to buy whatever you want. People with a disposable income can do this until they have more gold than the can possibly need. They can change the economy. It’s pay to win because you can literally pay for whatever you want.

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Except that gold was already in the game, someone in game had to trade gold for that token as such tokens don’t just generate gold.

Of course it is… but people can then stockpile it. It’s not like the same amount of gold always exists in game. People can always go kill things for more gold. There would be no reason for me to go farm when I can just sell wow tokens and stockpile gold.

But the point remains someone has to be stockpiling that gold and it was farmed by someone at some point.

It doesn’t matter who provides the gold. It’s the point that someone can pay money to receive it without any work whatsoever and then be able to buy whatever they need. If you take out the middle man its like paying real money for in game items.