Literally said 3 times now I don’t hate GDKPs. I ran some, I’ve been in plenty. But this will obviously reduce the amount of swiping that happens and therefore I’m fine with the ban.
This forum is riddled with idiots, but you’ve got to be one of the dumbest ones so far.
You explained this well. I have led guilds and raids with a bunch of these loot systems…LC, SR, GDKP. As a raid leader, I have gone back and forth on what I think is best. I was excited when GDKP was banned in SoD, just to see what would happen. At this point, I am more in favor of GDKP.
I truly think that LC with just a few people is the best system, but it can be exhausting and you do deal with all the Human Resource related issues. GDKP (sans behind the scenes RMT) is a fair system and incentivizes players to run more raids. I hope Blizzard reconsiders GDKP for the Anniversary realms.
That’s why you have the concept of guilds and rules for them. If someone does this, just ban them from the guild. Simple. I played in the early Vanilla days and people would spend hours raiding. This GDKP (and similar) mentality created this situation of people only making content they want for loot.
wouldnt banning the auction house also lower RMT? If ridding WoW of RMT at all costs is a good thing then wouldnt this be a good thing to do as well then? Or is your argument inconsistent?
wrong. I was there in 2006 as one of the few guilds that actually cleared naxx then. As people burned out on naxx we needed to replace new members to continue to clear naxx. These new recruits weren’t geared though so we needed to run them through MC BWL and AQ to even be capable of bringing them into naxx. The problem is that the people who only needed naxx didnt want to run MC and BWL for these new recruits because there was no incentive for the amount of time invested. The end result? Since we couldnt gear up new people in the old content we then couldnt field a 40 man group to clear the current content…
The game dies out without incentive. This is human nature. I’ve seen it over and over. No amount of theoretical fantasyland arguments that this somehow wont happen will change my mind.
Sure. We need the AH though, we do not need GDKPs, at all.
I’m sure you’ll come up with something you consider clever, but the answer is no. AH is a necessity, GDKPs is a luxury that made swiping infinitely worse.
Talking to you is like talking to my dog, just all over the place and absolutely 0 logic.
If Blizzard would have a 0 tolerance on buying gold, ban any and every swiper and actively fight botting and RMT nobody would be for GDKP banning. But we all know most of the swiping is done for GDKPs, which is something you deny.
The AH essentially follows the same principles as a GDKP, just on a different applied scale. Anyone vehemently against GDKPs should also have reservations about the AH for the exact same reasons.
The recurring thing the anti-GDKP crowd seem to keep doing when they can no longer defend their stance logically is they dismiss the opposing opinion as disingenuous because they assume the hidden agenda is just to preserve RMT. This is a copout and totally obtuse. I don’t know any GDKPers who haven’t openly affirmed (multiple times) that they hate bots and gold buying too - because it pollutes their system and renders it corrupt.
What’s amazing is how Blizzard has somehow managed to pin us against eachother on this issue, when it’s very clear they are the ones who allow bots and RMT to exist because they like the revenue it brings them. We should be mad at them over RMT, not eachother.
I wanted to respond to this. The community I’m referring to is the greater GDKP raiding community. Personally, I host off of a discord server with several raid leaders.
While my raids always push the hardest content, there are raids available for everyone in GDKP format from Achievement raids, to full normals, to raids allowing new players and characters.
For the content that I’m looking to achieve, we can’t have players who are unable to keep up and inhibit the success of the raid.
They are not extricated from the community, they just are unlikely to be brought to raids pushing the toughest content until they’ve shown improvement.
If this was a guild pushing the hardest content, then yes they would have to be fully removed from the raiding part of the guild or else it would cause discontent amongst the better performers.
Love how you come across as rational and then say that. GDKPs run on gold buying. The sole driver behind GDKPs is credit cards. Most GDKP hosts will literally ask you for your budget and if it’s not enough they won’t take you. You think they care about this gold being farmed the legal way?
Gtfo.
Again, just so you and potatobrain understand how consistent I am. I’m not against GDKPs at all. I’ve run some, I’ve joined plenty. I just don’t deny that a large majority of GDKP participants are swipers. You do, for some odd reason.
It is like politics yes. People doing one thing and then looking you in the face and saying they’re not doing it.
And prefering GDKP as a raid leader has nothing to do with a host cut better shot at gear? I dont discount your points as to the benefits to GDKP, they are real, just not worth the cost. Every GDKP host is getting 5-10% more gold per week than their best raiders. That gives them a highly unequal amount of purchasing power, or funds their RMT. That is one of the inherant flaws for GDKPs as they are currently run. Players are effectively working to enrich their hosts, and not getting an equal share of their effort.
This is one of the biggest issues with GDKPs that no one discusses, because of both the benefits of GDKPs, and swipers not caring. It is a highly un-egalitarian loot system on par with a corrupt loot council funneling 1/10 items to an officer who doesnt deserve it.
That’s right. Ignore the fact you got called out for being a hypocrite. But as long as the people you GDKP with are against swiping we can pretend it isn’t happening.
I’m not saying GDKP is perfect but I DESPISE soft-reserve.
With GDKP you are constantly progressing your ability to get loot.
With soft-reserve you can just not win an item for a month because you lose every roll… and then you’re 0% closer to getting an item in the future because it’s just RNG. I experienced this in retail. The first month of doing the raid I didn’t win a single item. Did like 9 raids across two difficulties, spent like 20 hours and ended up with nothing for my efforts.
Will probably have to roll in a corrupt Loot Council guild, it is what it is.
A lot of this would honestly all be solved if people played the game for fun, instead of their addicition to loot. Who cares if you dont get loot for a few months. You are either playing because you enjoy the act of playing (and loot is a nice bonus), or your playing because you only enjoy the rush of getting loot, but not playing. The latter means you should find a game you enjoy playing.