I think you would be taken more seriously if you give more feedback on how you should have solved the horde queue problem
I know many of you don’t want to agree that it is a problem in the first place, but considering blizzard took action on it, let’s just agree for today that it was a problem.
So, how would you have solved it in a way that ur faction didnt get bad effects?
I am a horde main who left the game when the pandas showed up. I solved the horde BG issue by rolling alliance in classic. I don’t have the racials I want and I’m not playing with my old guild so I never have to deal with que times. If you are not willing to play alliance to avoid que times, they you made conscious decision to enjoy hour plus que times, so enjoy as there is no problem here that you didn’t bring on yourself.
I think they could have given it a little more time. How many players still haven’t hit 70? Will queues still be like this in a month? 3 months?
If they felt compelled to act this early into tbcc, there were options that didn’t obliterate alliance as a faction, like free or reduced horde to alliance faction changes to targeted servers, increased xp gains for alliance. Changes that address the actual cause and not just the symptom.
It doesn’t matter if we’re taken seriously or not by idiots who stupidly rolled horde en masse for pvp racials knowing that a slightly longer than normal bg queue would exist.
The game is being broken for our side to accomodate the baby mode faction, and what we say or want doesn’t matter because Blizzard absolutely caters to horde to the point of introducing the stupidest change possible that will destroy communities and realms at the hands of horde players quicker than it’s already happened.
yet we didn’t have 1:30 hr queues 15 years ago on horde side. So trying to fix that is on the line of #nochanges.
Fix =/= Change.
@Tailwag
I think it’s really time to stop talking about “Nothing that you didn’t bring on yourself”. One should not be forced to play a faction that you dislike in order to balance something that can be balanced in infinite ways.
We didn’t have level 20 shaman griefers sitting dead on songflowers 15 years ago either on pvp servers, so you can have a bg que fix in 18 months after Sunwell has been out for a few months to maintain the integrity of #nochanges if your reasoning is it wasn’t like this 15 years ago. Otherwise I want a free faction change since my planning ahead to avoid the problem was for nothing and frankly stupid people with no forsight are getting rewarded for contributing to a player made problem.
Well, I’d like to say that the obvious solution to the problem (being that the problem was literally just a choice) would be for people to just play on the faction that can queue for PvP quicker.
But with how entitled everyone is, realistically, the best solution might’ve been to give the “highly sought after” faction some sort of bonus for queuing, much like they do for tanks in Retail’s LFG. It would not only give Alliance a nice perk to PvP and therefore cut down on queue times, but more people would probably be willing to roll Alliance if there were tangible benefits (which would further improve faction balance).
I’m pretty sure everyone agrees that it’s a problem. The question is whether the problem was a result of game design or players’ conscious decisions. It was well-known for a long time in advance that rolling Alliance would be better for queue times, but everyone wanted others to do it for them. The result is that players are both beggars and choosers at the same time, because they have a solution to the problem (rerolling), but the only thing they would agree to is some form of mercenary mode, which has an unequivocally negative impact on faction balance for the Alliance.
I mean, I don’t think there IS a solution that wouldn’t cause a lot of crying on the forums. But I don’t think anyone would be genuinely hurt by the faction in higher demand getting some extra bonus for queues.
This change isn’t about queue times for Alliance. It is about the snowball effect which will occur if the changes stays. PvP server Alliance are already being beaten into submission. I play both factions on PvP servers. I can walk from one end of Hellfire to the other on Horde without a single issue. If I tried to walk from one side of Hellfire to the other on an Alliance toon, I would die 45 times. This effects ALL the world farming spots. ALL of the world PvP objectives. Once the balance is tilted too far in one direction its game over for Alliance on PvP servers.
Think of it this way. IF you need 30 primal fires for crafting, you say “I’ll just go farm some primals.” Well on Horde side you’ll have the added bonus protection of 30 other horde at Throne of Kil’Jaeden while you farm. If you go to farm 30 primal fire on Alliance, you’ll be mobbed 30v1 over and over until you’re forced to leave. Thus making farming in open world impossible. Eventually this WILL kill the Alliance economy on any PvP server. If you see outrage towards this decision, this is why.
Things will start to snowball out of control very soon unless something else is done. Free faction transfers should have been offered before a solution which WILL kill the Alliance on PvP servers.
They could have opened up Horde to Alliance transfers, but instead they chose to kill the Alliance. This is what #nochanges has been all about. Modern Blizzard can’t be trusted with their own game. I hope everyone realizes that if same-faction BGs stick, Alliance is dead. Alliance players will take their own advice and reroll Horde.
let’s be honest, free faction xfers would have not fix the problem. People want to be in the skin of an orc or belf. u can’t change that so easily. i need to hear deeper solutions from you, and if none of you have a real solution to suggest, then you have brought up this issue yourselves.
I have tolerated ally races to not have any issue with doing bg’s when I want without a que, amazing how my reasoning and logic avoided a massive issue for myself. You chose long ques and are now crying.
Going with your logic server transfers should have never been a method to fix server queue times. Instead we should have just tried to make servers bigger with more layers.