A letter of plea to Blizzard Entertainment and it's employees, your game is being ruined

eh, they do, especially pvp ones.

(note: I don’t think people buying in-game services with in-game gold is a problem. at all.)

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So if I get my guild to carry me through the content for free is that also bad?

Are you mad about carries or the gold part?

For regular islands? Even Mythics? That one actually surprised me cause like…they haven’t been scaled all expansion. Been doing Mythic islands since Uldir boggles the brain.

But if people do, it doesn’t affect me much. People spend gold all the time for stuff they want in game, so meh. Just surprised me.

pvp islands are the most common, but yes, people buy carries for mythic islands as well.

yea. it’s weird, because they’re pretty easy, but they’re fairly inexpensive so I guess people don’t want to look for a group or want a guaranteed win.

same. I don’t care if joe over there completed his weekly island quest by paying someone else to help him complete them. no skin off my back.

It cheapens your achievement. The very purpose of achievements are to track what you’ve done in game. For instance, paid carries mean that AOTC doesn’t convey what it would without them. Likewise, IO scores being purchased means you could fail a key because somebody purchased their IO and now that metric is effectively worthless.

if thats what they wanna do let them do it, its their money,besides if blizz finds out its ban.

I guess I just don’t understand that mindset. Why does it matter to you? Why care about what other people are doing, unless it’s another guild you’re competing with? My guild downed 25 man Naxx way back in the day, should I be upset that someone else can do it now solo and get the same rewards?

I don’t know much about that system but I doubt there’s a way to make one that’s foolproof that can weed out people that get carried, whether or not they’re buying it.

some guy buying his AOTC doesn’t mean anything to me. I know I got mine legitimately.

a timed 15 is about 250k (today, they were much more expensive even a month ago). someone would have to spend three million gold to get all 15’s done in time, at today’s prices.

the number of people buying their keystone master FoS is statistically small enough to not matter.

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small amounts of people will do what you listed lol

Or we could just do M+ with our guildmates, like it was intended from the beginning, and not worry about what others are doing.

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Always someone else’s fault.

Because the poster who I replied to didn’t say “the game as you experience it”. He said “the game”. And this game, being an MMORPG, is a collection of all the characters and their achievements. And even if he said “as you experience it” he would’ve been wrong.

An MMORPG is a virtual WORLD, and as such, your own experience does not exist in isolation, but is interdependent on the actions of millions of other players. Just like in the real world. Some people are poor, some are rich. Some are geared, some aren’t.

Many players like to compare their own achievements with those of others. As such, giving easy access to gear and/or achievements to others affects their own subjective standing in this world. But since immersion is one of the main aspects of an MMORPG, this subjective standing is of paramount importance of one’s personal game experience.

Adittionally, on a more utilitarian level, access to many raid and dungeon groups is gated by gear level and achievements. A player with purchased AotC achievements, and purcahsed raider io score, as well as purchased gear increasing their ilvl score, is more likely to be accepted into a group than the one without, given the same skills and time invested. As such, the game, even by a fully objective measure, is “affected” by the sold runs.

I have presented my argument fully, and seriously. I am though fully convinced that this entire statement is obvious, and writing this was a waste of time. I think my original statement, “false”, was much more appropriate.

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I don’t care what people do so long as it doesn’t effect me but sometimes it does for instance:

If a person bought their raider IO score and I select them as my healer or tank on a mythic key. I may very well have that run ruined because their achievement doesn’t reflect their accomplishments.

Other than that I completely agree with you. If you want to pay for AOTC for the shiny achievement and mount by all means. But you paying for that AOTC means you’ll likely suck more than you should of someone takes you into a mythic raid.

I’m just arguing against the logic that paying for things has NO impact on the game. It is objectively true that being able to pay for things in game means you can’t know if they earned it or not. And believe it or not this game is structured so you have to depend on the competence of others at times.

People buying carries is not why the difficulty curve of the game has gone up. It never has, and it never will.

You’re Level 100. Get 120 then care about gear.

Just when I thought it wasn’t possible to surprise me. Well done sir. Well. Done!

No, it’s not. Just look at their amory.

if they have a full heroic clear, with only one kill per boss all in one day? they were carried.

If they have a bunch of +3-6 keys then one or two +15s? they were carried.

If you’re putting togehter a raid and are concerned about how someone will perform, then you check logs.

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People always say “just get into a good guild” or “run with friends” and act like having a good guild or a group of friends in this game is not maybe harder than competing in the world first race.

It’s hard to find good, dependable people to play with that share your schedule. Thus the added solo play in this game.

Your advice is like “get better”. It’s true but not that easy.

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You’re level 21. Hit max then reply.

Oh wait, forum character level probably doesn’t tell the whole story does it?